Maximum PC - Gaming en PAX East 2014: 65 Pictures <!--paging_filter--><h3><img src="/files/u154082/dsc09160.jpg" alt="amumu" title="amumu" width="250" height="141" style="float: right;" />Over 60 pictures of cosplayers and more!</h3> <p>We had the opportunity to attend <strong>PAX East 2014</strong> at Boston this year and the show was huge for PC gaming. As a matter of fact, besides at the Xbox booth, we didn’t see a single console in sight. In addition to many upcoming AAA PC titles like Evolve and Wolfenstein: The New Order being showcased, a whole slue of PC vendors like Intel, Nvidia, Corsair, and Cooler Master were there.&nbsp;</p> <p>But of course, PAX East is definitely known for the amount of great cosplayers the show brings out and this year’s event was no different. League of Legend cosplayers stole the show but there were a bunch of other awesome costumes from other games as well.</p> <p>Check out the exhaustive gallery below and let us know who had the best costume!</p> boston cosplay costume League of Legends lol maximum pc pax east 2014 pc games photos pictures Gaming News Features Mon, 14 Apr 2014 13:13:35 +0000 Jimmy Thang 27624 at AMD Unleashes the Dual-GPU Radeon R9 295X2 <!--paging_filter--><h3>AMD's $1,500, 500w TDP monster GPU arrives</h3> <p><img src="" alt="R9 295X2" title="R9 295X2" width="250" height="189" style="float: right;" />Today AMD is pulling the wraps, or the briefcase as it were, off its new flagship GPU - the massively badass Radeon R9 295X2. Packing two fully-loaded R9 290X GPUs, this air-and-water cooled $1,500 GPU is the new "fastest single GPU" on the planet, and sets new records for both benchmark performance as well as sticker price.</p> <h3>Project Hydra</h3> <p>When we first heard whispers about a dual-Hawaii card coming out of AMD's Skunk Works, we figured a few things had to happen to make this card a reality. We thought perhaps it would tone down its R9 290X core a bit to keep temperatures somewhat below "thermonuclear," because just one R9 290X GPU needs a cooler the size of Montana to keep it from getting so hot it begins to throttle. Since one of these GPUs runs hotter than Russell Crowe, we figured if AMD had the cajones to put two of them on a PCB it would either need to be liquid-cooled, or severely underclocked so as to not overwhelm whatever massive cooler it had designed. As it turns out, we were sort of wrong, and sort of right, and we couldn't have asked for anything more with the final card we now know as the Radeon R9 295X2.</p> <p>Instead of making compromises, lowering clock speeds, or both, AMD said "F that" and went all-in, shoving two *overclocked* R9 290X GPUs into a massive 12-inch shroud that is cooled by both liquid and air, then slapping the highest MSRP we've ever seen on a retail GPU in our hardware-watching lives, at least until the GTX Titan Z arrives at some point in the future.</p> <p><img src="/files/u302/radeon_r9fan.jpg" width="650" height="490" /></p> <p style="text-align: center;"><em>The Radeon R9 295X2 is over 12 inches long. Insert "that's what she said" joke here.</em></p> <h3>GPU Specs</h3> <p>Since we've already covered the Radeon R9 290X in the past, this rundown of the specs will be quick and dirty. Okay, so you take one R9 290X GPU, then take another one, and put them on the same card. There you have it! The only difference between these GPUs and stand-alone R9 290X GPUs is that most of them would hit a boost clock of 1,000MHz if given enough thermal headroom, whereas the GPUs on the R9 295X2 are designed to hit a slightly faster 1,018MHz. Not only that, but due to the increased cooling performance made possible by the Asetek-designed apparatus, you can actually overclock these GPUs as well, which was not possible on a reference R9 290X. Otherwise, specs are exactly double compared to the R9 290X, so there are 5,632 Stream Processors, 12.4 billion transistors, 8GB of RAM total, dual 512-bit memory bus, a 500w TDP, and 11.5Tflops of compute performance. If you're the type who doesn't like reading, and wants to look at a chart, we feel you. Here is a spec chart provided by AMD:</p> <p>&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/r9295x2_specs.jpg" alt="R9 295X2 Specs" title="R9 295X2 Specs" width="557" height="538" /></p> <p style="text-align: center;">&nbsp;</p> <h3 style="text-align: left;">Hybrid Cooling</h3> <p>Since the Hawaii core at the heart of the R9 295X2 runs hotter than the surface of the sun, AMD had to enlist the expertise of Asetek to build a custom closed-loop liquid cooling mechanism to keep the GPUs colder than Gwyneth Paltrow's heart. Each GPU gets its own water block to dissipate heat, with liquid entering the system via one tube, swishing around a bit, then squirting over to the second GPU via a connecting tube underneath the shroud. Once it makes its rounds in the second water block it is sent back to the radiator where it's cooled by a 120mm fan. Here's a picture of the whole shebang:</p> <p>&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/amdrad_r9_watercooler.jpg" width="650" height="434" /></p> <p style="text-align: center;"><em>The Asetek cooler is maintenance-free and uses Kool Aid inside. Not really.</em></p> <p style="text-align: center;">&nbsp;</p> <h3 style="text-align: left;">Compared to the Titan Z</h3> <p style="text-align: left;">The Radeon R9 295X2 is a natural competitor to the GTX Titan Z, but just because both of them sport two of each company's current flagship GPUs, AMD with its R9 290X and Nvidia with its Titan Black. Since the Radeon card costs half the price of a Titan Z they will exist in separate worlds, with the Radeon strictly for gaming and mining, and with the Titan Z for gamers/developers. Also, we still have not seen official specs for the Titan Z, and Nvidia doesn't have it listed on its website, so some of this comparison is pure speculation. That said, let's speculate via this handy chart comparing the two cards:</p> <p style="text-align: left;">&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/r9295x2_titanz.jpg" width="339" height="430" /></p> <p style="text-align: center;">*The Titan Z's compute ability is unknown, so this is a guess based on 2X Titan Black.