King's Quest Returns (as a Fan Made Sequel)

Paul Lilly

Who says adventure gaming is dead? With a handful of exceptions, the adventure game genre might not be particularly lucrative anymore, nor will the Call of Duty crowd ever understand what all the fuss was about. But for those of us constantly looking over our heads for three-headed monkeys (or "look south" for you Zork-anites), we're pleased as punch to see fellow fans keep the genre alive.

Such is the case with Phoenix Online Studios, a collection of fan developers who at one point received a cease and desist letter from Activision for their work on a fan-made sequel to King's Quest called The Silver Lining. After extensive discussions and a recognition of "the overwhelming community support," Activision eventually caved and allowed the project to go on.

Eight years in the making, the first chapter in The Silver Lining is finally available for download, and not only is it free, but it gets the nod from Roberta Williams, the famed game designer responsible for the original King's Quest series.

"Now, there is a chance that many can truly find out what happens to the royal family of the Kingdom of Daventry," Williams is quoted as saying on The Silver Lining's site. "This game is very true to the original series and features many of the storylines and characters, especially of King's Quest VI. I found it beautiful and fun to play. I, too, like many other fans, would like to see how this story unfolds!"

Robert, like the rest of us, will be able to do that through five episodes, the first of which is available now.

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