Maximum PC - Gaming http://www.maximumpc.com/articles/22/feed en No BS Podcast #233: The Episode with SteelSeries http://www.maximumpc.com/no_bs_podcast_233_episode_steelseries <!--paging_filter--><h3>SteelSeries talks gaming headsets, mechanical keyboards, gaming mice, and more!</h3> <p>SteelSeries wanted to drop by to show off its latest <a title="siberia headsets" href="http://www.maximumpc.com/steelseries_extends_headset_portfolio_siberia_family_starting_60_2014" target="_blank">Sibera gaming headsets</a> so we thought we would round them up in the podcast room to talk about that and more. In addition to headset talk, on <a title="no bs podcast 233" href="http://dl.maximumpc.com/maxpc_233_20140930.mp3" target="_blank"><strong>episode 233 of the No BS Podcast</strong></a>, we discuss mechanical keyboards, wired/wireless gaming mice, the possibility of future Steam Machine peripherals, potential VR controllers, and much more.&nbsp;</p> <p><iframe src="//www.youtube.com/embed/9STj4_SLDLY" width="620" height="349" frameborder="0"></iframe></p> <p>As we’ve stated before, the old podcast format isn’t going anywhere, but we want the Maximum PC No BS Podcast to be the place where all the coolest PC industry insiders come. Are there any guests/companies that you would like to have on the show? Let us know in the comments below!</p> <div> <p><a title="Download Maximum PC Podcast #233 MP3" href="http://dl.maximumpc.com/maxpc_233_20140930.mp3" target="_blank"><img src="/files/u160416/rss-audiomp3.png" width="80" height="15" /></a>&nbsp;<a title="Maximum PC Podcast RSS Feed" href="http://feeds.feedburner.com/maximumpc/1337" target="_blank"><img src="/files/u160416/chicklet_rss-2_0.png" width="80" height="15" /></a>&nbsp;<a href="https://itunes.apple.com/podcast/maximum-pc-no-bs-podcast/id213247824"><img src="/files/u160416/chicklet_itunes.gif" alt="Subscribe to Maximum PC Podcast on iTunes" title="Subscribe to Maximum PC Podcast on iTunes" width="80" height="15" /></a></p> <h4 style="margin: 0px 0px 5px; padding: 0px; border: 0px; outline: 0px; font-size: 19px; vertical-align: baseline; letter-spacing: -0.05em; font-family: Arial, sans-serif; font-weight: normal; color: #990000;">Subscribe to the magazine for only 99 cents an issue:</h4> <h5><a title="Subscribe to Maximum PC Magazine" href="https://w1.buysub.com/pubs/IM/MAX/MAX_subscriptionpage.jsp?cds_page_id=63027" target="_blank">In print</a></h5> <h5><a title="Subcribe to Maximum PC Magazine on Zinio" href="https://www.zinio.com/checkout/publisher/?productId=500663614" target="_blank">On Zinio</a></h5> <h5><a title="Subscribe to Maximum PC Magazine on Google Play" href="https://play.google.com/store/newsstand/details/Maximum_PC?id=CAoww6lU&amp;hl=en" target="_blank">On Google Play</a></h5> <h5><a title="Subcribe to Maximum PC Magazine on iTunes" href="http://goo.gl/UIkW4" target="_blank">On iTunes</a></h5> <h5><a title="Subscribe to Maximum PC Magazine on Amazon Kindle" href="http://www.amazon.com/Maximum-PC/dp/B005XD5144/ref=sr_1_1?ie=UTF8&amp;qid=1406326197">On the Amazon Kindle Store</a></h5> <h5><a title="Subcribe to Maximum PC Magazine on Your Nook" href="http://www.barnesandnoble.com/w/maximum-pc-future-us-future-publishing/1119741259" target="_blank">On the Barnes &amp; Noble Nook Store</a></h5> <h4 style="margin: 0px 0px 5px; padding: 0px; border: 0px; outline: 0px; font-size: 19px; vertical-align: baseline; letter-spacing: -0.05em; font-family: Arial, sans-serif; font-weight: normal; color: #990000;">Stalk us in a number of ways:</h4> <p>Become a fan&nbsp;<a title="Maximum PC Facebook page" href="https://www.facebook.com/maximumpc" target="_blank">on Facebook</a></p> <p>Follow us&nbsp;<a href="https://twitter.com/maximumpc" target="_blank">on Twitter</a></p> <p>Subscribe to us&nbsp;<a title="Maximum PC Youtube page" href="https://www.youtube.com/user/MaximumPCMag" target="_blank">on Youtube</a></p> <p>Subscribe&nbsp;<a title="Maximum PC RSS Feed" href="http://feeds.feedburner.com/maximumpc/1337">to our RSS feed</a></p> <p>Subscribe&nbsp;<a href="https://itunes.apple.com/us/podcast/maximum-pc-no-bs-podcast/id213247824" target="_blank">to the podcast on iTunes</a></p> <p>email us at:&nbsp;<a href="mailto:maximumpcpodcast@gmail.com">maximumpcpodcast AT gmail DOT com</a></p> <p>Leave us a voicemail at 877-404-1337 x1337</p> </div> http://www.maximumpc.com/no_bs_podcast_233_episode_steelseries#comments 233 gaming mouse headset maximum pc mechanical keyboard No BS Podcast steelseries Gaming News No BS Podcast Tue, 30 Sep 2014 19:27:09 +0000 The Maximum PC Staff 28639 at http://www.maximumpc.com Graphics Analysis: Metro Games Stock vs Metro Redux Versions http://www.maximumpc.com/should_you_buy_metro_redux_bundle_2014 <!