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 Post subject: Before "Rome: Total War"
PostPosted: Wed Sep 29, 2004 8:08 am 
8086
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Joined: Wed Aug 18, 2004 1:11 pm
Posts: 38
Location: Edmonton, Alberta
I was talking with someone the other day who mentioned that Total War was in fact the third in a series of historical conquest games. Of course, the names he mentioned I've managed to forget. Does anyone know the names of these games?


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 Post subject:
PostPosted: Wed Sep 29, 2004 10:56 am 
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Joined: Wed Aug 04, 2004 11:33 am
Posts: 82
Location: Hillsborough, NC
Shogun: Total War and Medieval: Total War - both fantastic games. If you can hold on till October 5th, Medieval is being re-released at $12.99!


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 Post subject: 2 games
PostPosted: Wed Sep 29, 2004 10:57 am 
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Joined: Thu Jul 01, 2004 12:17 pm
Posts: 145
Location: Chicago area
The games you're looking for are
    Shogun: Total War
    Medieval: Total War
Plus, each has an expansion pack.

here's the home page of the developers.


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 Post subject:
PostPosted: Wed Sep 29, 2004 1:27 pm 
8086
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Joined: Wed Aug 18, 2004 1:11 pm
Posts: 38
Location: Edmonton, Alberta
Thanks everyone, I'll definetly check those out :P


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 Post subject:
PostPosted: Wed Sep 29, 2004 1:41 pm 
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Joined: Thu Jul 22, 2004 9:14 am
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Rome is totally bad ass... Only I had to kill like 10 million people to win on easy.


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 Post subject:
PostPosted: Thu Sep 30, 2004 8:30 am 
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Joined: Wed Aug 18, 2004 1:11 pm
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Location: Edmonton, Alberta
10 million? Wow. Is it a complex game to play, as far as controlling units and formations are concerned?


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 Post subject:
PostPosted: Fri Oct 08, 2004 8:00 pm 
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Joined: Sat Aug 07, 2004 6:20 am
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Not sure about Rome, but the previous versions (which I still play a lot) and the Rome demo were very intuitive in terms of controlling units and armies. The games traditionally break down into essentially two games modes. The "Battle" mode, in which you are controlling armies on the field to win the battle (RTS style), and the "empire" mode, in which you are looking at a big strategic map and deciding what facilities to build in which provinces, and where to move your armies, diplomats, generals, etc. (Turn based strategy). Both modes are very intuitive in previous TW games, so I would expect good things from Rome. Tom's Hardware had a good review, so you should check it out. Hate the voice work on TW Medieval and the Rome demo, but everything else is great, and thankfully their doesn't seem to be too much voice work anyway.


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 Post subject:
PostPosted: Sun Oct 10, 2004 7:11 pm 
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I'm spending a lot more time micromanaging on the map than other games. Good for compulsive people like me :P. The battles come as a pleasant diversion. Of course, you could set the economics to auto-manage and battle more. Durn, I love this game! Just go buy it.


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 Post subject:
PostPosted: Wed Oct 27, 2004 7:55 am 
hit it with a stick!
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Joined: Wed Jul 14, 2004 6:46 am
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Location: brooklyn
vikings is fun too .add on for mtw


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 Post subject:
PostPosted: Thu Oct 28, 2004 8:08 am 
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Joined: Wed Aug 18, 2004 1:11 pm
Posts: 38
Location: Edmonton, Alberta
I finally got a quick chance to try out the RomeTW demo. I liked, although I had trouble stopping Hector's army from panicking. Even the elephants scattered! But for my first impression, I feel this is a game I could get very friendly with.


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 Post subject:
PostPosted: Tue Nov 02, 2004 7:22 am 
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Joined: Thu Jul 22, 2004 9:22 am
Posts: 26
Myself, I just can't stop playing the game. It is so damn fun, I keep saying, just one more turn until it is late and I'm tired and get up late for work... very fun.


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 Post subject:
PostPosted: Tue Nov 02, 2004 1:10 pm 
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Joined: Tue May 25, 2004 1:13 pm
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It's one of the only strategy games I've ever played where things like flanking and the lay of the land had an impact on the outcome of the battle. If you send the came cavalry units into a bunch of pikemen from three different directions, you'll have a different outcome each time.

It's very cool.


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