Posted 09/03/08 at 03:08:40 PM by David Murphy
Based on the name alone, one would expect Qnap’s TS-209 Pro II NAS box to offer more features than its predecessors—particularly our leader in this storage category, Qnap’s TS-109 Pro. And while the former does allow for increased capacity, it does not provide significant improvements in performance or offer more features than the TS-109 Pro, which has been out for more than a year.

Check out our full review after the jump!
Posted 09/02/08 at 02:00:00 PM by David Murphy
I’m sitting on the stairs to the San Jose Civic Auditorium’s balcony alongside Tommy Tallarico, self-proclaimed “veritable games industry icon” and co-creator of the popular Video Games Live (VGL) concert series. It’s an hour and change before the first show of the night—the first back-to-back doubleheader in the tour’s three-year history—and the audience is beginning to fill the space of the once-empty lobby with the boasting of gaming conquests and click-click-clack of sweaty fingers against plastic guitar frets.
Tallarico is in the middle of running through the list of countries VGL has appeared in since it hit its start button for 11,000 eager gamers at Los Angeles’ Hollywood Bowl in 2005. The show’s worldwide travels could rival Carmen Sandiego for flyer miles. Tallarico’s describing his geeky Rainbow Tour when an usher walks up.
“Are you guys a part of the show?”
Go Behind the Scenes with Video Games Live after the jump!
Posted 08/29/08 at 02:00:00 PM by Will Smith
Sporting an ever-so-slightly trimmed-down shape compared to the original Sidewinder gaming mouse, along with a stripped down featureset, the Sidewinder X5 delivers great performance at a very reasonable price. Like the original Sidewinder, the design works great for gamers who use either a claw or a standard grip (or who like to change between them), but it’s not particularly comfortable for people with small- to medium-size hands. After a couple of hours of play using a standard grip, our hands cramped.

Missing from this updated Sidewinder are the original mouse’s adjustable weighting system, the interchangeable foot pads, the sensitivity display, and the weighted cable anchor. While we especially miss the cable anchor, extra features (like the one that have been omitted) aren’t something we’d expect in a mouse that costs $60.
Posted 08/29/08 at 11:00:00 AM by Will Smith
Steelseries delivers a one-two punch of awesome with its first mouse—the Ikari, a standard five-button, right-handed design suitable for gamers who use either the palm and claw-style grips. With its low-profile design, the Ikari doesn’t provide sufficient support for folks who like to rest their palm on the mouse; our palm-gripped tester had a stiff hand after a few hours of play. Nonetheless, the Ikari’s other features and kick-ass sensor make us almost willing to ignore the less-than-ergonomically perfect shape.

Those features, after the jump.
Posted 08/28/08 at 05:24:38 PM by Will Smith
We love the shape of this mouse—it’s comfortable for even the longest session—and the DeathAdder just gets better from there. The sensor delivers pixel-perfect accuracy, and we love that the driver lets us adjust everything from X and Y sensitivity to the lights on the mouse. We’re still not sold on the idea of constantly updating firmware for a mere mouse, but Razer’s built a highly compelling rodent with the DeathAdder.

Hit the jump for the full review.
Posted 08/26/08 at 12:54:21 PM by David Murphy
Testing a display is two parts science, one part art. It's difficult to measure the performance of a display the same way Maximum PC evaluates other products. There is no benchmark that we can just fire up and then report a score from. Nor can we even test displays in their out-of-box condition. A fair amount of tweaking and visual analysis is necessary to ensure fair display benchmarking. And at the end of the day, determining which monitor reigns supreme is a mix of qualitative testing and the editor's expertise.

Read on to see exactly how we test monitors!
Posted 08/26/08 at 12:50:00 PM by David Murphy
Anyone can talk about "visual computing," the big catchphrase of this year's Nvision conference. But few walk the walk as well as Battlestar Galactica's Tricia Helfer. She took part in Monday's keynote address alongside Nvidia CEO Jen-Hsun Huang, sharing how virtualization and computer effects have expanded her acting boundaries and methodology.
But there's always more to Six than what you see at face value. So Maximum PC sat down with Tricia to grill her (as nicely as one chats with someone who gave Starbuck the business) about the kind of technology that really makes her tick, and how she's managed her spaceborne success-turned-geek icon. Even after all that, she still wouldn't drop us any details on the Battlestar series finale--our favorite Cylon truly has a heart of steel.

Check out the full Q&A after the jump!
Posted 08/26/08 at 11:00:00 AM by Will Smith
A few minor flaws aside, the SteelSeries 7G is a truly spectacular piece of hardware.
Almost completely devoid of amenities, this keyboard was designed from the ground up to prevent keyboard lockup—the effect that suspends all input if you inadvertently press too many buttons at once. Lockup is essentially a death sentence for competitive gamers.

Hit 'Read More' to read more. We're clever like that.