--paging_filter--><p><img src="/files/u166440/4a_games_logo.jpg" alt="4A Games" title="4A Games" width="200" height="174" style="float: right;" /></p> <h3>We compare the Metro game series to its visually updated counterparts</h3> <p>If you are a fan of single-player FPS games, then you should check out the Metro series. Metro 2033, based on the novel by Russian author Dmitry Glukhovsky, was developed by 4A Games and released in 2010 while its sequel, Metro: Last Light, came out last year. Both survival-horror games are set in post-apocalyptic Moscow where survivors of the nuclear fallout live within the underground metro system.</p> <p>It's a bleak setting where ammunition is your currency, which makes for some interesting dilemmas at times.&nbsp;</p> <p><iframe src="//www.youtube.com/embed/Ow-EOZbP3Rc" width="620" height="349" frameborder="0"></iframe></p> <p style="text-align: center;"><strong>Check out our video comparison comparing the stock version of the Metro series with its Redux counterparts above.</strong></p> <p>But is it worth purchasing the Redux Bundle if you already have the original games? We took the time to compare the original with its Redux counterparts to help you find out.</p> <p style="text-align: center;"><img src="/files/u166440/metro_ll_comparison_004.jpg" alt="Metro LL 004" title="Metro LL 004" width="600" height="336" /></p> <p style="text-align: center;"><strong>Sit back, grab a drink, and please don't shoot us</strong></p> <p>We gave both games good scores with <a title="MPC Metro 2033 Review" href="http://www.maximumpc.com/article/reviews/metro_2033_review" target="_blank"><span style="color: #ff0000;">Metro 2033</span></a> earning seven out of 10 and <a title="MPC Metro: Last Light Review" href="http://www.maximumpc.com/metro_last_light_review_2013" target="_blank"><span style="color: #ff0000;">Metro: Last Light</span></a> receiving an eight. But even so, on August 26, 4A Games released re-mastered editions of both games for the Xbox One, PlayStation 4, and PC platforms. Metro 2033 Redux is a rebuilt and upgraded version of the original game that takes advantage of the latest 4A Engine. For Metro: Last Light Redux, 4A Games said that it made some tweaks and included all of the DLC released for the game, along with new features and gameplay modes.</p> <p>Curious as to how much of a visual upgrade both Redux versions have received, we compared the original games to its Redux counterparts. To do that, we used our personal PC which was equipped with an AMD Phenom II X4 965 processer, 8GB of RAM, and a Nvidia GeForce GTX 780. Our overall goal was to evaluate the look of both versions and discuss how they performed relative to each other. We also made sure to run each game at the same settings, where possible, so that we would get consistent results. See our settings in the image below.&nbsp;</p> <p style="text-align: center;"><img src="/files/u166440/metro_2033_settings_002.jpg" alt="Metro 2033 Settings" title="Metro 2033 Settings" width="600" height="233" /></p> <p style="text-align: center;"><strong>Left: Metro 2033 settings - Right: Metro 2033 Redux settings</strong></p> <p>All four games were run in 1080p and quality set to "Very High," which is the highest setting for the Metro games. Mindful of those who may not have the best GPU out there, we kept SSAA to ensure good performance. However, Metro 2033 was a little tricky since we had to make sure that it was running DirectX 11 to keep it on par with the Redux version (recommended settings for the Redux edition requires a DX11-compliant GPU). Gamma settings were also kept the same at the default level.