</p> <h3 style="text-align: left;">Two Interesting Tidbits</h3> <p style="text-align: left;">Before we get to the benchmarks, there are two unique attributes of this card we want to point out. The first is that the R9 295X2 has a glowing red logo on its side and a red LED-lit center fan; a first for an AMD GPU. Those who have been green with envy (heh) over Nvidia's glowing GeForce logo will surely appreciate this edition. AMD says it was added as part of the card's "no compromise" design. A second part of that design philosophy extends to the dual eight-pin power connectors, which must each provide 28A of power to the card. This means you can't just run one cable with two eight-pin PCIe connectors on it to the GPU, so you'll essentially need an SLI/CrossFire capable PSU to run this bad boy. It is, after all, a CrossFire GPU.</p> <p style="text-align: left;">&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/fan.jpg" width="400" height="383" /></p> <p style="text-align: center;"><em>AMD brings the bling with a glowing logo and LED fan.</em></p> <p style="text-align: left;">Ok, enough jibber jabber. Hit the next page for benchmarks and our final thoughts.</p> <hr /> <h3 style="text-align: left;">Benchmarks</h3> <p style="text-align: left;">We tested the R9 295X2 on our standard GPU test bench, which is a high-end machine running an Asus Rampage IV Extreme motherboard, Intel Core i7-3960X Extreme Edition CPU, 16GB of DDR3/1600 memory, a Thermaltake ToughPower 1,050 PSU, and Windows 8 Enterprise. We did not have two GTX 780 Ti cards to use for testing, so we compared it to a dual R9 290X cards in CrossFire running at 4K resolution to get things started.&nbsp;</p> <p style="text-align: left;">&nbsp;</p> <p style="text-align: center;"><strong>3840x2160 Benchmarks</strong></p> <p style="text-align: center;"><img src="/files/u302/crossfire_comparison.jpg" width="341" height="422" /></p> <p style="text-align: center;"><em>Best scores are bolded</em></p> <p style="text-align: left;">Overall, there's not much surprise here, except for the fact that this is the first single-GPU card we've tested that is actually playable at 4K resolution. Also what you can't experience by looking at this benchmark chart is how loud the R9 290X cards are when run under load in tandem. They make some noise, whereas the R9 295X2 is very, very quiet. There is still a tiny bit of fan noise under load but it's night-and-day compared to a stock R9 290X</p> <p style="text-align: left;">Next we compared the R9 295X2 to the GTX 780 Ti, also at 3840x2160.</p> <p style="text-align: left;">&nbsp;</p> <p style="text-align: center;"><strong>3840x2160 Benchmarks</strong></p> <p style="text-align: center;"><img src="/files/u302/780ti-comparison.jpg" width="342" height="393" /></p> <p style="text-align: center;"><em>Best scores are bolded</em></p> <p style="text-align: left;">Compared to the single-GPU competition, well, there is no competition. The R9 295X2 lays the smack down plain and simple, which is to be expected given its numerous advantages.</p> <p style="text-align: left;">Next up, the R9 295X2 versus <strong>GTX 780 SLI</strong>.</p> <p style="text-align: center;"><strong>3840x2160 Benchmarks</strong></p> <p style="text-align: center;"><em><img src="/files/u302/sli_4k.jpg" width="343" height="436" /></em></p> <p style="text-align: center;"><em>Best scores are bolded</em></p> <p style="text-align: left;">The Radeon R9 295X2 is still holding its own against two GTX 780 GPUs. It's a shame we don't have a second GTX 780 Ti though, because it would most likely eat the Radeon's lunch, for less money out the door too. Of course, you have two cards and a lot more heat and noise, but that's the price you pay for extreme performance with this particular config.</p> <p style="text-align: left;">Finally, let's have a look at the Radeon R9 295X2 versus the GTX 780 Ti at<strong> 2560x1600 with 4XAA enabled</strong>.</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><strong>2560x1600 4XAA Benchmarks</strong></p> <p style="text-align: center;"><img src="/files/u302/2560_benches1.jpg" width="340" height="377" /></p> <p style="text-align: center;"><em>Best scores are bolded</em></p> <p style="text-align: left;">Another smackdown - what a surprise.</p> <h3 style="text-align: left;">Final Thoughts</h3> <p style="text-align: left;">It's not often in the GPU game that we have such a one-sided battle, but we certainly do have just that with the powerful R9 295X2. This card kicks all kinds of ass, no doubt about it. It's easily the fastest single-card GPU we've ever tested, and by a healthy margin too. Of course, we don't have dual GTX 780 Ti cards to test it against, so that's unfortunate. Regardless, that would still not change the Radeon's "single card champion" status, which it now claims, unquestionably. Not only is it fast, but it's very quiet and cool too, which are words we never thought we'd say about a fire-breathing Hawaii card, but AMD has certainly done its homework on this one and it delivers on all promises.</p> <p style="text-align: left;">Without getting too hyperbolic, in many ways this is essentially the perfect GPU. It offers record-breaking performance, only takes up two-slots, is cool and quiet, and it overclocks. Of course, the one chink in its armor is its $1,500 price tag, which seems insanely high in a market where $1,000 used to be the upper echelon. However, compared to the $3,000 GTX Titan Z the Radeon is actually a bargain, which is another sentence we never thought we'd write, but here we are. Naturally, Nvidia won't take too kind to this type of aggression, so all it has to do now is release a gamer-oriented dual-GPU card such as the mythical GTX 790, hopefully with two GTX 780 Ti cores onboard, and price it at $1,500 and it'll be game, set, match Nvidia. Right after the R9 290X came out and stole the GTX 780's thunder, Nvidia pounced immediately with the GTX 780 Ti to reclaim the "fastest single card" crown, so we expect them to respond to the R9 295X2, and to respond with vigor.</p> Hardware project hydra r9 295x2 radeon Gaming Videocards Tue, 08 Apr 2014 13:20:20 +0000 josh norem 27585 at Nvidia Takes on Mantle with Enhanced DX11 Driver <!--paging_filter--><h3>Nvidia releases enhanced DX11 drivers</h3> <p><img src="" alt="GeForce" title="GeForce" width="250" height="188" style="float: right;" />Today Nvidia is releasing an all-new driver for customers of its Fermi, Kepler, and Maxwell GPUs that it claims offers significant performance gains in DirectX11 titles. It told us this driver is reminiscent of its "Detonator" drivers from back in the day, and it's claiming the driver can provide "<strong>up to 64 percent faster single GPU performance</strong>" as well as "up to 71 percent faster SLI performance."