The original Crysis was one of the most ambitious shooters to ever hit the PC, however its crushing system requirements limited the audience to a small subset of enthusiasts. To make matters worse, even they couldn’t max it out. The hardware requirements improved substantially with the stand alone expansion Warhead, and requirements were even further clawed back in the full out sequel. Some hardcore PC gamers never forgave the company for crippling the sequel so it was compatible with consoles, but hey, you can’t please everyone. If you count yourself among those offended by Crysis 2 then you’re in luck. Crytek CEO Cevat Yerli promises to melt your PC hardware with their next installment of the series.
According to Yerli, “PCs are so far ahead, so making Crysis 3 look great on PC at the same time as running fantastic on consoles is going to be the challenge we didn’t have in Crysis 2, because PCs and consoles were closer, and in Crysis 1 we only focused on PCs. There is unfortunately always a compromise that we have to take, but at the same time we’re trying to not compromise the PC but push the consoles.”
We would probably respectfully disagree with Yerli on the parity between PC’s and consoles when Crysis 2 hit the streets early last year, however if you look at the “average” computing power of a PC Gamer he might have a point. As an enthusiast it can sometimes be easy to forget that these companies need to sell millions, not thousands of copies to justify the development costs of a modern shooter.
Check out the full interview over on our sister site PCGamer.com
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