</p> <p style="text-align: center;"><img src="/files/u166440/metro_ll_settings_001.jpg" alt="Metro LL Settings" title="Metro LL Settings" width="600" height="232" /></p> <p style="text-align: center;"><strong>Left: Metro: Last Light - Right: Metro: Last Light Redux</strong></p> <p>With Metro: Last Light and Redux, it was much simpler to keep the settings as similar as possible since there has only been about a one year gap between both titles. That, and there were not a lot of options to tweak.</p> <p style="text-align: center;"><img src="/files/u166440/metro_2033_comparison_002b.jpg" alt="Metro 2033 Comparison 001" title="Metro 2033 Comparison 001" width="600" height="408" /></p> <p style="text-align: center;"><strong>4A Games changed character models and even sequences for Metro 2033</strong></p> <p>It should come as little surprise to anyone that we saw a huge improvement when we played both versions of Metro 2033. The Redux version was not only a vast improvement with sharper graphics, but also featured enhanced visuals, tweaked gameplay, reworked environments, better lighting, re-worked character models, new animations, and better enemy AI. Suffice it to say, the differences really showed in the visuals.</p> <p>We also saw a noticeable difference when it came to performance, but in a suprisingly pleasant way. We discovered that the Redux version averages a higher framerate than the original. For example, in our experiential test, traveling through the market in Metro 2033 averaged 83FPS while the Redux version of the same location averaged a higher 95FPS. Given that the recommended specs for the remastered edition requires 4GB RAM and DirectX 11 or higher compared to the original’s requirement of 2GB RAM and DirectX 10 or higher, it seems that 4A Games has done a great job of not only upgrading the game, but optimizing it to use higher-end hardware as well. This was something that was needed since some of the complaints about Metro 2033 involved it being a poorly-optimized resource hog.</p> <p>As you can see in the next image, Metro 2033 Redux features different character models, sharper textures, and brighter lighting compared to the original 2010 game. In Redux, there is also a bit of lens flare and the goggles, which your character must wear when he ventures outside, has distinct drops of water on the edges rather than this weird blurry liquid effect in the original game.</p> <p style="text-align: center;"><a title="Metro 2033 comparison GIF" href="http://gifmaker.cc/PlayGIFAnimation.php?folder=2014092401e3EmUCBkS67tKlhUawZyk7&amp;file=output_vMH7dQ.gif" target="_blank"><img src="/files/u166440/metro_2033_comparison_003a.jpg" alt="Metro 2033 comparison" title="Metro 2033 comparison" width="600" height="335" /></a></p> <p style="text-align: center;"><strong>Click Image for an animated GIF comparing Metro 2033</strong></p> <p>But while we are impressed at the large improvements that were made for Metro 2033, Metro: Last Light is another matter. Rather than Metro: Last Light Redux being an all-out remastered edition, think of it as more of a Game of the Year edition. It’s great that all the DLC is bundled with the game, as well as additional content, but there are hardly any visual differences between the original and Redux version’s graphics that we are able to discern except that the Redux version looks a little brighter.</p> <p>Even the average FPS count isn’t that different between each version. Both Metro: Last Light and Redux averaged around 80FPS when we compared the first 25 minutes of the game with each other. The original ended up averaging 82FPS and the Redux edition 86FPS which, given we ran a purely experiential test, is within the margin of error.&nbsp;</p> <p>Take a look at the following image and you tell us if there is any visual differences between the two versions.