</p> <h3>The Driver</h3> <p>The <a href="">driver</a> is labeled 337.50 Beta and it's an "optimized DX driver." Interestingly, no details were given by <a href="">Nvidia</a> on what specifically was optimized or different from previous drivers, which is a departure for Team Green. Usually big updates like this include a white paper of some sorts, but for this particular update it just provided general terms like "Dramatic Improvements." This is clearly a driver aimed at AMD's Mantle though, as the majority of the presentation we received from Nvidia pointed out how a DX11 GeForce card and this new driver is faster than AMD cards running Mantle. It then provided these specific numbers comparing a GeForce 780 Ti vs. an R9 290X on Mantle:</p> <p>StarSwarm - 16% faster</p> <p>Battlefield 4 - 12% faster</p> <p>Thief - 7% faster</p> <p>In other words, Nvidia is saying, "We don't need a custom Nvidia-specific API, we can optimize DX11, which a lot of games already support," unlike Mantle which is only supported in StarSwarm, Thief, and Battlefield 4 currently. Here's one of the slides Nvidia offered to us:</p> <p>&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/bf4_337.jpg" alt="BF4 337 Drivers" title="BF4 337 Drivers" width="650" height="414" /></p> <p>&nbsp;</p> <p>In addition to being faster than AMD's Mantle API, Nvidia is also claiming that its driver improves SLI performance. Since a CPU can easily bottleneck a multi-GPU setup this makes sense, but let's look at the numbers Nvidia has provided.</p> <p>As you recall, earlier Nvidia claimed "up to 71 percent faster SLI performance." In the accompanying chart, it showed one game receiving that level of improvement, and that game is Total War: Rome 2. On the other end of the spectrum is Call of Duty: Black Ops II, which received around 15-20 percent improvement. Here is that slide:</p> <p>&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/sli_337_driver.jpg" width="650" height="410" /></p> <p>&nbsp;</p> <p>Unfortunately, none of those games are in our testing suite. In anticipation of this, and taking pains to hit AMD where it hurts, it also presented a slide showing multi-GPU scaling in Thief, which is now AMD's poster child for Mantle and TrueAudio support. Here is that slide:</p> <p>&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/thief_gpus.jpg" width="650" height="404" /></p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: left;">But that's not all. Nvidia also pointed out that this driver is just plain faster in many titles, including the same ones it pointed to before, such as CoD: BLOPS2, Sleeping Dogs, Alien vs. Predator, Total War: Rome 2, and finally Sniper Elite v2.</p> <p style="text-align: left;">None of these games are in our testing suite, so hit the next page to see how the new driver fared on two different test systems, and on dual GTX 780 cards in SLI.</p> <hr /> <h3>Benchmarks</h3> <p>To begin, we tested an Nvidia GTX 780 reference card on our standard video card test bench, which consists of an Asus Rampage IV Extreme motherboard,<strong> Intel Core i7-3960X Extreme Edition 3.3GHz CPU</strong>, 16GB of DDR3/1600 memory, and Windows 8 Enterprise. We tested using the current 335.23 driver as well as the 337.50 beta driver. Here are the results:</p> <p>&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/780_benches.jpg" width="308" height="127" /></p> <p style="text-align: center;"><em>Tests done with a single GTX 780 reference board at 2560x1600. Best scores are bolded.<br /></em></p> <p style="text-align: left;">As you can see, not much difference at all between drivers in this config and on these games. Since we weren't sure we'd ever see a difference, we moved to a different setup that consisted of the following: A&nbsp; Gigabyte Z77X-UP4 motherboard, a slower and easier to bottleneck <strong>Intel Core i5-3470 3.2GHz CPU</strong>, GeForce GTX 780 Ti, and 8GB of RAM. Here are those results:</p> <p style="text-align: left;">&nbsp;</p> <p style="text-align: center;"><img src="" width="309" height="155" /></p> <p style="text-align: center;"><em>Tests done with a single GTX 780 Ti reference board at 1920x1080. Best scores are bolded.</em></p> <p style="text-align: left;">Once again, we didn't see much of a difference between the old driver and the new one, except for on two games -- Battlefield 4, and Thief. That is odd, because what is special about these two titles, aside from being AMD's flagship titles for Mantle support? Obviously Nvidia is very interested in hitting AMD where it hurts, and whatever they have done has worked, at least in this particular configuration.</p> <p style="text-align: left;">Finishing up, we also tested a two-card SLI configuration at <strong>4K resolution</strong> using dual GTX 780 cards on the <strong>Intel Core i7-3960X</strong> machine. Here are those results:</p> <p style="text-align: left;">&nbsp;</p> <p style="text-align: center;"><img src="/files/u302/4k_337.jpg" width="345" height="210" /></p> <p style="text-align: center;"><em>Test done with two GTX 780 cards in SLI at 3840x2160. Best scores are bolded.</em></p> <p style="text-align: left;">And once again, we didn't see much of a difference using two GPUs at 4K res, but this was also with a hefty CPU. We did see a massive boost in Hitman: Absolution though, which is also an AMD-sponsored title.</p> <h3 style="text-align: left;">Final Thoughts</h3> <p style="text-align: left;">In the wake of Mantle's release nobody was really clamoring for Nvidia to respond since people consider its drivers to be generally very good, but we're glad to see that it has. Unfortunately, in our tests the result is very similar to what we've seen with Mantle in that it can offer a boost but only on very specific configurations and in certain games. In other words, anyone hoping these drivers would instantly give them a 20 to 50 percent boost in every game they play is in for a rude awakening, because that's not what we saw. Admittedly our testing didn't run a gamut of 20+ games, but all this dropped when we were in the final push for our June issue, so our time with the new driver was very limited. That said, based on what we did see we expected more, especially with lofty claims of "up to 64% faster single GPU performance." We didn't see anything close to that, and as always your mileage with this new driver will vary depending on the game you play and the specs of your PC. It is heartening to see Nvidia achieving somewhat dramatic improvements in certain games with no changes to hardware though.</p> <p style="text-align: left;">The driver is supposed to be out by the time you read this, and <a href="">here</a> is the 64-bit Win7/Win8 driver. You can download other flavors <a href="">here</a> and <a href="">here</a>. Please let us know in the comments if you're seeing what we're seeing, or if you're gaming experience has been transformed by the 337.50 beta driver.