And that's the point I meant basically. Absolutely none of my apps will utilize more than 4 cores, and even that core count usage is a great majority.
But why is Hyperthreading not good? It's been brought back in a way that it's so acceptable and actually coded for. It's really deeper than the execute core count when we then get into threading. Threading and bit functionality has been awesome since Windows NT. With apps out now, it's still 8 cores versus 6.
Why I'm not early on the Intel 6x2 wagon either. I hate buying the big guns just to wait for it to be adopted, and then there's usually my level of CPU available by then. I'm done with extremes. I'll still have the socket and the chipset to support it at that time too, so why gut the thing to switch brands. n0B0dykn0ws has it...how does it perform and who's making the chipsets? I'm not hard to flip, but see so many flaws most of the time that my money doesn't go that direction. I'm solid.
the good old days when people said no game will ever run on 2 cores or 4, so why do you say no game will run on 6?