The Walking Dead: Season Two Review

Heavy Rain, it’s not, but The Walking Dead: Season Two does incorporate a few gesture-based actions.

We would have befriended the cat instead

We reason there are a number of you who have heard of The Walking Dead, but have never gotten a chance to exercise your mouse fingers in this quasi-game. This has led us to wonder: Is the second season of Telltale Games’ The Walking Dead compelling enough to make one go through the entire series up until this point? Could you even jump back in if you had a peek at Season One but never quite got around to finishing it?

Note: This review was originally featured in our March 2014 issue of the magazine.


Assassin’s Creed IV: Black Flag Review

Yes, the game sends watery tornados into your path. No, you do not want to be in their path.

How much rum can one possibly plunder?

If you’ll allow this prospective pirate to get personal for a moment, we really didn’t want to like Assassin’s Creed IV: Black Flag. Having spent far, far too long killing this and that in the ol’ Animus throughout the five previous major titles in the six-year franchise, we’re starting to get the feeling that Assassin’s Creed is borrowing a page from the Call of Duty franchise—it refuses to just up and die.

Note: This article was originally featured in the February 2014 issue of the magazine.


Foul Play Review

Master the art  of the air combo and you’ll be  nigh-unstoppable in Foul Play.

Mash all the buttons

Going for a spin or two in the indie title Foul Play takes us back to our youth. Specifically, a time before we had deep knowledge of fighting-game moves; a time when the fabled art of the button mash often proved successful against our lesser-equipped (grade-school) friends.

Note: This review was originally featured in the Holiday 2013 issue of the magazine