</p> <p style="text-align: center;"><a title="Metro LL Comparison GIF" href="http://gifmaker.cc/PlayGIFAnimation.php?folder=2014092402uyTcULxKzA9KB0kWAUgR5f&amp;file=output_YJ9NlT.gif" target="_blank"><img src="/files/u166440/metro_ll_comparison_001a.jpg" alt="Metro LL Comparison" title="Metro LL Comparison" width="600" height="326" /></a></p> <p style="text-align: center;"><strong>Click image for an animated GIF comparing Metro: Last Light</strong></p> <h3>Benchmarks:</h3> <p style="text-align: center;"><img src="/files/u166440/metro_chart_002.jpg" alt="Metro Chart" title="Metro Chart" width="600" height="371" /></p> <p style="text-align: center;"><strong>Here is the chart showing you the average FPS recorded of all four games side-by-side</strong></p> <p style="text-align: left;">As stated earlier, the biggest difference was seen between Metro 2033 and its Redux counterparts thanks to the latest 4A Engine, graphics upgrade, and optimization. Meanwhile, the difference between Metro: Last Light and the Redux version was nominal considering not much had been changed between either version.</p> <p style="text-align: left;">So to those of you who don’t own any of the Metro games, we would recommend that you pick up the Metro bundle simply for the story, atmosphere, and the graphics. If you own Metro 2033 and appreciate high-quality graphics, then you should seriously consider picking up the Redux version. But if you own Metro: Last Light, then we would suggest refraining from purchasing its Redux counterpart unless you really want the DLC and extra content.&nbsp;</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="https://plus.google.com/+SeanKnightD?rel=author" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="https://twitter.com/SeanDKnight" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="https://www.facebook.com/seandknight" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> http://www.maximumpc.com/should_you_buy_metro_redux_bundle_2014#comments 4A Games Metro 2033 Metro 2033 Redux Metro Last Light Metro Last Light Redux Redux Bundle Redux editions Gaming News Features Fri, 26 Sep 2014 22:47:08 +0000 Sean D Knight 28612 at http://www.maximumpc.com Thinking of Cancelling Your DK2 Order for Cresent Bay? Think Again http://www.maximumpc.com/oculus_confirms_crescent_bay_prototype_isnt_sale_2014 <!--paging_filter--><h3>Oculus confirms that Crescent Bay prototype isn't for sale&nbsp;&nbsp;</h3> <p>If you recently ordered an Oculus Rift development kit 2, but are still waiting for it to arrive, you might be wondering if Oculus will let you hold off on DK2 in favor of the newer, snazzier Crescent Bay prototype. At least, that’s a situation we found ourselves in.&nbsp;</p> <p style="text-align: center;"><img src="/files/u154082/oculus_prototype.jpg" alt="oculus rift prototype" title="oculus rift prototype" width="620" height="465" /></p> <p style="text-align: center;"><strong>Rumor has it that Oculus' Crescent Bay prototype is running a much sharper 1440p-resolution display</strong></p> <p>We placed our order for DK2 on August 13 and are still waiting for it to arrive, but after Oculus revealed that its <a title="crescent bay" href="http://www.maximumpc.com/new_%E2%80%98crescent_bay%E2%80%99_rift_prototype_impresses_better_display_360-degree_tracking" target="_blank">Crescent Bay headset</a> would feature 360-degree head tracking and a higher-resolution screen among other improvements at its Oculus Connect event this past weekend , we couldn’t help but feel a mixture of excitement and dismay at the same time. “Our DK2 order we placed over a month ago hasn’t arrived yet and they’ve already announced a new, better unit,” we immediately thought to ourselves. Quick to react, we hastily emailed Oculus’ customer support, “We were just wondering if it would be possible to hold out on receiving the DK2 in favor of the recently unveiled Crescent Bay prototype,” we asked, adding, “We would be willing to pay any differences as need be. Let us know if this is possible.”</p> <p>An Oculus support rep responded, “Unfortunately, the Crescent Bay prototype that was shown at Oculus Connect is not for sale. If you'd still like to cancel your order, I'd be happy to assist you. Simply reply to this email and I'll start the process.”</p> <p>So there you have it, Oculus confirmed that it has no current plans to sell the Crescent Bay prototype, at least not in its current incarnation. The good news is that if you'd like to cancel your DK2 order, Oculus is making that process easy. Those that are eager to get their hands on the more advanced headset will have to wait a little longer. Hopefully it will be worth the wait.