Did Our 6-Year-Old Dream Machine Predictions Come True?

Alex Castle

Back in September of 2004, we ran a sidebar in the Dream Machine issue where a couple of editors made their predictions about what the Dream Machine of 2010 would look like. Well, it just so happens that the 2010 Dream Machine issue is on newsstands now, so we thought we'd take a look at how those predictions held up. First, the predictions in question:

So how'd we do? Well, Logan (now the Editor in Chief of PC Gamer ) pretty accurately described the modern smartphone. Still, don't expect to see an iPhone on the cover of the September issue of Maximum PC any time soon. Josh Norem.... Well, the less said about his predictions, the better. We will, unfortunately, have to wait for another 90 years before we can test Will's predictions.

But Gordon's predictions... Not half bad! Being as he's right here in the office, we asked him to tell us about his predictions, and about the reality of this year's Dream Machine. Here's what he had to say:

"As some of you may know, I successfully predicted many months before the iPad launched that it would have an Apple OS, CPU, and no keyboard.

But how did I do in my 2004 prediction of what Dream Machine 2010 would have? Let’s take a look:

Cooling: I predicted that liquid or phase-change would be standard in power rigs and I was right. I haven’t seen a high-end gaming rig without liquid-cooling. Of course, most of that is due to the hotter than hell GPUs, but the CPU also gets a lift from it.

CPU: I predicted a CPU with four cores on a single-die. Sure, I was off a couple of cores but my single-die prediction was right. That may not seem like much of a prediction now, but in 2004, a single-core 90nm Prescott was state of the art. From there Intel went to two chips on a die, but still connected to a front side bus, to dual-cores on a die and then two dual-cores in a chip. We didn’t really see the first “real” quad-cores from Intel until the Core i7 was introduced. AMD, of course, got there first.

RAM: I predicted 16GB would be the high-end with 8GB as standard. I’m off a bit. Today, I really believe that the standard enthusiast machine packs 4GB/6GB with power users running 8GB and 12GB.

HDD: OK, right on the money here. I predicted 4TB of “storage” running on “SATA III.”

Motherboards: I predicted that the BIOS would be gone by 2010 and I’m wrong – by a bit. Obviously, we’ll soon be moving to UEFI in the next 12 months so I was a little ahead of the curve.

Interface: Right on the money. The mouse and keyboard is still the premier way to game then and it is now.

Formfactor: You know, it didn’t even take more than a couple of years for my prediction of BTX being standard to proved wrong. I was wrong technically but I am right morally. I still see our clinging to ATX as irrational considering the needs of today’s computers. BTX may not be the answer but there needs to be some evolution.

But enough about today. I’ve been experimenting with overclocking to FTL  speeds using trilithium thermal grease and having returned from 2015 I can pronounce that Dream Machine 2015 will have:

CPU: a single 24-core CPU with graphics functionality.

GPU: a single multi-GPU card with a 6GB frame buffer.

HDD: Three 10TB hard drives on SATA9 and a 2TB SSD

Formfactor: ATX.

RAM: 72GB of RAM.

Don’t believe me? I’ll meet you here in 2015."

Still need more Dream Machine? Check out the very first Dream Machine , and the Evolution of the Dream Machine !

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