Kinect Creator Rings Death Knell for First Person Shooters on the PC

Paul Lilly

We're just going to throw something out there. Kudo Tsunoda, creator of Microsoft's motion controlled Kinect, is whacked out his mind. That's really the only conclusion we can come up with when someone makes outrageous claims, like essentially declaring that the first person shooter genre on the PC is dead.

Yet that's exactly what he did in a recent interview with Game Informer. Here's Tsunoda's take on the evolution of first person shooters.

"If you think about the way that first shooters evolved, they started on the PC," Tsunoda explains. "People for the longest time tried to port shooters from the PC onto the console. And people said the same things that they are saying now about Kinect -- 'It's never going to responsive enough to do this,' or 'You're never going to get a fun first person shooter on the console, it's only made for a keyboard and mouse and that is the way it is supposed to be played.' And as long as everyone was just porting the existing shooters over to the console, they weren't as fun as the PC ones. Of course, they were built for the PC.

"Halo did an awesome job of building a first-person shooter exclusively for the console, and now hardly anyone plays first person shooters on the PC anymore . It's all about the console."

We bolded the quirky comment not only for emphasis, but to make sure we really read what we thought we just read. We get it, Halo enjoys a rabid following , and despite being gimped with a controller, first person shooters are a viable genre on the console. But to declare that hardly anyone on the PC is playing them anymore is just dumb.

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