Blizzard: StarCraft II Did Not Cost $100 Million to Develop

Nathan Grayson

We're sure Blizzard spared no expense giving the StarCraft franchise a modern makeover, but the developer won't be hearing any disembodied voices warning of depleted minerals or vespene gas any time soon. See, as it turns out, The Wall Street Journal made a teensy-weensy $100 million dollar-sized mistake.

“Activision Blizzard Inc. hasn't disclosed development costs for its Starcraft II videogame. A July 16 Technology article about the Starcraft sequel incorrectly said the company spent more than $100 million to develop the game; that figure referred to its World of Warcraft game,” reads a correction on The Wall Street Journal's site .

It's okay, WSJ. Easy mistake. Here's a pointer for next time, though: all three of Blizzard's franchises are cash cows, but only one of them lets you play as an actual cow. Then again, another one has a cow level. Huh, maybe our cow-based organization system could use a little more work.

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