Microsoft Finds Its Way Back to PC Gaming, Plans to Launch Several First Party Titles

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daniel3839

I have been playing video games since Atari came out. That's over 4 decades ago, 40+ years.

They still have the EXACT same, cheesy, 8 position controllers TODAY that they had a half a CENTURY AGO! Just a different case and some more buttons on it.

The precision on a gaming console is a JOKE!Its laughable. It aims FOR YOU in shooters, like you're a handy cap or something. There is no comparison to the control a mouse and keyboard gives players and the satisfaction of being good at it. Gaming consoles are great for PAK MAN and HARD HAT MAC, but for REAL gaming you need a PC.

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RUSENSITIVESWEETNESS

When I see the entire Halo and Gears of War franchises available for Windows 7, I'll believe this is something other than pure bullshit.

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ZombieKiller

Dead Rising 3 for PC!!! :D

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Renegade Knight

My PC games always ran fine on Windows. That Microsoft has re-embraced what I've been doing fine with all this time is a bunch of meh.

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RUSENSITIVESWEETNESS

The spun the same yarn years ago, creating a Games for Windows brand while simultaneously undermining PC gaming.

I don't believe anything they say, because they will say anything.

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fung0

Exactly right. It's not just about software, it's about TRUST. Valve has earned it; Microsoft has pissed it away.

I strongly suspect that any revival of PC games will be encumbered in exactly the kind of ways we've seen with other Microsoft products lately. New games will be Metro-only, even if they don't need to be. They'll force players into Microsoft's cloud ecosystem, with sign-up for unrelated services they don't want. They'll integrate with loser platforms that Microsoft insists on pushing despite lack of consumer demand (WinPhone), producing complexity and unreliability. They'll infest your PC with rootkit-style DRM. And more. You can count on more.

If Microsoft expects me to care about any game they produce, they'll have to win my trust back. Revive ACES studio, or just SELL Flight Sim to someone who actually gives a crap about it. Produce games that treat my PC with respect. Create a EULA that doesn't require me to submit to cloud-based snooping. LISTEN to users, instead of blowing them off ("deal with it") in user forums.

Do that for 5 years, Microsoft, and I may start warming up to your games. Go on believing there's a shortcut to trust, or that coercion is a viable substitute for it, and you might as well not bother.

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Bucket_Monster

Sounds like this is going to be a Windows 8 thing if it's using the store. If they plan on cutting out Win 7, well good luck to them.

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jbitzer

Want to know how they could own the PC market? Make a windows hotfix for PC to XBONE integration like media center had on 360.

They'd crush SteamOS out of existence.

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germanogre

Microsoft, if you give pc gaming a second look, please remember to Actually Listen to your customers.
P.S. we don't need any more garbage like Microsoft Flight.

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Nixon

I liked Microsoft Flight Simulator. D:
Own all of them up from 98 to X.

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Scatter

As a PC gamer I just don't trust them anymore.

If they really support PC gaming then why are they shutting down Games For Windows Live (other than the fact that everyone hates it)

Why did they purchase Computer Gaming World magazine, rename it Games for Windows and then shut it down a year later?

Why haven't they released any of the newer Halo games on Windows?

Basically Microsoft hates PC gaming because they view it as competition to their Xbox brand. When a developer releases a game for the Xbox Microsoft gets a cut. When a developer releases a game for Windows they don't. Microsoft also loves being able to tightly control their customers on Xbox and Xbox live. They can't control people as easily on Windows (yet).

Seriously, I don't believe for a second that they're doing anything to promote PC gaming, if anything they're just looking for a carrot to dangle in front of people to get them to visit the Windows Store.

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jimmthang

Sounds like they are responding to pressures from Valve's Steam Machines to me....

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Cleaver

They are responding to the fact that the number of Steam users have surpassed the number of Xbox Live users.

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majorsuave

This is the type of news I will believe when I say it.

How many times did MS apologised for turning its back on PC gaming, promising it will put more effort into it while doing the opposite?

One word of advise for MS though: Sell your games both on The Windows store and on Steam.

Don't forget to sell on Steam.

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joeyjr

If your happy and you know it click your mouse. CLICK! CLICK!!
I am in aggreement with you guys. Also, lets not forget more pressure added with the Steam Box, new controller by Steam, and Linix.
Seems like Microsoft got a real wake-up call. sons of bit*()es.

