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Total War: Rome II Review

It’s no Saving Private Ryan, but sailing toward a garrisoned city (full of painful archers) does feel a bit awe-inspiring.

We hope you have some chores to do between turns

It didn’t take long, but we soon came to a point within our Total War: Rome II empire-building where it would have been much nicer to just build a big wall around our smattering of conquered lands, put up a “Go Away” sign or two, and live out the rest of our days in boredom and serenity. After all, the game had already taken us pretty far toward the former.

Note: This review was originally featured in the December 2013 issue of the magazine

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Company of Heroes 2 Review

When in doubt, park your zerglings—er, troops—behind concrete and let them watch you mortar the surrounding area into oblivion.‘Reveille’ for the multiplayer; ‘Taps’ for the solo campaign

To be honest, we really wanted to dislike Company of Heroes 2. As is tradition whenever we have a new strategy game, we immediately fired up the game’s skirmish mode and cracked open a delicious can of soda to accompany (what we assumed would be) a short march to victory.

Note: This review was originally featured in the October 2013 issue of the magazine.