Borderlands 2 Review

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Irina

I think that Borderlands 2 is full of new features that will have lots of addicted players. I didn`t have enought time to play more of this game but I loved whay I saw.

Irina also contributed to http://www.frivboom.com/dora-the-explorer/

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someuid

There are only two things I wish this game did better:

The main menu would work properly on a multi-screen setup.
The guns had their zoom magnification back.

As for the interface stuff, there are so many games that completely screw this up, I've become immune to it. I spend so little time in the skills area and inventory, it isn't a bother to me. If you're spending that much time messing with your inventory and resetting skills, well, what the heck did you spend all that money on a game for and are standing around in town playing farmville with your backpack?

I have the four guns I like, and I have my skill tree set, and I get the f into battle and have fun.

This game also seems to be a lot more tweakable than the last one. Nvidia has a pretty good write up on it in regards to video settings and stuff.

I wish Gearbox would put out their own unofficial tweakguide with stern "no support, no guarantees". Then we could see some really cool stuff.

Borderlands 3 needs some sort of craftable gun thing, even if its just "mix some guns in a vending machine and see what pops out."

I've been enjoying this game a lot. If you're on the fence about it, set aside a long weekend, buy it from Steam (big download), get some pizzas and Mt Dew and just go have fun. You'll enjoy it.

Its also a lot more fun with friends, and the steam integartion makes joining/hosting games a snap - as easy as Diablo 3 has it, without having to make funky accounts (it uses your steam profile.)

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stradric

It's a fun game, but a 9 is pushing it I think. The game has a ton of flaws including the horrible inventory interface, the atrocious trading interface and the afterthought shared stash. The terrible skill tree is terrible and there are no unique item drops for each player like in Diablo 3 or Torchlight, which means if you play with randoms, some jerk is likely to snatch up all the weapons before you even get a chance to see them.

["Sadly, we never saw a legendary “orange” weapon the entire game, and the golden chest containing epic loot at Sanctuary never opened for us since in order to have a key you needed to have either pre-ordered the game, bought the DLC, or snagged a free key on Twitter."]

There's a profile.bin cheat out there to get a few hundred golden keys. You swap your profile for the hacked one, get a bunch of golden keys to unlock weapons and then drop your old profile in. The weapons stay in your inventory. I think after people figured this out, Gearbox stopped giving out golden keys on the twitter feed. They were doling them out too slow anyway. The weapons you get in the golden chest aren't even that great (they're generic purple junk). But ya, just like Diablo 3, the legendary drops just don't happen. In an ideal situation, you should see 10 to 20 legendary drops in a 100 hour play period. I saw 1 or 2 orange weapons (and 0 legendaries in D3) over ~100 hours. Bullshit.

The game still has a ton of personality, and personality goes a long way. A lot of the flaws from Blands1 were not addressed, so it loses a lot of points in my book for sheer laziness.

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joshnorem

That file hack was closed off by Gearbox not long after the game came out. I eventually got some golden keys from Twitter but none of them were any good since I was already at level 50. I eventually stopped playing all together when Far Cry 3 came out. 

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vrmlbasic

Gearbox has left a different infinite keys exploit on PC, though it requires having a key in the first place (which wouldn't have helped the complaint made in the article).

Set profile.bin to read-only, enter game, use keys (number decreases as normal), exit game, and reload it (going through the frustrating "checking for updates" nonsense) and find that you have the same number of keys as you started with in the previous session. Repeat as desired.

I'm glad that they left this exploit as I've had to use that chest in excess of 20 times just to get an item relevant to my character and further times to get a good relevant item :(

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TommM

I always laugh at people who use hacks in games and then decide to bitch about it. Guess it would be too much to actually play the game as designed, eh?

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DR_JDUBZ

its an okay game, but gets boring after a short period of time. however menus were unable to scale properly when running in 5760x1080

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ApathyCurve

That's what I was afraid of. It's typical for console ports, unfortunately. The WSGF page also indicates that some volumetric effects disappear entirely at EF/Surround resolutions.

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Gezzer

Loved BL1 and a couple of the DLCs were pretty good. So I did the pre-order and seasons pass thing. Very happy over all.

Of course there were a few glitches:
1. A save game bug that would wipe out all your Bad ass ranks and skins. Got hit three times with that one but it was fixed and they even reinstated all my ranks and skins.
2. The "golden" weapon pack you got for pre-ordering didn't show up till three days later, which made it useless for the first play threw.
3. After maxing out your Eridium to 99 it seemed to drop even more often which was a bit of a PITA. The last DLC gave you something to do with it, kind of, but it still needs a purpose past the slot upgrades.
4. The first two DLC capped the mobs and loot at level 30 (if you didn't play hardcore) which was pretty much the level you hit by the time you finished the main game. The third one corrected this.
5. The "bosses" were easier then BL1 once you figured out their trick. Which often weren't all that hard to figure out.

