When an MMO begins to feel its bones a creakin', and decides it's time to curl up and die from natural causes (read: WoW), one of the first phenomena an outside observer will witness is the server merge. Generally a result of sudden population deflations from formerly-packed games, when servers collide, the game in question has probably seen better days. Age of Conan, sadly, is one such game.
"I can today confirm that we are actively working on an approach to merge servers, both in Europe and North America," announced AoC director Craig Morrison. "It's important for us to ensure the best gameplay experience for you all, and more healthy populations on each and every server will make sure we maintain healthy communities for the game in the future."
But AoC's troubles don't end there. Funcom, the loincloth-tacular MMO's publisher, may soon be dressing like its scantily clad (but undeniably manly) hero. As of now, Funcom's stock is sitting at a two-year low -- trading for a mere $5.
So, moral of the story? Never, ever prefix your game's title with "Age of..."