</p> 337.50 driver nvidia Games Gaming Videocards Mon, 07 Apr 2014 14:42:01 +0000 josh norem 27575 at GameSpy to Discontinue Multiplayer Services May 31st <!--paging_filter--><h3><img src="/files/u166440/gamespy_logo.png" alt="GameSpy Logo" title="GameSpy Logo" width="200" height="173" style="float: right;" />Hundreds of games to be affected</h3> <p><strong>GameSpy Technology has announced that it is suspending its services on May 31st on its website.</strong> Currently owned by Glu Mobile, the company provided multiplayer and matchmaking services for a multitude of games from developers and publishers such as Nintendo, Electronic Arts, Activision, and Bohemia Interactive.&nbsp;</p> <p>“Effective May 31, 2014 GameSpy will cease providing all hosted services for all games still using GameSpy,” the <a title="GameSpy" href="" target="_blank"><span style="color: #ff0000;">statement reads</span></a>. “Thanks for a great ride!”</p> <p>The announcement has affected many developers and publishers with IPs that use GameSpy’s services. On its <a title="Bohemia Interactive" href="" target="_blank"><span style="color: #ff0000;">official forums</span></a>, Bohemia Interactive addressed the issue saying, “This is going to affect multiplayer in our games that use Gamespy for matchmaking, cd keys authentification, and NAT traversal from Arma: Resistance to Arma 3. We are planning to introduce an alternative solution using Steam to Arma 2: Operation Arrowhead and Arma 3 users.”</p> <p>Games developer and hardware manufacturer Nintendo had already announced, back in February, that it would <span style="color: #ff0000;"><a title="Nintendo Australia" href=";nid=3383&amp;pageID=6" target="_blank"><span style="color: #ff0000;">cease its Wi-Fi services</span></a></span>&nbsp;for the DS and Wii. Both devices had used GameSpy’s server and matchmaking services, unlike the company’s current 3DS and Wii U that uses Nintendo’s own in-house system.&nbsp;</p> <p>Other companies with games that will be affected by the shutdown include SEGA, Capcom, Rockstar Games, Volition, and Namco Bandai when May 31st rolls around.</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> GameSpy GameSpy Industries GameSpy Technology Glu Mobile Gaming News Sat, 05 Apr 2014 00:46:06 +0000 Sean D Knight 27570 at Oculus Should Refund Kickstarter Money <!--paging_filter--><h3>Column: Oculus should do the right thing</h3> <p>Facebook purchasing Oculus was an unprecedented acquisition. No <a title="oculus kickstarter" href="" target="_blank">Kickstarter company</a> has ever been bought out by a large corporation prior to their crowdfunded project being released--at least not on the immense scale of <a title="facebook buys oculus rift for $2 billion" href="" target="_blank">$2 billion</a>. &nbsp;&nbsp;</p> <p>The surprising acquisition has spurred a lot of <a title="oculus backlash" href="" target="_blank">animosity</a> from virtual-reality enthusiasts, most notably from the original Kickstarter backers.</p> <p style="text-align: center;"><img src="/files/u154082/scumbag-oculus-meme_0.jpg" alt="oculus rift meme" title="oculus rift meme" width="620" /></p> <p style="text-align: center;"><strong>Several Scumbag Oculus memes have gone viral.</strong></p> <p>Is the hate unwarranted? Perhaps some of it, but many of the Kickstarter backers have a right to feel betrayed.</p> <p>Take a moment and imagine that you’ve always dreamt of going sailing, but never had the means to obtain a boat. One day you meet and befriend a passionate and intelligent boat builder, Ted, who shares the same dreams of sailing as you do. Ted says that once he builds his boat, you’ll be able to go sailing on it, whenever you please. Sounds perfect, doesn’t it? But because Ted needs funds to build the boat, he asks you for a donation. Because you fervently believe in his vision, capabilities, and promise, you comply. After several months, Ted takes you out on some test runs. You find the ship to be shaping up nicely and can already imagine yourself sailing the seven seas with it. Then, all of a sudden, some rich executives walk by and throw a boatload of cash at Ted to acquire it.&nbsp;</p> <p style="text-align: center;"><iframe width="560" height="315" src="//" frameborder="0" allowfullscreen></iframe></p> <p style="text-align: center;"><strong>The original Oculus Rift Kickstarter video</strong></p> <p>Ted, by textbook definition, just sold out. And in doing so, crossed the boundaries between the trust and vision that you guys shared together. Still, Ted assures you that once he’s done building the boat, you’ll still be able to take it out on joyrides whenever you want, but deep down inside, you know the execs hold the keys to the ship, and you can’t help but fear that they may wreck it.</p> <p>This is analogous to how Oculus <a title="oculus reddit" href="" target="_blank">says no changes will be made to their original vision</a>, though it’s difficult to imagine a future where Facebook won’t try and integrate their services into it, pester you with annoying ads, or steer VR away from its original open-source/mod-friendly gaming intention.&nbsp;</p> <p>If that’s not an infuriating situation, I don’t know what is. Is what Oculus did illegal? No, but Oculus did break a gentleman’s agreement. They violated an unwritten rule. It’s like a friend who asks to borrow five bucks, wins the lottery, and doesn't pay you back.&nbsp;</p> <p>Now, to be clear, as a VR enthusiast, I am not entirely against the Facebook acquisition myself. I do think that a lot of good can come from the situation. Up until this point, Oculus has had to rely on off-the-shelf parts, but with the backing of Facebook, Oculus should have the capital to actively design, develop, and manufacture the parts they need.&nbsp;</p> <p>As it stands right now, however, the original Kickstarter funds are no longer needed, and Oculus has benefited greatly from the initial investment. In the process, a great deal of trust has been violated from the community that put Oculus on the map. Now does Oculus <em>have</em> to do anything to rectify this? No. But if they want to win back some goodwill, they should. What could the company do to make amends? For one thing, they could give every Kickstarter backer an Oculus Rift, no matter how much they originally donated. But I believe that the most obvious method to solving a problem is often the best way to solve a problem: <strong>Oculus should give the original backers their money back</strong>.