With all the launch-day DLC, upgradeable options, premium packs and "microtransactions" permeating games these days, sometimes it feels like the $60 you plunk down for a new game is just the down payment. Do microtransactions hurt less if the game is free to play to being with? Crytek's betting on just that; the company plans to go the
route and focus solely on F2P titles sometime in the future, after its current slate of big box games -- like
-- are finished and shipped.
"Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience," Cevat Yerli, Crytek's CEO,
. "What this entails is that our future, all the new games that we're working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development."
The drive will be based around Crytek's GFACE social F2P service, the publication reports. Yerli says the games will continue to be top-notch, with $10 million to $30 million budgets.
It's an intriguing move by a solidly established developer. Do you think fraggers will flock to Yerli's F2P vision of the future, e-wallets in hand and clamoring to pay for small fees for weapons upgrades, or will switching solely to F2P mean game over for the crew at Crytek?