&nbsp;</p> http://www.maximumpc.com/oculus_confirms_crescent_bay_prototype_isnt_sale_2014#comments cancel crescent bay dk2 headset oculus rift order prototype virtual reality vr Gaming News Tue, 23 Sep 2014 18:30:50 +0000 Jimmy Thang 28593 at http://www.maximumpc.com Valve Releases Steam Discovery Update, Steam Store Gets Revamped http://www.maximumpc.com/valve_releases_steam_discovery_update_steam_store_gets_revamped_2014 <!--paging_filter--><h3><img src="/files/u166440/steam-logo.jpg" alt="Steam Logo" title="Steam Logo" width="200" height="200" style="float: right;" />Over 100 million active Steam accounts</h3> <p>While Steam is the largest digital distribution platform for video games, its store homepage presentation and search function has been in need of renovation for a while. And it has finally received one. <strong>Valve has launched the Steam Discovery Update</strong> that has improved the Steam Store’s appearance, made it easier to search for games, and adds a new Curator feature.</p> <p>"We have made great efforts to increase the number of titles we can publish on Steam, which means more choices for customers," said Valve UI designer Alden Kroll. "This update introduces multiple features and functionality to help customers explore Steam's growing catalog and find the games they are most interested in playing."</p> <p>Steam, which has over 100 million active accounts now, has become a bit of a chore to navigate when looking for new PC games to purchase. But with the Steam Discovery Update, it has that is no longer the case There are new filters that makes browsing through Steam’s catalog of 3,700 titles, 1,300 of which have been added over the last nine months according to Valve, easier. For example, users are now able to filter out games they already own, Early Access releases, and non-gaming software from their search results.</p> <p>Consumers will also have access to customization options that will show the products they would be interested in purchasing. In addition, users will receive recommendations based on their recent gameplay, past purchases, suggestions from friends, and recommendations from Curators.</p> <p>Steam Curators are the new “tastemakers,” as Valve puts it, of the Steam Community. Curators is another form of a Steam Community group capable of making recommendations that will show up on a follower’s homepage. To become a Curator, you will need to create your own Steam Community group or be an officer/moderator of one. Then make at least 10 recommendations on Steam in order to shop up on lists to other users that are searching for Curators to follow.</p> <p>So what do you think of the redesign? Do you like it or do you prefer the old layout? Sound off in the comments below!</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="https://plus.google.com/+SeanKnightD?rel=author" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="https://twitter.com/SeanDKnight" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="https://www.facebook.com/seandknight" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> http://www.maximumpc.com/valve_releases_steam_discovery_update_steam_store_gets_revamped_2014#comments Alden Kroll Steam Steam Curators Steam Discovery Update Steam homepage Valve Gaming News Tue, 23 Sep 2014 01:41:04 +0000 Sean D Knight 28588 at http://www.maximumpc.com Final Fantasy 13 Trilogy Coming to PC, First Game Arrives Next Month http://www.maximumpc.com/final_fantasy_13_trilogy_coming_pc_first_game_arrives_next_month_2014 <!--paging_filter--><h3><img src="/files/u166440/final_fantasy_13.jpg" alt="FF13" title="FF13" width="200" height="113" style="float: right;" /></h3> <h3>The latest Final Fantasy titles coming to PC</h3> <p><a title="Square Enix announcement" href="http://na.square-enix.com/us/blog/final-fantasy-xiii-returns-windows-pc" target="_blank"><span style="color: #ff0000;">Square Enix</span></a> has slowly been bringing the Final Fantasy franchise to the PC platform. After re-releasing Final Fantasy VII and Final Fantasy VIII, the developer has been bringing some of the other older games in the franchise over. &nbsp;However,<strong> Square Enix has announced that the Final Fantasy XIII trilogy is coming to the PC platform</strong>.