Diablo III Shatters PC Sales Records, Server Woes Postpone Real-Money Auction House Launch

Brad Chacos

Would-be demon slays ran into a big problem during Diablo III's opening week; nasty errors and server issues forced many first-day buyers into involuntarily sheathing their swords. The congestion highlighted concerns about the game's always-on DRM, but it turns out there was a good reason for the bad server woes: Blizzard claims Diablo III is the fastest selling game in PC history. Wait! Isn't PC gaming supposed to be dead?

Over 3.5 million PC gamers bought Diablo III within 24 hours of the game's launch, Blizzard said in a press release. Another 1.2 million World of Warcraft joined the party, too, bringing the total number of day one gamers -- many of whom were mere attempted gamers -- to a whopping 4.7 million.

That number jumped to 6.3 million players by the end of the first week of sales, though Blizzard is quick to point out that those figures "do not include players in Korean Internet game rooms, where Diablo III has become the top-played game, achieving a record share of more than 39% as of May 22."

Amazon.com's John Love says Diablo III shattered records for the online retailer, too. "Not only did Diablo III break the record for most preordered PC game of all-time on Amazon.com, but it also shattered the record for best day-one sales for any PC game ever on Amazon.com."

Speaking of Diablo III, if you're one of the aforementioned millions of players, you might want to swing over to the Diablo 3 forums, where the game devs just outlined past hotfixes, impending patches and account security concerns. Buried deep in the wall o' words in a brief announcement about the contentious real-money auction house ; given the server issues, Blizzard isn't sure when the auction house will launch, but they know for a fact it won't be in May.

You know what we think about Diablo III . What're your impressions so far?

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