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    Reviews » Hardware » Videocards

    avatar

    PowerColor Radeon HD 4850

    Posted 07/22/2009 at 8:34pm | by Michael Brown
    2
    Comments

    Whereas AMD’s Radeon HD 4830 resembles a Radeon 4870 after a partial lobotomy, the Radeon HD 4850 that sits between these two cards comes with a full complement of 800 stream processors. But don’t make the mistake of thinking you can overclock a 4850 board to achieve the same performance as one based on the 4870: The latter uses GDDR5 memory while the former is limited to GDDR3.

    Continue reading this review after the jump.

    » Read More
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    EVGA GeForce 9800 GT

    Posted 07/22/2009 at 8:33pm | by Michael Brown
    0
    Comments

    Nvidia’s GeForce 9800 GT is really just a rebadged GeForce 8800 GT, which makes it the only card in our roundup based on a previous-generation GPU architecture: Nvidia’s 65nm G92. Despite its age, however, the G92 helped EVGA’s GeForce 9800 GT best PowerColor’s Radeon HD 4830—at least in terms of gaming performance.

    EVGA runs the 9800 GT’s core at 600MHz, but takes full advantage of its 112 shader processors’ capacity for operating at much higher frequencies: 1,500MHz in this implementation. The card has a 256-bit memory interface to a full gigabyte of GDDR3 memory running at 900MHz.

    Continue reading this review after the jump.

     

    » Read More
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    HIS IceQ 4+ Radeon HD 4870

    Posted 07/22/2009 at 8:31pm | by Michael Brown
    0
    Comments

    The 55nm RV770 is one of the best arrows in AMD’s GPU quiver, so it’s a good thing the part has proven to be both versatile and powerful. As deployed in the Radeon HD 4870, the RV770 has a full complement of 800 stream processors—just like the Radeon HD 4850—but in this design, the GPU is paired with GDDR5 memory.

    GDDR5 memory boasts a very high data rate (ranging from 3.6Gb/s to 6.0Gb/s, compared to GDDR3’s 1.0Gb/s to 2GB/s). This enables AMD to deliver nearly the same memory bandwidth through a relatively narrow and inexpensive 256-bit bus as it would with a much wider and costlier 512-bit bus.

    Continue reading this review after the jump.

     

    » Read More
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    EVGA GeForce GTX 275

    Posted 07/22/2009 at 8:30pm | by Michael Brown
    1
    Comment

    Nvidia pretty much owns the top end of the GPU market, thanks to the mighty, dual-GPU GeForce GTX 295. But no manufacturer can survive by selling low-volume parts, no matter how pricey they may be. Selling oodles of moderately priced products is where the real money is made. And that’s where the GeForce GTX 275 comes in.

    Nvidia would never have concocted the GTX 275 had AMD not launched the Radeon HD 4890. Competition is the consumer’s friend.

    Continue reading this review after the jump.

     

    » Read More
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    Asus Radeon EAH4890 TOP

    Posted 07/16/2009 at 9:45am | by Will Smith
    2
    Comments

    The videocard industry typically works on an 18-month cycle for each GPU design. Last year, Nvidia released the GT200 and ATI launched the RV770. Both are speedy, DirectX 10-capable parts, packed with shader processing power and capable of running the most demanding games at top speed. We tested Nvidia’s first refresh of the GT200 last month (the GeForce GTX 285); now it’s time to put ATI’s first re-spin of RV770 under the microscope, with Asus’s Radeon EAH4890 TOP.

    The 4890’s RV790 GPU is built on a 55nm process, just like its predecessors; however, ATI made fairly significant tweaks to the GPU’s structure in order to accommodate higher clock speeds. Asus’s stock overclock is a testament to that revamp. The Asus board’s stock clock is 900MHz (the default stock clock for 4890 boards is 850MHz). Likewise, the board’s quad-pumped GDDR5 memory sits on the same 256-bit bus but runs at 1,000MHz (the stock speed for 4890 boards is 950MHz). The star of the Radeon 4890’s show remains the GPU’s 800 shader units, which handle the heavy lifting in shader-heavy modern games, such as Crysis.

    » Read More
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    Asus GeForce GTX 285

    Posted 07/13/2009 at 10:00am | by Will Smith
    5
    Comments

    Last month, we reviewed Nvidia’s GeForce GTX 295, a dual-GPU GT200-based board that benefited from a die-shrink from 65 nanometers to 55 nanometers. This month, we’re testing the GTX 285, which uses the same silicon as the GTX 295, in a clocked-up single-GPU design. Unfortunately, the paltry clock-speed improvements that the die shrink allowed don’t deliver enough of a performance boost to make this board worth recommending, especially for folks who already own a GTX 280 board.

