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 Post subject: wanna start to program
PostPosted: Wed Jan 05, 2005 5:19 pm 
8086
8086

Joined: Wed Dec 01, 2004 8:03 pm
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Location: California
sup guys
i really want to get into all this programming sutff and i wanna learn how to make 3D stuff. I saw this demo of the Avalon 3D and now i wanna learn all this crazy language and stuff.

im a huge noob when it comes to this. I know absolutely nothing about programming. do you guys know any good sites where i can learn all the basics? thanks guys


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 Post subject:
PostPosted: Wed Jan 05, 2005 5:31 pm 
Team Member Top 100
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Get books. I found books more helpful than websites when I started.

For 3D stuff, the most dominant languages are C and C++, though you can use other languages. C and C++ are really the most widely-used languages for game programming.

Get a few books (about basic C or C++, not on any 3D stuff!). Once you are very confident with your skill with vanilla C or C++ (also learn to use the STL very well if you choose C++), then get a book on game programming.

Start with 2D, then once you are confident with that, start 3D.


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 Post subject:
PostPosted: Thu Jan 06, 2005 9:51 pm 
8086
8086

Joined: Wed Dec 01, 2004 8:03 pm
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Location: California
can you recomend any good books that are beginner oriented yet still very in-depth?


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 Post subject:
PostPosted: Fri Jan 07, 2005 2:32 am 
Java Junkie
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Try the resource list at the top of this folder .. there is a lot of good stuff in that thread that should help you out. :)

If that doesn't answer all of your questions, it should give you enough info to ask more specific questions ... which we're happy to answer.


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 Post subject:
PostPosted: Fri Jan 07, 2005 3:24 pm 
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The Complete Reference: C++ (Fourth Edition) by Herbert Schildt.

A lot of people hate Herbert Schildt (I'll bet someone will respond saying, "That book is a piece of Schildt"), but I think he does a great job.


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 Post subject:
PostPosted: Sat Jan 08, 2005 4:30 pm 
Bitchin' Fast 3D Z8000
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Kybo_Ren wrote:
The Complete Reference: C++ (Fourth Edition) by Herbert Schildt.

A lot of people hate Herbert Schildt (I'll bet someone will respond saying, "That book is a piece of Schildt"), but I think he does a great job.



Schildt got me through Programming II, his book was far used more than my actual textbook. Whatever the prof lectured on, I would use Schildt's book as a reference. Yes, I still love my book an yes, I still have it and use it when necessary. I need to get the latest edition though...


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