Frictional Strikes Gold with Amnesia, Says Other Devs Should Focus on PC

Nathan Grayson

In this world where the ancient art of the PC-exclusive may as well be a dinosaur baking in the shadow of its very own meteor, it's always nice to see someone find massive success on our beloved platform. This time, though, it's more than just chest-thumping, because Amnesia: The Dark Descent developer Frictional Interactive thinks it's time for developers in general to reconsider their stance on PC game development.

“With these figures at hand, we must confess that it gives us new confidence for the PC,” the developer wrote on its official blog while announcing that Amnesia's nearly broken 200,000 in sales. “The sales that we have had (and are having) are more than enough to motivate developing a game with the PC as the main (and even only) platform.”

“Based on what we have seen, the online PC market is just getting bigger and bigger, and we are convinced we are far from the end of this growth. We think that other developers that consider making their game exclusive to a console might want to think again.”

The frighteningly talented horror developer made sure to add, however, that its level of success isn't quite the norm... yet. Frictional then continued: “The market does continue to grow though, and it might not be long before these kinds of numbers are considered perfectly normal.”

What's not perfectly normal, however, is how much you'll wet yourself while playing Amnesia. Seriously, it's that scary. If you've been feeling a little too courageous and capable lately, start up Amnesia, turn off the lights, and melt into a crying child. It's ok; we won't tell. As long as you promise to hold us the whole time.

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