    When you compare the GTX 285 to the GTX 280, you can see what the problem is. The GTX 285’s GT200 core is clocked at 648MHz, up from 602MHz for a stock GTX 280. The 1GB of GDDR3 memory runs at just 621MHz on a 512-bit bus—the GTX 280’s memory runs at 550MHz. The upshot is that this new card delivers less than a 10 percent performance increase over the GTX 280 parts in most benchmarks. The only big gains over the 280 are at lower resolutions with very high antialiasing and anisotropic filtering levels. The big gain is in power consumption. The 285 features a TDP of about 183W, while the 280 drew a massive 236W. That means that the 285 will actually run in a system that’s equipped with just a pair of 6-pin PCI-E video connectors—you don’t need the 6-pin and 8-pin combo that’s been de rigueur for the last few months.

    Continue reading this review after the jump.

    » Read More
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    BFG GeForce GTX 295

    Posted 06/29/2009 at 8:00am | by Will Smith
    5
    Comments

    Just in case you missed our review of the new GTX 295 reference board last month, we’ll revisit the high points. To make a GeForce GTX 295, Nvidia sandwiched a fairly large heatsink between a pair of boards—that’s one kick-ass sandwich!

    The GTX 295’s GPUs are basically modified GTX 280 GPUs. They’ve got the same shader core configuration as the GTX 280, but Nvidia shrunk the chip’s die from 65nm to 55nm, and lowered the core clock speed to 576MHz (the same as the GTX 260). These two adjustments help keep power requirements and heat generation under control, while the full complement of 240 shader cores keeps the frame rate up in shader-limited benchmarks, such as Crysis and Far Cry 2.

    » Read More
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    Sapphire Radeon HD 4850 X2

    Posted 03/19/2009 at 12:00pm | by Will Smith
    22
    Comments

    As a general rule, our belief is that pairing two slow-performing cards using SLI or CrossFire is a bad idea—you’re usually better off running a single faster card. However, the Radeon 4850 X2 delivers astounding performance compared to the single-GPU boards in its price range, spanking the Radeon 4870 and the GeForce GTX 280, with none of the pitfalls that have plagued dual-GPU boards in the past.

    At the heart of the board is a pair of ATI’s RV770 GPUs running at 625MHz, just like the single-GPU in the 4850 boards. Each GPU features a full complement of 800 stream processors, which are connected to identical 1GB GDDR3 frame buffers running at 993MHz on a 256-bit bus. Although X2 boards are labeled as featuring 2GB of memory, because the contents of each GPU’s frame buffer must be mirrored, applications can utilize only 1GB of video memory.

    Read on for the rest of the review!

    » Read More
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    EVGA GeForce GTX 260 Core 216 Superclocked

    Posted 01/10/2009 at 11:43am | by Will Smith
    2
    Comments

    When Nvidia unveiled its G200 GPU, we were immediately drawn to the shiny, speedy GeForce GTX 280. Why wouldn’t we be? With high core and memory clocks and 240 stream processors to churn through the toughest shaders, it was sexy and fast. We were less excited about the 260, which sported 192 stream processors and slower clocks speeds but cost about $100 less than the 280 (at the time). Since then, ATI has released its R700-based Radeon 4870, which outperforms the original 260 but costs the same amount.

    And that’s where the Core 216 edition of the 260 GTX comes in. With the same stock clock speeds but 24 more shader processors than the original, the new version of the 260 GTX delivers comparable performance to the 4870 at a similar price. The speeds and feeds are about the same as the original 260’s, although EVGA clocked this card’s core at 626MHz (up from 576MHz stock) and includes 896MB of GDDR3 running on a 448-bit bus at 1053MHz (stock is 999MHz).

    Read on for the rest of the review!

    » Read More
    avatar

    Sapphire Radeon 4870 X2

    Posted 01/10/2009 at 11:20am | by Will Smith
    0
    Comments

    The 4870 X2 outperformed the previous single-card performance champ in most of our benchmarks, delivering playable frame rates at 1920x1200 and 2560x1600 in nearly every game we tested. Naturally, the exception remains Crysis, which, at its highest quality settings, punishes nearly every system we’ve tested. We’re slightly concerned about the accuracy of our Crysis benchmarks; the ATI card seemed to render far-off textures at a higher resolution than the Nvidia card.

    As always with high-end cards, if you’re running a low-resolution display—pretty much anything below 1920x1200—you won’t be able to harness the full power of this card. At lower resolutions, the 4870 X2 performs exactly the same as the single-GPU 4870. For anyone running a high-res panel, the X2 truly kicks ass.

    Read on for the rest of the review!

    » Read More
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