PS. FYI Windows Vista now suports DirectX 11, but you could only go up to verson 10 when released. lets hope this is not a PR statement and not one to mislead us to beleave their cencerity. Like the fact older versions of windows don't get the support for the latest verions of DX.

also see more tricks here
http://www.wired.com/wiredenterprise/2012/07/b16b00b5/

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Cleaver

Lipservice.

I'm going to stretch a little bit, but I'm pretty certain Microsoft turned their back on PC gamers is because they built the Game for Windows Live platform, which was garbage, and expected everyone to like it. It's like Microsoft imagines up some demographic to target that doesn't actually exist, and through some combination of loyalty and peer pressure people would transform to fit this mold of a "PC gamer."

Then when absolutely nobody did, they errantly developed this false notion that PC gaming was dead and that apparently nobody must do it anymore. Thus they turned their back on the large body of PC gamers.

They won't say it, but I guarantee this is a response to the "shocking" fact that Steam now has more active users than Xbox Live. It's your own damn fault, Microsoft. Everything your'e saying is your fault.

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praetor_alpha

Then when absolutely nobody did, everyone errantly developed this false notion that PC gaming was dead and that apparently nobody must do it anymore.

FTFY. It wasn't just MS saying PC gaming was dead (if through actions only), it was almost everyone.

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Cleaver

Those were dark days indeed. There were a few shining lights in the PC development space, primarily Valve both as a fisrt party developer and a distributor.

Blizzard is a decent example as well. Their more recent stuff isn't quite the relative quality as their Broodwar-era content, but they never turned their backs on the PC space either.

Everyone else did turn their back on the PC gaming space, as you described. The reason I singled out Microsoft is because their continued betrayal is arguably the most bitter. Oh, and they are the subject of this article.

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Mikey109105

You left out a couple companies in my opinion. Bioware and Bethesda have supported PC Gamers forever and done a good job of it as well. Simply look at Dragon Age, Mass Effect and, oh yeah, Skyrim and all the other Elder Scrolls games. I'm not disputing your points, both Valve and Blizzard are well known for supporting PC Gamers, and I have quite a few of their games myself. I just think we can't discount some of the smaller game developers out there. Valve and Blizzard are the big ones, though, and I wholeheartedly agree with you on that front.

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Chad727

Dragon Age was one great game. The second, meh. But what they have on the horizon, THAT looks like a winner!

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vrmlbasic

Skyrim was a crap console port based on a dated engine. Only due to the diligence of the PC mod community was it made playable.

Blizzard supports PC gamers? By taking away LAN and setting ridiculously high system requirements (compared to Starcraft I) for its RTS? Even if you're running today's Intel integrated graphics, you need not apply.

Valve supports PC gaming? By basing its games on an engine that is incredibly dated and that MaximumPC itself regularly jabs at for its inability to "see" more than 4 cores? By using annexation-buying up any indie devs who have a quirky but interesting thought-instead of innovation? To force PC gamers into a must-be-online world almost bereft of LAN play?

Those companies don't support PC gaming. They toss it a bone, after the consoles have eaten off all the meat and chomped on it, and that's it.

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yammerpickle2

I'll believe it when I see it. M$ has been giving lip service to PC gaming for years while actively hurting PC gaming to shore up the Xbox.

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Chad727

I absolutely agree. It doesn't make business sense to fork out the cash to build a gaming console and the supporting ecosystem, then support a direct competitor. PC gaming will never die but I will never view Microsoft as being in it's corner as long as Xbox is around. And to be honest, I'm fine with that after seeing the terrible job Microsoft has done listening to it's customers as of late.

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dethduck

There damn well better be a Freelancer sequel. Too damn long overdue. But then again, Star Citizen.

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vrmlbasic

I'd like a Freelancer sequel but when I remember that Microsoft was a big part of the reason why Freelancer didn't live up to the hype...

The other part being, of course, that Chris Roberts is not grounded in reality; he's the Peter Molyneux of space games.

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Mikey109105

YES! I'll be happier than anyone if they do a Freelancer sequel. That, plus I'd like to see the Microsoft Train Simulator sequel they swore 50 times over they were never abandoning, as well as a PROPER sequel to Microsoft Flight Simulator X. Microsoft Flight is just plain dull.