Civilization V Expansion to Add Gods, Kings, Possibly God Kings

Maximum PC Staff

Firaxis may have forced the world to do a collective spit-take when it took up the reins on a new strategy-focused XCOM, but that doesn't mean Civilization's been overrun by aliens – figuratively speaking. (That is, however, precisely what it means in the literal sense.) The god king of historical turn-based tactics recently announced Civilization V: Gods and Kings, which will focus on religion and espionage, as well as a smattering of other goodies.

Foremost among the new features is “fully customizable” religion, which uses a “Faith” resource en route to world domination – or, if you're us, making people kneel before the holy trifecta that is Count Chocula, Franken Berry, and Boo Berry. Also on the docket: upgraded combat, religious and mercanitle city-states, and three new scenarios, one of which will take place in “a Victorian science-fiction setting.” Steampunk Civ? And here we thought Firaxis would never reply to our politely worded ransom letters.

New spy units, meanwhile, will be capable of “establishing embassies with your rival civilizations, surveying foreign cities, stealing advanced techs, and garnering influence with city-states,” among other things – which presumably include dressing snazzily and having a plan to either kill or sleep with everyone in a room.

It all totals out to 27 new units, 13 new buildings, 9 new wonders, and 9 new civilizations, with a release right around the chronological corner in “late spring.”

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