</p> <p>The first title in the popular JRPG series, released back in 2010 for consoles, is available for pre-order on <a title="Steam FF13 page" href="http://store.steampowered.com/app/292120/" target="_blank"><span style="color: #ff0000;">Steam</span></a> and Square Enix’s online store. Those wishing to pre-order Final Fantasy 13 through Steam will get a 10 percent discount for a price of $14.39 (regular price is $15.99). FF13 Steam trading cards will also be available to those who purchase it on Steam.&nbsp;</p> <p>Final Fantasy 13 will launch on October 9. However, Square Enix did not provide a specific release date, or price, for Final Fantasy 13-2 or Lightning Returns: Final Fantasy 13, the latest installment of the franchise which was released back in February, except that they will be available “later next spring.”</p> <p>Have you played any of the Final Fantasy games on PC and are you looking forward to playing Final Fantasy XIII? Sound off in the comments below!</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="https://plus.google.com/+SeanKnightD?rel=author" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="https://twitter.com/SeanDKnight" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <a title="SeanDKnight Facebook" href="https://www.facebook.com/seandknight" target="_blank"><span style="color: #ff0000;">Facebook</span></a></em></p> http://www.maximumpc.com/final_fantasy_13_trilogy_coming_pc_first_game_arrives_next_month_2014#comments FF13 PC Final Fantasy 13 Final Fantasy 13 PC Final Fantasy XIII Square Enix Steam Gaming News Fri, 19 Sep 2014 00:17:25 +0000 Sean D Knight 28565 at http://www.maximumpc.com Bad PC Ports Need to Go Away: Dead Rising 3 Edition http://www.maximumpc.com/bad_pc_ports_need_go_away_dead_rising_3_edition_2014 <!--paging_filter--><h3>Column: Now I know why they call it the Apocalypse Edition</h3> <p>PC games are buggy, and console games just work right out of the box – that’s at least the stigma that console gamers place on the PC. The truth is that PC gaming is <a title="pc gaming" href="http://www.intricworld.com/uploads/2/4/4/6/24467354/756791_orig.jpg" target="_blank">miles ahead of the consoles</a>, but I do have to admit that that there are grains of truth to the stigma.</p> <p>When Dead Rising 3 launched on the PC on September 5th, I encouraged my console-playing friend to play the game cooperatively with me on Steam. So we both got on Skype and fired it up. Immediately upon booting it up, however, I noticed the astonishingly long load times. To be fair, I did install it on my hard drive as opposed to my SSD, but these boot times were abnormally long and my friend noticed the same on his machine. The long boot times would be the least of my problems with the game, however. When I actually got into the game, something was definitely not right, and I'm not talking about the game's impending zombie apocalypse. It felt like I was playing more of a slideshow than a game. The framerate performance was terrible, which I thought was odd considering I was playing on my high-end i7 rig coupled with a GeForce GTX Titan. Sure I was trying to run the game maxed out, but considering I was using a $1,000 GPU on what essentially is a console port, max settings should have been a cakewalk.&nbsp;</p> <h3 style="text-align: center;"><img src="/files/u154082/dead_rising_3_pc_port.jpg" width="460" height="215" /></h3> <p style="text-align: center;"><strong>More like "Dead Rising 3: Bad Port Edition"</strong></p> <p>And my friend’s more humble PC equipped with a modest 560 Ti GPU? Well, it started sweating bullets on medium. “This is why I’m not into PC gaming,” my friend exclaimed. The comment stung a little and we both decided to tone down our graphics settings. I noticed a bump in performance when I ran the game at medium settings, but it still ran like crap. Upon doing some research, I found out that Capcom had capped the game to run at 30FPS. D’oh! Contrary to what console gamers might say, 30FPS is not enough, and friends don't let friends play at 30FPS.