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 Post subject: Counter-Strike: Global Offense Announced
PostPosted: Fri Aug 12, 2011 4:14 pm 
Klamath
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Thoughts, hopes, dreams? Post 'em here for all to see. Personally, I am glad that they have announced the next version of Counter-Strike; however, I hope they don't try to turn it into a MW/CoD environment.

Next Gen Console, PC, and Mac Release Targeted for Early 2012

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999).

CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.

"Counter-Strike took the gaming industry by surprise when the unlikely MOD became the most played online PC action game in the world almost immediately after its release in August 1999," said Doug Lombardi at Valve. "For the past 12 years, it has continued to be one of the most-played games in the world, headline competitive gaming tournaments and selling over 25 million units worldwide across the franchise. CS: GO promises to expand on CS' award-winning gameplay and deliver it to gamers on the PC as well as the next gen consoles and the Mac."

CS: GO is being developed by Valve in cooperation with Seattle-based Hidden Path Entertainment. The title is targeted for release in early 2012 and will be playable at this year's PAX Prime and Eurogamer Expo 2011.


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 Post subject: Re: Counter-Strike: Global Offense Announced
PostPosted: Mon Aug 15, 2011 12:21 pm 
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I Jedi wrote:
I hope they don't try to turn it into a MW/CoD environment.


I don't think Valve is that stupid.


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 Post subject: Re: Counter-Strike: Global Offense Announced
PostPosted: Mon Aug 15, 2011 12:51 pm 
Klamath
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If I understand correctly, they are planning to add level-up matches. I just don't think this is a feature that should be introduced, tbh.


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 Post subject: Re: Counter-Strike: Global Offense Announced
PostPosted: Tue Aug 16, 2011 8:10 am 
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Any idea what they mean by that. I can already think of a few scenarios of how that could be played out.

For instances, some of the mods in CoD allow you to mod your server so that you automatically rank up to 55 so that everyone is on a level playing field.


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 Post subject: Re: Counter-Strike: Global Offense Announced
PostPosted: Wed Aug 31, 2011 4:54 pm 
Klamath
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If I understand it correctly, there will be match servers and then regular servers. A good comparison is to think of Halo's matchmaking for Xbox Live, in which players can play custom games or ranked matches. This is the current speculation on how the system will work. It could very well be that every server will rank members up as they progress.


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 Post subject: Re: Counter-Strike: Global Offense Announced
PostPosted: Mon Nov 21, 2011 3:01 am 
8086
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I also play counter strike and I'm addicted to it but not really a good just an average player.


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 Post subject: Re: Counter-Strike: Global Offense Announced
PostPosted: Thu Dec 01, 2011 9:55 pm 
8086
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I Jedi wrote:
If I understand it correctly, there will be match servers and then regular servers. A good comparison is to think of Halo's matchmaking for Xbox Live, in which players can play custom games or ranked matches. This is the current speculation on how the system will work. It could very well be that every server will rank members up as they progress.


I from what I read form valve this is very about right. I will find the exact quote later, hopefully. Essentially what will happen is they will have Valve hosted servers that have predefined settings like "Hardcore." The ranking system will ONLY be in palce on these servers, they are being very carful to ensure custom server hosting not harmed/altered in any way by player rankings. Should also note these Valve servers are the ones that will support cross platform to the PS3, but not the 360 unless MS or Valve changes it's mind about running Steam services on the 360.


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