LucasArts Would Love to Revamp More Classic Adventure Games -- for a Price

Nathan Grayson

With The Secret of Monkey Island: Special Edition on the way, LucasArts is finally reopening its vault of classic adventure titles. However, Monkey Island -– great as it is -- is only one game in a storied lineage. We begged, groveled, and whined for more than a decade. Is more than a single game so much to ask? Fortunately, LucasArts wants its old school A-team back just as much as we do, but this time, the publisher would prefer we make our demands known through ka-chings instead of boohoos and puuuuhhhleeeases.

"If [Monkey Island] sells," said LucasArts community manager Brooks Brown , "there's no one at this company who doesn't want to do these games.  It's a matter of showing that there's interest and this market is alive and (sic) get people as excited as possible about Monkey Island Special Edition to show that these things can make it.”

Monkey Island: Special Edition is set to pick away the pixels and give good ol’ Guybrush a current-gen makeover. This means new graphics, orchestrated music, an updated interface, and full voice acting. Presumably, revamps of other games would include similar feature sets.

So, you know, make with the buying when Monkey Island: Special Edition comes out this summer. Otherwise, future generations will probably never fall in love with Grim Fandango or feel Day of the Tentacle’s gentle caress. And let’s be honest here; a world run by people who’ve never been touched by the Tentacle is doomed to fail.

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