</p> acquired acquisition boat crowdfunded facebook kickstarter money back oculus rift refund scumbag virtual reality headset vr Gaming News Columns Features Fri, 28 Mar 2014 21:53:52 +0000 Jimmy Thang 27529 at Valve’s "Free to Play" Movie Review <!--paging_filter--><h3>Not just a good videogame documentary, but one of the best documentaries. Period.</h3> <p><a title="dota 2" href="" target="_blank">Dota 2</a> is one of the most competitive and popular online games today. While Valve’s complex strategy game may sound intimidating to someone unfamiliar with the massive online battle arena (MOBA) genre, the goals of the game are fairly straightforward: Two teams of five players are engaged in a territorial tug of war and the ultimate goal of each match is to destroy the enemy base. While the premise is relatively simple, the depth and skilled required to master the game has captivated millions around the world.&nbsp;</p> <p style="text-align: center;"><img src="/files/u154280/f2p.png" alt="Free to Play" title="Free to Play" /></p> <p style="text-align: center;"><strong>Free to Play centers around teams duking it out in a Dota 2 tournament for a million-dollar cash prize.&nbsp;</strong></p> <p>Before I saw Free to Play, I was skeptical that Valve could put together a compelling and engaging film centered around a videogame. I am happy to admit that my initial hesitations were proven wrong as Free to Play not only turns out to be a great documentary about e-sports and video games, but one of the best documentaries I’ve ever seen. Period.&nbsp;</p> <p style="text-align: center;"><iframe src="//" width="560" height="315" frameborder="0"></iframe></p> <p style="text-align: center;"><span style="text-align: center;"><strong>Valve's documentary Free to Play is also free to watch.</strong></span></p> <p>Before I delve more into the review, I should let you know that I don’t play Dota 2 or know anything about its online community. As a matter of fact, I have never really followed e-sports in general. Regardless, this did not prevent me from enjoying the documentary one bit.&nbsp;</p> <p>The film’s story centers on the first Dota 2 International tournament held in Cologne, Germany, in 2011. This unprecedented tournament featured a prize pool of 1.6 million dollars. The winning team would walk away with a million dollars, which at the time was the largest single cash prize for any e-sports tournament ever.</p> <p>The film highlights several international teams, but focuses on three major players that include “HyHy” (Benedict Lim Han Yong) of Singapore, “Dendi” (Danylo Ishutin) of Ukraine, and “Fear” (Clinton Loomis) from the US. The film shows how each player got into the game and throughout the process, you see trials and tribulations that any person could relate to, whether they play videogames or not. You get a strong sense of their passion and see how much they’ve had to sacrifice to become the best players in the world. The story is fantastic, emotional, and definitely something both PC gamers and non-gamers can enjoy. It’s a film even your non-gaming mother could appreciate and be entertained with.&nbsp;</p> <p>The pacing of the film was also well done. We watched the documentary in a theatre packed with journalists and game developers, and by the time it ended, we were surprised that only an hour and sixteen minutes had passed. Valve said they will have more content coming in the next few days, and they will roll out new snippets periodically. The company also said they filmed over 100-hours of footage in the making of Free to Play so hopefully all of that starts trickling online soon.</p> <p>In the end, we highly recommend watching this documentary because it is truly a fantastic film with a strong story, great pacing, and fun, likeable characters. This is the movie you’ll want to show your family and friends that don’t understand why you play competitive online games.&nbsp;</p> <p>Instead of giving the movie a review score, we’re just going to simply say that you should watch it. It is free to play after all, what do you have to lose?</p> <p><span style="font-style: italic;">The movie is currently available on Steam and YouTube, and will be coming to iTunes soon.</span></p> documentary dota 2 esports film Free to Play movie Review Valve Gaming News Thu, 20 Mar 2014 18:28:57 +0000 Chris Zele 27478 at Oculus Rift Development Kit 2 Unveiled at GDC <!--paging_filter--><h3><img src="/files/u166440/camera_dk2.jpg" alt="Oculus dev kit 2" title="Oculus dev kit 2" width="200" height="133" style="float: right;" />The kit will cost $350</h3> <p>The <strong>Oculus VR development team has announced at GDC the Rift Development Kit 2</strong>. The upgraded device implements features from the <a title="MPC Crystal Cove" href="" target="_blank"><span style="color: #ff0000;">Crystal Cove prototype</span></a>, which was unveiled at CES this year, such as the low persistence OLED display rather than the original’s LED display.&nbsp;</p> <p>According to the development team, the low persistence OLED display for the DK2 eliminates motion blur and judder, two factors that attributes for simulator sickness when using virtual reality technology. The resolution is 960x1080 per eye with a 100-degree field of vision. There is also a built-in latency tester that will provide real-time, microsecond precision measurements to help optimize the VR experience.&nbsp;</p> <p>The DK2 features out-of-the-box engine integration for Unity 4, Unreal Engine 4, and the Unreal Development Kit as well. In addition, an external infrared camera is included for positional tracking. &nbsp;As for the external control box, that has been done away with and the DK2 can be connected directly to the PC via USB and HDMI.&nbsp;</p> <p>The Oculus Rift Development Kit 2 can be pre-ordered now for $350 and will be shipped in July.</p> <p><span style="font-style: italic;">Follow Sean on&nbsp;</span><a style="font-style: italic;" title="SeanDKnight Google+" href="" target="_blank"><span style="color: #ff0000;">Google+</span></a><span style="font-style: italic;">, </span><a style="font-style: italic;" title="SeanDKnight's Twitter" href="" target="_blank"><span style="color: #ff0000;">Twitter</span></a><span style="font-style: italic;">, and </span><a style="font-style: italic;" title="SeanDKnight Facebook" href="" target="_blank"><span style="color: #ff0000;">Facebook</span></a></p> <p><iframe src="//" width="560" height="315" frameborder="0"></iframe></p> Crystal Cove Gaming Gaming Hardware Hardware oculus rift oculus vr virtual reality vr Gaming News Wed, 19 Mar 2014 23:47:55 +0000 Sean D Knight 27472 at Valve to Showcase Redesigned Steam Controller at GDC <!