But that's my only problems with the game and Gearbox has been pretty good about fixing things, well except the Eridium thing.
The humor was a bit sophomoric but I loved it all the same. Claptrap is his every pain in the @ss self, and Tina gave me a chuckle or two.
But the best one for me was when I was testing the shield quest (forgot where it was). This guy's giving the quest giver the gears about being a women. Kept telling her to get in the kitchen and make him a "samwidch". Well when the missile hit his shack I freaked out thinking I had done something wrong. So when she said she should turn it on I laughed so hard I had tears in my eyes. Oh and Tina's a pretty good poet too.
Now I'm just waiting for the forth DLC to drop. Waiting.. waiting..*sigh*

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someuid

Yeah, the mortar cannon taking out his shack was pretty funny. I laughed as well. Quiet lady with purple flowers in her hair, talking quietly and politely, and she's actually a cold hearted murderer. Fits the game world well I'd say!

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Random

I preferred BL1 over BL2. The first game had a darker, more edgy feel to it but the sequel tried to be too funny or something and it missed the mark with me. Another complaint I had is about the names of the weapons in BL2. Weapon names seem random and silly and don't make much sense. For example: Magamum, Ratatater, oberkil, Spinigun, BlASSter, and bombabarbardeer to name a few. I guess the authors thought it would be funny but I thought it was just annoying and lame.

I lost interest with BL2 after about half way through and stopped playing it.

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vrmlbasic

+1 to the epic fail tone/humor change between the first/2nd game.

The story was pretty lame, which is why I haven't finished it months after release. That, and the game does not properly scale the enemies as the player levels up, apparently to address utterly bogus claims that the first game was "too hard".

...though I did snicker at a few of the "salacious" weapon names.

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Jebuslovesu

Ahh, when did this game come out???

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vrmlbasic

September 2012

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vrmlbasic

Honestly the game is much too easy. Just doing the side quests (of which there are too few between story missions) makes you into a god as the enemies don't properly scale.

I don't like how they radically altered the original characters from BL1. I'm also not feeling the new "serious" storyline and the slew of unimaginative references to nerdy pop culture. It lacks the tongue-in-cheek "Mad Max" vibe of the first IMO.

I wish they'd done more with the PC port. Having to edit .ini files to tweak settings isn't cool in a 2012 game. Interestingly, the horrible pc port of BL1 had a dynamic shadows toggle in its in-game menu. BL2 requires editing .ini to toggle that. I also wish they'd give us some high-res textures. Why sleeping dogs got the high-res treatment when other, more deserving, games have not is a mystery to me.

The gameplay improvements over the first are great, the coop is fun and the furthered use of voice actors affiliated with Funimation is hilarious IMO. I'd give it the "best of 2012" award if it were in my capacity to do so, despite its lack of difficulty & story flaws.

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Rift2

It's ok if you take your time but if you cheated like I did for the Raid Bosses I used a rocket launcher with infinite Amo to kill them.
Since the Bee shield and conferance Call shotguns are nerfed now.
The backpack space should of been bigger.

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vrmlbasic

We definitely needed more inventory and bank space.

The "bank" is a huge bank vault and we're told (by in game characters) to make free use of it. IMO that means more than the paltry amount of items they give us.

I wish we could get unlimited upgrades at the Black Market for space as Eridium is nigh useless after you fully upgrade all your capacities.

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Rift2

I had my hacked backpack space up to 200 but dropped all of the guns because whatever gun I received would be lost. So I'm down to 27 and kept just the Orange and purple stuff.
Didn't want to pay for another trainer from Cheat Happenw or whatever to fix the problem.

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firefox91

I played the original all the way through plus the add-ons on the PC. I loved it. I don't remember anything that was so bad about it like people are saying. BL2 is even better. A great and funny game. I haven't played it in a while and it is likely another expansion on the Season Pass is out already for me to play. I need to get back to it.

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vrmlbasic

The DRM in the first 2 DLCs in BL1 was pretty bad. Having the game constantly try to change the POV back to 70 was pretty bad, but quasi-fixable.

To me, Borderlands 2 isn't very funny. The first one was much funnier IMO. Only times I've laughed in BL2 have been at the weapon names. I hear tell that the humor in BL2 is "ironic" but that sort of comedy doesn't do much for me.

The DLCs for BL2 have been really short and easy, none of 'em hold a candle to the General Knoxx dlc from the first game.

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RUSENSITIVESWEETNESS

I skipped the first one, because of the bad reviews.

I scored #2 off of Steam this past weekend for $30. I'm actually buying games again, because of Steam.

I've only played a half hour or so, but I have to say I absolutely love the look of the game. Someone took a similar approach with XIII years ago, but that game remained god-awful to the core. I adore the artwork and design of this game. I love the writing. The little robot reminds me of the beginning of Portal 2.

I think I'll be a big fan of Borderlands 2 before long.

It runs well enough on my i950 GTX 580 Superclock at 1920x1080. Everything but the physics is maxed out. I had to turn VSync on, because the tearing was BAAAAD.

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TommM

This is one of the best damn games I've played in the last 2-3 years. Have put 70 hours into it and still haven't killed the antagonist Handsome Jack as I'm busy doing all the side quests and popping every chest I see for loot and cash.

Great humor, HUGE planet (although separated by instancing travel) and so many toys to play with. If you like any kind of shooter whatsoever, this is a definite must have.

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jimmthang

It's on my personal backlog.