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 Post subject: Deus Ex mods and help for the modern PC
PostPosted: Thu Mar 18, 2010 8:33 am 
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Joined: Wed Jun 23, 2004 10:53 am
Posts: 297
Location: Northern Michigan
I know I don't contribute much here, but when I do I hope that it is worthwhile for everyone!

Deus Ex was made using the original Unreal engine (Unreal 1), so you can imagine some hitches may happen trying to play it on newer multi-core PC's with DirectX 10 (Vista & 7). Well, help is here! Anything and everything I have bookmarked and or run across is here to make this grand classic of the Thinking Man's Shooter even better!

I'm currently using the DirectX 10 renderer, and the results are very good, better then my previous favorite OpenGL for Deus Ex.

I have found that if you use Vista or 7 and have an Audigy or X-Fi, Creative ALchemy does not officially support the game but works quite well if you enable it. FMOD and OpenAL mods from UT have not been ported over, yet.

Deus Ex on modern systems, including link to Deus Ex Fixer 1.1

Unreal engine Direct3D 10 renderer

An enhanced OpenGL renderer for UT (& Deus Ex)

FMOD and OpenAL support for UT
http://www.oldunreal.com/cgi-bin/yabb2/ ... oard=Sound

New Vision Mod Discussion (Hi-Def textures for Deus Ex, currently in beta)

Deus Ex HDTP (Hi-Def actors for Deus Ex, currently in beta)
Forum for Deus Ex HDTP

GUI scaling fix (a MUST HAVE if you are using a newer wide screen monitor)

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