We’ve heard of penny-pinching, but this is ridiculous. Given the option to – if they so desired – spend exactly one penny on six fantastic DRM-free indie games, 25% of downloaders still chose to pirate the bundle.
The Wolfire Games blog
“How do people pirate the bundle? When I say this bundle is DRM-free -- I really mean DRM-free. Not only do the games themselves have no copy protection (not even a simple serial number check), but the Humble Indie Bundle website has limited copy protection. That means there are no download limits, everything is reachable on the command-line with 'wget', you can resume downloads, and do anything else you would expect to be able to do with a personal download link.”
Here’s the kicker, though: the proceeds earned from the bundle are split between indie game devs and
. Granted, Wolfire’s speculation that some groups of gamers opted to make one big donation and then distribute the games among their friends might be right on the money, but that doesn’t mean every mega-miser out there’s off the hook.
Fortunately for your guilty conscience, there’s still time to set things right. As of publishing time, the
Humble Indie Bundle
still had 12 hours of life left in it, which is plenty of time for you to fork over whatever amount you want for World of Goo, Aquaria, Gish, Lugaru, Samorost 2, and Penumbra: Overture. Plus, you’ll be helping sick kids! Karmatically speaking, that’s like earning one “Get out of Murder Free” card. (Unless it's used on a child.) What’s not to like?