--paging_filter--><h3><img src="/files/u166440/steam_controller_002.jpg" alt="Revamped Steam Controller" title="Revamped Steam Controller" width="200" height="140" style="float: right;" />Valve’s controller adds more buttons</h3> <p><strong>Valve has <a title="Valve announcement" href="" target="_blank"><span style="color: #ff0000;">revealed</span></a> a </strong><strong><strong>new version of its Steam Controller</strong> that will be shown at the GameDevelopers Conference</strong> next week. Revealed back in <a title="Steam Controller Reveal" href="" target="_blank"><span style="color: #ff0000;">September 2013</span></a>, the original prototype was going to have a touchscreen in the middle of the controller. Since then, Valve scrapped the idea altogether but has retained the two trackpads.&nbsp;</p> <p>With the new design, the Steam Controller now has two diamond-patterned analog button layouts. One layout features directional buttons while the second layout features the recognizable X, Y, A, and B button layout. In the area where the touchscreen was, is a Steam logo with a button on either side.</p> <p>Valve plans to have ten of the new prototypes at its booth at GDC for visitors to try out and provide feedback on. Maximum PC’s own <a title="Steam Controller Preview" href="" target="_blank"><span style="color: #ff0000;">Gordon Mah Ung offered his opinion</span></a> on the original Steam Controller.&nbsp;</p> <p>Does the new design of the Steam Controller look better than the previous incarnation? And would you want to use it? Sound off in the comment section!</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> redisigned Steam Controller Steam steam controller steam machines Valve Gaming News Fri, 14 Mar 2014 21:39:37 +0000 Sean D Knight 27446 at Win a CyberPower PC Hadron Hydro Mini-ITX Gaming PC <!--paging_filter--><h3>Reminder: Giveaway ends Friday!</h3> <p>It's time to give away a free gaming rig to one of our lucky followers - this time it's a CyberPower Inc. Hadron Hydro 300 small form factor gaming machine. It's a fully-loaded Core i7-4770K machine with a liquid-cooled GTX 780, and has dual 840 EVO SSDs despite its small dimensions. No purchase is necessary and it's available to US and Canadian residents!</p> <p style="text-align: center;"><img src="/files/u154082/facebook_contest.png" alt="maximum pc contest" title="maximum pc contest" width="620" height="388" /></p> <p>To apply, answer this question, "What is the name of the chip that powers the Nvidia GeForce GTX 780?" on our <a title="Facebook" href=" " target="_blank">Facebook page</a>.</p> <p><strong>Full Prize Description:</strong></p> <p>One winner will receive one grand prize consisting of a CyberPower Hadron Hydro 300 High Performance Computer which includes: Intel Core i7-4770K, 16GB DDR3 1866, EVGA GTX 780 Hydro Copper, 2x Samsung 840 EVO SSD 120GB, 24X DVD burner, EVGA Hadron Hydro chassis- &nbsp;used (tested by the Maximum PC team). &nbsp;Prize has an approximate value as used of $1,900.00</p> <p>See official rules (next page) for prize details.</p> <p>Start Date:03 Mar 09:00am PT</p> <p>End Date:14 Mar 09:00am PT</p> <p>Future US, Inc.’s computer will be the official time clock for the Sweepstakes.</p> <p>NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN. A PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING.</p> <p>The privacy policy are <a title="privacy policy" href=" " target="_blank">here</a>. Click the next page for official rules.&nbsp;</p> <hr /> <p>Official Rules</p> <p>Win a CyberPower PC Hadron Hydro Mini-ITX Gaming Rig Contest!&nbsp;</p> <p>OFFICIAL RULES&nbsp;</p> <p>1. &nbsp;SPONSOR: &nbsp;This promotion (the “Contest”) is sponsored and administered by FUTURE US, INC., 4000 Shoreline Court, Suite 400, South San Francisco, CA 94080, +1 (650) 872-1642 (“Sponsor”), is in no way sponsored, endorsed, or administered by, or associated with, Facebook, Inc., or CyberPowerPC Inc. or Facebook, Inc., and is subject to the following terms and conditions.&nbsp;</p> <p>2. ELIGIBILITY: Contest is open to legal residents of the fifty (50) United States and District of Columbia (excluding Arizona, Rhode Island, Guam, Puerto Rico, the U.S. Virgin Islands, U.S. military installations in foreign countries, or in any other U.S. territories or possessions); and Canada (excluding the province of Quebec). &nbsp;Void where prohibited by law. &nbsp;Entrants must have attained the age of majority in their state and country of residence (usually at least eighteen (18) years of age) at time of entry, and possess an email address and a valid form of unexpired government-issued photo identification. &nbsp;Employees of Sponsor, its/their respective parents, subsidiaries, affiliated companies, advertising, promotion, or production agencies, any companies who are promotional participants or prize providers, web masters and web suppliers, and the foregoing employees’ household or immediate family members (defined as parent, spouse, child, sibling, or grandparent) are NOT eligible to enter Contest. &nbsp;By their submission of entry, entrants warrant they are legally entitled and authorized to make such submission, either on their own behalf, or as to information submitted upon the express authorization of another on whose behalf the information is submitted. &nbsp;In the event of a dispute as to the winner’s identity for online entries received from multiple users having the same email account, entries will be deemed made by the authorized subscriber of the email account associated with the entry. &nbsp;The authorized account subscriber is the natural person who is assigned the email address by the internet service provider (ISP), on-line service provider, or other organization responsible for assigning email addresses. &nbsp;Invalid or ineligible entries shall be excluded from consideration. &nbsp;</p> <p>3. TIMING: &nbsp;Contest begins at 9:00 a.m. Pacific time on March 3, 2014 and ends at 9:00 a.m. Pacific time on March 14, 2014. &nbsp;Future US, Inc.’ computer will be the official time clock for the Contest. &nbsp;Online entries must be received by Future US, Inc. by 9:00 a.m. Pacific time on END March 14, 2014 to be eligible.&nbsp;</p> <p>4. HOW TO ENTER: &nbsp;Submit the answer to the question “What is the name of the chip that powers the Nvidia GeForce GTX 780?” and complete the requested fields online at No team entries and no corporate or institutional entries are permitted in Contest.&nbsp;</p> <p>Limit one entry per person.