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ColumnsHouser Problems

Thomas McDonaldWatching Grand Theft Auto IV rack up the highest recorded sales in gaming history was one of the most disappointing things I’ve witnessed in 17-plus years of covering this hobby. (PC gamers should get a crack at the game this fall.) If the gaming press is to be believed, GTA4 is simply the greatest game ever made.

Find out just how wrong they are after the jump.

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columns, game theory, thomas halfhill, gta, grand theft auto
ColumnsMIDs: PDA 3.0? OMG!

Tom HalfhillIntel’s strategy for Atom processors and WiMAX hinges partly on a new class of handheld computers called mobile Internet devices (MIDs). Larger than cellphones but smaller than subnotebook PCs, MIDs are supposed to make the Internet available anytime, anywhere.

Actually, MIDs aren’t new. They’re the third major attempt to establish the nebulous product category of personal digital assistants (PDAs). Hit the jump for a history lesson, and read what challenges need to be overcome.

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columns, fast forward, tom halfhill, mobile internet devices, mids, pda
ColumnsWaiting for a Windows Renaissance

Will SmithI’ve written about Apple’s OS X many times before, and it’s no secret that I’ve long been impressed with Apple’s operating systems. This month, I reviewed the MacBook Air, which gave me the opportunity to spend some quality time with Apple’s latest OS, Leopard, and I had an epiphany: Windows users are in the same exact position that Mac users were in 1999.

Hit Read More for the scoop.

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columns, will smith, ed word, release notes, windows, windows 7
ColumnsVideogame Violence: A Fair and Balanced Study?

Thomas McDonaldWe’re at a point in history when, if gamers are to maintain credibility, we need to acknowledge both the good and bad in our passion. Grand Theft Childhood ($25, Simon & Schuster) by Lawrence Kutner and Cheryl K. Olson is a fair and comprehensive study of games and violence, and we would do well to pay attention to its conclusions.

Those conclusions, and Tom's own, after the jump.

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gaming, video game violence, Thomas McDonald, shooters, kids, game theory, columns
ColumnsAnother One Bites the Dust

Tom HalfhillWill they never learn? Another start-up hoping to compete with mighty Intel has crashed, sending some 200 engineers to the unemployment line and squandering about $74 million from disgruntled investors. Montalvo Systems, originally named MemoryLogix, is now just another smoking crater in Silicon Valley.

Hit the jump for the full scoop on another chip maker who coulda been a contendah.

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columns, fast forward, tom halfhill, Montalvo Systems, transmeta, VIA
ColumnsWhere Lies the Point of Diminishing Returns?

Will SmithIn the July issue, I tested HP’s Mini-Note—the small, cheap notebook is HP’s answer to the subcompact, sub-$500 Asus Eee PC. HP’s tiny notebook got me thinking about the point of diminishing PC returns—the point at which adding more hardware oomph doesn’t deliver a perceptible performance boost to the user.

I didn’t have any major complaints with its performance in my most common activities: web browsing, checking email, writing documents, and listening to music. Is this Mini-Note’s 1.2GHz VIA C7-M CPU fast enough for me?

Hit the jump for my conclusions.

 

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will smith, mini-note, hp, gaming, from the magazine, eee PC, diminishing returns, Crysis, columns, call of duty 4, asus
ColumnsGame Theory: Grand Theft Childhood?

Have you heard the one about the 3,500 research studies that show a positive relationship between media violence and violent behavior? It’s an old cudgel often used to bludgeon the gaming industry in the debate about violent games.

Click 'Read On' to see the rest of the column.

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violence, video game violence, gta, grand theft auto, children
NewsEd Word: Welcome to the New MaximumPC!

We've finished our print redesign, and we're introducing new columnists. It's a banner month!

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will smith, release notes, redesign, ed word, design

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