Nvidia discusses next-generation graphics, new development software SDKs, and games at its Montreal event
We had the chance to check out
The Way It's Meant to be Played 2013
event in Montreal, Canada. The two-day editor's event officially kicked off today and centered around the company's new promising game development tools which the green team asserts will usher in truly next-generation graphics. New graphical features like "Flame Works" and "FLEX" were announced along with improvements to existing tools like PhysX and more.
Today covered more of the software and game side of development, but Nvidia assures us that day two of the event will focus more on graphics technology. Hopefully we'll hear some new hardware announcements! (A tech geek can only hope!)
Until then, you can check out all of today's slides below and let us know what you think of Nvidia's offerings so far in the comments below!
The first day of Nvidia's event centered around the company's Game Works team which is compromised of 300 visual effects engineers developing a bevy of developer tools.