</p> <p>5. ORIGINAL WORKS. &nbsp;You hereby warrant and represent that (a) you own all rights to all materials that you submit to Sponsor in connection with Contest (“Entry Materials”); (b) you have never submitted Entry Materials in another contest; and (c) all such Entry Materials are original works or authorship on your part and have not been copied, in whole or in part, from any other work and do not violate, misappropriate or infringe any copyright, trademark or other proprietary right or any privacy right of any other person or entity.&nbsp;</p> <p>6. PRIZES AND ODDS:</p> <p>The Grand Prize consists of a used (tested by Maximum PC editorial staff): CyberPower Hadron Hydro 300 High Performance Computer (“Prize”). &nbsp;Specs include: Intel Core i7-4770K, 16GB DDR3 1866, EVGA GTX 780 Hydro Copper, 2x Samsung 840 EVO SSD 120GB, 24X DVD burner, EVGA Hadron Hydro chassis. &nbsp;Prize has an approximate value as used of $1,900.00. &nbsp;Prize must be delivered to zip/postal code listed on Winner’s entry, and delivery may take six to eight weeks.</p> <p>The odds of winning will be determined by the number of eligible entries received.</p> <p>Prizes cannot be transferred, assigned, substituted, or redeemed for cash, and must be accepted as awarded, but Sponsor reserves the right to substitute any prize with a prize of equal or greater value should the advertised prize become unavailable for any reason. &nbsp;Prizes will not be fulfilled outside the United States and Canada; will not be fulfilled in Arizona, Rhode Island, Guam, Puerto Rico, the U.S. Virgin Islands, U.S. military installations in foreign countries, or in any other U.S. territories or possessions; will not be fulfilled in the province of Quebec; and will not be fulfilled where prohibited or restricted by law. &nbsp;Winners will be responsible for all taxes (federal, state/provincial, and local) and all expenses not listed herein related to acceptance and use of any prize. &nbsp;Any person residing in the United States and any United States citizen living abroad, who wins $600 or more worth of prizes from Sponsor in a calendar year will receive an IRS form 1099 after the end of the calendar year in which the prizes were awarded, and copy of such form will be filed with the Internal Revenue Service (IRS).&nbsp;</p> <p>Limit one Prize per person.</p> <p>7. JUDGING: One (1) winner will be selected by a judging panel comprised of editorial staff of Maximum PC (“Judges”). &nbsp;The Judges will randomly draw entries from all entries received, until they find an entry containing an answer that is accurate in alignment with Maximum PC’s report on the question. &nbsp;Judging will be completed by March 19, 2014. &nbsp;Sponsor’s decisions on all matters related to Contest, including Judges’ selection of the winning entry, shall be final and binding and within their sole discretion. &nbsp;Winning is contingent upon compliance with all terms and conditions set forth in these official rules; any entry or any potential winner identified thereby found at any time to fail to comply with these official rules will be held invalid and ineligible for award.</p> <p>8. NOTIFICATION: &nbsp;</p> <p>Each Winner will be notified by email by March 21, 2014. &nbsp;Each Winner so notified must within three (3) business days of notice of prize award, complete, execute and return the provided Affidavit, Waiver, Release and Indemnity Agreement including, where lawful, a Publicity Release (plus any additional documents required at the discretion of Sponsor). &nbsp;Failure to comply with the requirements of this paragraph (or the return of any prize or prize notification as non-deliverable) may result in disqualification and in the forfeiture of any right to a prize. &nbsp;</p> <p>To obtain any legally-required winners list, send a self-addressed envelope with sufficient prepaid postage to: Maximum PC, “Win a CyberPower PC Hadron Hydro Mini-ITX Gaming Rig! Contest”, c/o Future US, Inc., 4000 Shoreline Court, Suite 400, South San Francisco, CA 94080. &nbsp;(Residents of Vermont do not have to include return postage.)</p> <p>9. FUTURE US, INC.’ USE OF ENTRIES. &nbsp; &nbsp;You hereby grant Future US, Inc. a perpetual, non-exclusive, worldwide license and right to utilize the Entry Materials you submit in connection with Contest. &nbsp;The Entry Materials become the property of Future US, Inc. and will not be acknowledged or returned. &nbsp;Without limiting the generality of the foregoing, you acknowledge that Future US, Inc. shall have the right to use, modify, reproduce, publish, perform, display on all forms of media, distribute, make derivative works of, sublicense, and otherwise commercially and non-commercially exploit the Entry Materials in perpetuity and throughout the universe, in any manner or medium now existing or hereafter developed, without separate compensation to you or any other person or entity. &nbsp;You agree to take, at Future US, Inc.’ expense, any further action (including, without limitation, execution of affidavits and other documents) reasonably requested by Future US, Inc. to effect, perform or confirm Future US, Inc.’ rights as set forth in this paragraph.</p> <p>10. &nbsp;PRIVACY POLICY: &nbsp;By participating in the Contest, you acknowledge and agree that Sponsor may collect the personal information submitted by you and use the information pursuant to Future US, Inc.’ standard privacy policy, the terms of which can be found at , which terms and conditions entrants accept and agree to by submission of entries pursuant to these official rules. &nbsp;Each entrant/winner also understands and agrees that he/she is providing information to Future US, Inc. and not to Facebook, Inc. or CyberPowerPC Inc.&nbsp;</p> <p>11. &nbsp;RELEASE: &nbsp;</p> <p>By participating in the Contest and/or accepting a prize, an entrant/winner agrees to defend, release and hold harmless the Sponsor, CyberPowerPC Inc., and Facebook, Inc., and their respective parents, subsidiaries, affiliates, divisions, advertising, production and promotion agencies, any companies who are promotional participants or prize providers, web masters and web suppliers, and the foregoing companies’ officers, directors, shareholders, employees, representatives and agents (collectively “Releasees”) from and against any actions, claims and/or liability for injury, loss or damage of any kind to persons, including death, or property (including the violation or infringement of any proprietary or personal right of any individual or entity) resulting in whole or in part, directly or indirectly, from participation in the Contest, and/or the use, acceptance, or possession of a Contest prize, and/or participation in a Contest prize-related activity, including any action, claim or liability arising from the unauthorized submission of any information, and/or for any printing, production, technical, typographical, human or other error in the printing, offering or announcement of any prize.