Video games, like movies, are more about entertainment than realism. Yet game developers spend an inordinate amount of time modeling weapons, recording the sound from actual weapon systems and calculating how much damage a bullet should do. Since firearms are such a big part of first person shooters, we wanted to get the low down on the current state of firearms in video games and how they rate in real life.

What's wrong with this picture? If you guessed, where's my rear sight, you guessed right. In real life, not having a rear sight would greatly diminish your ability to hit anything beyond 30 feet. There's no one to blame though, this Marine probably just hasn't unlocked his sights or bullets yet.
To get the view of an expert, Maximum PC magazine spoke with Craig “Sawman” Sawyer. Sawyer started his tactical life with the Marine Corp before moving to the Navy SEALS with SEAL Team One and DEVGRU. Sawyer has fired everything from pistols, to belt-fed weapons and rockets. He regularly appears on the History Channel show, Top Shot, as an expert to advise the contestants and is consulted by the news media to comment on operations by the Navy SEALs.
Hit the jump for the interview!