Apple this week released its iPhone OS 3.0 software update, the much anticipated upgrade that allows iPhone and iPod touch owners to run the next generation of iPhone apps, like peer-to-peer games. Over 100 new features find their way into the update, just a handful of which include:
Copy & Paste text and photos
New Spotlight allowing users to search across the entire information contained in the device
Search in Mail, Calendar, and iPod
Shake to shuffle music
Improved parental controls
The new OS is free for all iPhone customers (both the original iPhone and iPhone 3G), while iPod touch customers will have to pony up $10 for the update.
Yahoo’s financial woes have not been hidden from anybody. The blighted internet giant is ready to do anything to raise funds. It does not even mind small amounts of cash dribbling into its famishing coffers. It has now stooped to abject levels associated with cybersquatters.
It isn’t a princely sum by any drug-induced stretch of imagination. A premium domain like that should have fetched in the millions of dollars. That actually explains Yahoo’s dismal state. Yahoo should trade premium domains for some business acumen and not greenbacks in the future. Wonder what Yahoo.com will fetch?
Sun spent the past five years touting its Rock chip project. The Rock project has only yielded delays till now and the much vaunted UltraSparc server chip with multiple cores is still nowhere to be seen. But according to an unconfirmed report, which quotes sources privy to the sensitive details of the project, Sun has finally decided to cancel the Rock chip project. Sun had time and again claimed that the 16-core UltraSparc chip would turn the tide in its favor in the high-end server chip segment. One popular belief is that Oracle, which will soon acquire Sun, may have ordered the cancellation. The cancellation will help Sun trim its R&D budget.
When there’s something strange in the neighborhood, who ya gonna call? Ghostbuster. Yep, only one – at least, if the PC is your ectoplasm-extractor of choice. Why would developer Threewave allow such a horrible thing to happen, though? Well, to be frank, Threewave’s justification will probably only add insult to whatever injury PC Ghostbusters players are already nursing.
“Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted to do. However, our focus was on making the console version the best that they could be,” Threewave CEO Dan Irish said.
“When we looked at the resources necessary to pull off multiplayer on the consoles and the PC, it became a question of what could we do and still be excellent in our execution. We couldn't do all versions with multiplayer simultaneously with the resources that we had available - there was simply too much to do. Something would have to suffer. Therefore, we kept our focus on making the console versions deliver on the promise of being an integral player on the Ghostbusters team.”
Don’t think the nostalgia gods have completely forsaken you, though. Since, without co-op and other multiplayer options, PC players are essentially getting half the game, they only have to pay half the price. $30 for a new Ghostbusters adventure? The quickest way into our hearts is – and always has been – a multiplayer Ghostbusters videogame, but money’s a close second. Consider our outrage mostly placated.
If you really, really love us, though, Threewave, you might consider releasing multiplayer as DLC. The console versions are out now; what’ve you got to lose?
AMD has slated November 2009 as the month that they will begin mass production of their 8 series chipsets.
The new RD890 chipset is poised to replace the RD790 and RS880D in January 2010, after they pass the engineering verification (EVT) and design verification tests (DVT). The RD890 will pair up with AMD’s quad-core AM3 processors in the high-end market, and will support DDR3 memory and HyperTransport 3.0.
Along with this, AMD is planning to launch their SB800 series of southbridges in January of next year.
Most smart phones now days are run off of ARM processors (that includes the iPhone and the Palm Pre), and while their performance is already pretty slick, a new dual-core ARM processor is set to hit next year that promises to greatly increase their capabilities.
The new processor, also known as the ARM Cortex-A9, is set to release early 2010. ARM is stating that while the chip is dual-core, it’ll offer users increased battery life in daily usage compared to their current generation of single-core chips.
Reportedly, the A9 will also give smartphones the ability to play 1080p, as well as record HD video.
Not long after their acquisition of SiliconSystems, Western Digital has finally released their own line of high end SSDs.
The SiliconDrive III range of SSDs are primarily aimed at the aerospace, communications and military markets, and only come in sizes up to 120GB. But, they do feature SiSMART, will come as 2.5-inch SATA/PATA or 1.8-inch Micro SATA devices, and will feature native SATA 3Gb/s or ATA-7 interfaces. They’ll feature read and write speeds of 100MB/s and 80MB/s respectively.
Scandinavian developer SPRX mobile has developed Layar, an augmented reality browser for 3G phones, which it claims is unprecedented. Despite the company’s we-have-the-first-AR-browser rant, Layar is in fact the world’s second AR browser. The first being Wikitude AR, which provides users with location-based Wikipedia and Qype content using the phone’s GPS, camera and compass. But Wikitude AR is certainly short on features when compared with Layar.
If you've been following my articles as of late, you'll notice that I've been exploring (obsessing over) the world of Windows-based package managers. It's an interesting concept that the Linux world gets to enjoy to great success--the ability to download and install applications via a single program, much like how you would grab a song on iTunes or an application off its App Store.
In last week's Murphy's Law, I postulated that this exact combination of one-button glam plus a functional, community-driven application repository would be a surefire way to increase open-source awareness amongst average computer users. That, and it would offer power users a better way to grab, install, and manage large bundles of applications on any number of individual or networked PCs.
A number of you seemed to agree. That's great. But as we all saw in this week's freeware roundup, the state of the package manager market for the Windows operating system is tragic at best. It's difficult, if not impossible, to find a working package manager that fulfills the three main criteria for usefulness: updated applications, minimal downloading errors, and a halfway-decent GUI.
What's the holdup in Windows Package Manager development? Are they really that tricky to create and maintain? And why should users ultimately care about these kinds of applications? To get the answers to these tough questions, I turned to BennyP--creator and sole maintainer of the WinPackMan package manager application. He's currently caught up in bringing this once-popular piece of software back from the dead, making him an ideal candidate for learning more about what's going on in the trenches of third-party Windows package manager development.
If you're ready to discover the dark secrets that separate Linux and Windows package managers... click the jump!
ASRock, a subsidiary of Asus which made a name for itself offering hybrid AGP/PCI-E motherboards in the socket 939 days without a performance penalty, plans to release a netbook built around Nvidia's Ion platform. Or as ASRock wants to call it, a Multibook.
The 12.1-inch Multibook G22 will come with Intel's dual-core Atom 330 processor (1.60GHz), 2GB of DDR2-667 memory, Nvidia Ion graphics, 320GB hard drive (with support for up to 500GB), a 10-in-1 card reader, 1.3MP webcam, DVD burner, 3 USB 2.0 ports, HDMI, and a bunch of other connections.
At 3.3 pounds sans battery and over an inch thick, it might be tough to classify the G22 as a netbook, which seems to be just fine with ASRock.