</p> <p>By participating in the Contest and/or accepting a prize, an entrant/winner consents to and gives the Sponsor the right to use, publish, and display a winner’s (and where applicable an entrant’s) name, likeness, city and state, and prize awarded, for the purpose of advertising, trade, publicity and promotional purposes in any media now known or hereafter discovered, worldwide, and on the Web, in perpetuity, without review, notification or approval, and without additional consideration, unless prohibited by law.&nbsp;</p> <p>12. &nbsp;LIMITATIONS OF LIABILITY: &nbsp;</p> <p>Entrants agree that by participating in the Contest they release the Releasees from any liability in connection with: (a) Entries that are ineligible as a result of being lost, late, illegible, damaged, incomplete, inaccurate, delayed, unintelligible, non-delivered, stolen, postage due, or misdirected, or the failure to capture any such information; (b) Any typographical or other human or technical errors in the offer or administration of the Contest, including but not limited to errors in advertising, these official rules, the selection and announcement of a winner(s), or the distribution/awarding of a prize(s); (c) Any omission, interruption, deletion, defect, delay, misdirection, damage, availability, accessibility, miscommunications, injury, technical malfunctions or traffic congestion on the Internet/telephone network, or at any website, satellite, computer, telephone, cellular or cable transmissions or lines, or any combination thereof; (d) The unauthorized access to, or alteration of, entries; (e) Jumbled, scrambled, delayed, or misdirected transmissions, computer hardware or software malfunctions, failures or difficulties, or for any other errors of any kind, whether human, technical, mechanical, electronic or network, including, without limitation, any errors which may occur in connection with the administration of the Contest or in any Contest-related materials; and (f) Damage to en entrant or other person’s system or equipment occasioned by participation in this Contest or downloading materials from the Contest website, or any combination thereof. &nbsp;Persons who tamper with or abuse any aspect of the Contest or website, as solely determined by the Sponsor, will be disqualified (and all associated entries will be void), and Sponsor reserves the right to terminate such entrant’s eligibility to participate in this or any other promotion offered by Sponsor. &nbsp;Entries generated by robotic, programmed, script, macro or other automated means or by any means which subvert the entry process will be disqualified.&nbsp;</p> <p>Sponsor reserves the right to modify these rules for clarification purposes without materially affecting the term and conditions of the Contest. &nbsp;In the event that the Contest is infected by a computer virus/worm/bug, or is not capable of running or being executed as planned (as a result of but not limited to an error, omission, defect, delay, misdirection, tampering, unauthorized intervention, fraud, action of entrants, or technical failure) or any other cause which in the sole opinion of Sponsor corrupts or affects the administration, security, fairness, integrity, or proper conduct of the Contest, Sponsor reserves the right in their sole discretion to disqualify any suspect entry or entrant and to cancel, terminate, modify or suspend the Contest. &nbsp;In the event of such cancellation, termination, modification or suspension, notice thereof will be posted at the entry website(s) mentioned above, and winner(s) will be determined solely by Sponsor from among all eligible non-suspect and/or non-disqualified entries prior to action taken or as otherwise deemed fair and appropriate by Sponsor. &nbsp;In such event, Releasees shall have no liability to any entrant who is disqualified due to such an action. &nbsp;Failure to enforce any term of these official rules shall not constitute a waiver of that provision.&nbsp;</p> <p>IN NO EVENT WILL THE RELEASEES BE RESPONSIBLE OR LIABLE FOR ANY DAMAGES OR LOSSES OF ANY KIND, INCLUDING DIRECT, INDIRECT, INCIDENTAL, CONSEQUENTIAL OR PUNITIVE DAMAGES ARISING OUT OF YOUR ACCESS TO AND USE OF THE ENTRY WEBSITE OR ANY OTHER WEBSITE ASSOCIATED WITH RELEASEES, OR DOWNLOADING FROM AND/OR PRINTING MATERIAL DOWNLOADED FROM SUCH WEBSITES. &nbsp;WITHOUT LIMITING THE FOREGOING, EVERYTHING ON SUCH WEBSITES AND THE PRIZE ARE PROVIDED “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, SOME JURISDICTIONS MAY NOT ALLOW LIMITATIONS OR EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES OR EXCLUSION OF IMPLIED WARRANTIES</p> contest cyberpower facebook free Gaming geforce gtx 780 giveaway hadron hydro haswell i7 maximum pc mini itx pc Rig Gaming News Mon, 10 Mar 2014 18:34:44 +0000 The Maximum PC Staff 27375 at Steelseries Unveils Diablo 3: Reaper of Souls Accessory <!--paging_filter--><h3><img src="/files/u166440/pressimages_201402_large_diablo.png" alt="Diablo 3 accessories" title="Diablo 3 accessories" width="200" height="84" style="float: right;" />Diablo-themed accessories for the fan</h3> <p>In anticipation of the upcoming expansion for Blizzard’s <a title="MPC Diablo 3 Review" href="" target="_blank"><span style="color: #ff0000;">Diablo 3</span></a>, <strong>SteelSeries has released a limited edition Reaper of Souls QcK mousepad</strong>. The mousepad retails for $14.99 on the <a title="SteelSeries website" href="" target="_blank"><span style="color: #ff0000;">manufacturer’s website</span></a> with a mousepad bundle also being offered for $45.00 that includes four other Diablo 3-themed pads.&nbsp;</p> <p>Those wishing to further show their love of Blizzard’s action role-playing game can also purchase the Diablo 3-themed mouse and headset to accompany the mousepad. The Diablo 3 mouse, that has a 10 million click lifespan, retails for $69.99. The Diablo 3 headset, that costs $119.99, is a closed-back headset and has full feature support of the SteelSeries Engine 3 software. It also has a uni-directional microphone that is retractable and in-line volume and mute controls.&nbsp;</p> <p>Diablo 3: Reaper of Souls will be released on March 25 for the PC, Mac, and PlayStation 4 platforms for $39.99.&nbsp;</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> diablo 3 Diablo 3 headset Diablo 3 mouse Diablo 3 mousepad Diablo 3: Reaper of Souls steelseries Gaming News Sat, 08 Mar 2014 03:02:59 +0000 Sean D Knight 27403 at