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The Walking Dead Review

Zombies are about the living, not the dead

We’ve all seen this pattern before, haven’t we? First the successful comic/graphic novel. Then the compromised, but still runaway movie based on said comic/graphic novel. Finally, you get a buggy, third-rate game that has been rushed out to meet some arbitrary marketing deadline.

Let’s just take a little off the top, shall we?

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America’s nerdiest hobby gets its annual digital update, but is it worthwhile?

If you’ve ever played (or tried to play) Magic: The Gathering, you know it can be tricky to get started. Between the complicated rules, intricate strategy, and the roster of more than 12,000 unique cards, it’s not a game that would traditionally be called “accessible.”

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Skype vs. Google Video Chat

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Skype vs. Google Video Chat

The sheer power of video is well-known; we all remember what it did to radio back in the ’80s, after all. But what would happen if video picked a fight with video? Curious, we tossed two of the top video chat options into a cage to determine the superior specimen. Skype may be the big man on campus, but Google's scrappy video calling plugin delivers the same features from within the Google ecosystem. There can be only one!

Note: This article was taken from the September issue of the magazine

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Max Payne 3 Review

The even bigger fall of Max Payne

Max Payne is a man who’s insanely uncomfortable inside his own skin. He’s still haunted by the death of his family, and in Max Payne 3, his body—more so than any random member of Brazil’s criminal underbelly—is the target of his most vicious attacks. Booze. Pills. Booze. Pills. Booze. Pills. Perhaps the most self-destructive character gaming has ever seen, Max is a ticking time bomb of good intentions and life’s harsh realities. And, for better or worse, so is this game. It claws desperately at greatness in so many places—a gripping cinematic narrative, real character development, a Rockstar-worthy world, utterly sublime shooting—but narrowly manages to fall short every time. In slow-mo.

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Diablo III Review

This took 11 years?

If this isn’t a tease of Diablo III’s expansion, we’ll eat our rare Wizard hats.

Like many of the one-sided NPCs that appear within Blizzard’s third summer-vacation‑to‑Hell, it sure feels as if there’s something special lurking beneath Diablo III—once you get behind all the odd trappings and poor design decisions, that is. If you’re new to the series, the game goes something like this: See evil, click on evil, kill evil. Repeat 100,000 times. That’s Diablo.