Graphics Analysis: Dark Souls 2

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D00dlavy

The game is solid but this developer / publisher care little about technical competency or their game's graphical representation. I skipped the first Dark Souls because I play on PC and if they didn’t care about their game on my favorite platform, I didn’t care to play. They swore to do better with this release so I got it, but yeah, the graphics are dated from launch day.

Good article!

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ApathyCurve

Crappy console port is crappy console port. How about you do some PC-native games for once. That'd be novel, huh? You know... on MAXIMUM PC.

1080p is a television resolution, for chrissake.

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vrmlbasic

a TV resolution that the modern consoles still have trouble reaching.

From these pictures it doesn't look to me that Dark Souls 2 includes textures really designed for the PC's vastly greater amounts of memory and faster disk speed vs PS3/360.

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D00dlavy

Take your meds.

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The Mac

In case youve been living under a rock, the great majority of PC gamers still game at 1080p

You may not, but most do.

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jimmthang

The goal is to cover a bunch of AAA titles. We just did Dark Souls 2 first because it recently came out. What title do you think we should do next?

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Ninjawithagun

Wolfenstein The New Order...please! And great article - kuddos to chriszele and jimmthang - job well done! Keep those useful and informative articles coming our way :D

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D00dlavy

Yes.

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devin3627

this game is amazing! is worth it on pc. solid 60fps!

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BRIAN STALOCH

Yes, assassins creed black flag

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D00dlavy

No.

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boidsonly

Yes. This will put the game makers on notice. Thanks, as usual, for a great new feature.

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btdog

Now THAT'S what I'm talking about!

Nice job, Chris, though aren't you supposed to be over at PC Gamer? Either way, I'm glad you did this analysis and I hope you keeping doing more of them. I really appreciate the honesty in the analysis - the difference between medium and high is pretty minimal. The only shot with noticeable difference is the ocean scene.

I've never liked (or agreed with) articles with highly magnified sections of gameplay showing me that high setting has more (or less, depending on the desired effect) jagged lines. I believe there are some games that will demonstrate more disparity between settings but for the most part it's superfluous. If you're playing a game thinking, "wow, this grass sure is detailed...and look at those textured bricks!" then I think you're playing for very different reasons that I am.

They may not translate well, but what about your 11 most graphically demanding games?

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chriszele

Thanks for the comment btdog!

I started out freelancing for PC Gamer last year. The last few months I've done most of my writing for Tech Radar and Maximum PC. Currently, I'm working on a video card review for Tech Radar, which should be online shortly. 

-Chris

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jimmthang

Hey btdog, 

I worked with Chris on the story and we wanted to show the settings for what they truly are. We didn't want to artificially inflate or scour for areas where the game might look more different, if the game really doesn't look all that different most of the time. We wanted to be accurate to you, the gamer. I'm glad that you agreed with our take. 

And yes, we were thinking about doing graphical analysis features for our 11 most graphically demanding games. :)