</p> <p>To be fair to Capcom, apparently the company did warn PC gamers that the game would be locked to 30FPS prior to Dead Rising 3’s launch, but still, a warning does not excuse a crime. That’s like someone telling you, “Sorry, but I’m going to punch you” right before punching you. In other words, it doesn’t really help. The straight truth of the matter is that Dead Rising 3 on the PC is a lazy port, and trust us when we say we know a thing or two about a bad port as we’ve done a roundup of <a title="bad pc port" href="http://www.maximumpc.com/worst_pc_ports_2014" target="_blank">the worst offenders</a>. At this point, we’d have to say Dead Rising 3 is a dead ringer to be on that list (see what I did there?).</p> <p>On the brightside, yes, there is an easy .ini fix to remove the 30FPS cap, but even Capcom advises against this because the company suggest that users 1)might need really beefy hardware and 2) it could potentially cause “<a title="dead rising issues" href="http://steamcommunity.com/app/265550/discussions/0/522730535829776687/" target="_blank">issues</a>.” Furthermore, I’m personally a little afraid that the tweak might conflict with a future update down the road. In addition, this fan-made patch reinforces the negative stereotype that PC gamers need to manually tweak their games just to play them properly. The least Capcom could have done here is to include an in-game menu option to remove the 30FPS limit with perhaps a warning that it might cause some instability on lower-end systems. After all, if we’re smart enough to choose PC gaming, we’re smart enough to toggle a menu switch. In addition, some of us do in fact have super beefy hardware and would like the option to use it on an occasion such as this. *cough*</p> <p>Terrible performance issues aside, Dead Rising’s framerate is hardly the most pressing issue with the game at the moment. When my friend and I were slugging our way through the co-op campaign, the game crashed on me multiple times and booted my friend out of the online instance as well. I was hoping to play the game all night with my buddy, to show him the joys of Steam and PC gaming, but after four game crashes in an hour, even I had to admit defeat.</p> <p>Over the next few days, I found out that my situation was not an isolated incident and that <a title="game crashes" href="http://steamcommunity.com/games/265550/announcements/detail/147813325104525261" target="_blank">TONS of users are reporting game crashes</a>. To Capcom’s credit, the company has acknowledged the crashes and are attempting to do something about it, but only time will tell if this specific matter gets resolved.&nbsp;</p> <p>I haven’t given up on Dead Rising 3 and was able to enjoy the game, well, at least from the little that I was able to play of it, but I’d much prefer to return to the zombie apocalypse when the bugs are ironed out. Because really, who likes fighting bugs and zombies at the same time?</p> <p>However, the bigger thing I want to say to Capcom and other game developers is this: PLEASE STOP THE LAZY PC PORTS! These buggy, unoptimized ports do nothing to bolster the sales of your games. But more importantly,&nbsp;your rush job gives PC gaming an undue bad rep.</p> http://www.maximumpc.com/bad_pc_ports_need_go_away_dead_rising_3_edition_2014#comments 30 bad port console crash crashes crashing dead rising 3 framerate locked pc Steam Gaming News Features Fri, 12 Sep 2014 22:39:09 +0000 Jimmy Thang 28530 at http://www.maximumpc.com The Top 20 Games We Want Remastered http://www.maximumpc.com/top_20_games_we_want_remastered_2014 <!--paging_filter--><h3>Games worth replaying in HD</h3> <p>No matter how old you are, there will always be at least one game that you’ll want to revisit and play all over again. Maybe even more than once. What is it that makes you want to play again? Great gameplay, great story, or even a <a title="30 Best PC Game Soundtracks" href="http://www.maximumpc.com/article/features/30_best_pc_game_soundtracks_all_time" target="_blank"><span style="color: #ff0000;">great soundtrack</span></a> are some of the factors that keeps a game on our minds. There is one other factor that helps to make a game memorable: the graphics. But sadly, as time marches on, the majority of games just can’t hold their own against the ever-increasing advancements in graphics technology. Inevitably, when we go back and play many of those games, we can’t help but cringe at how they look.</p> <p>Thankfully, there seems to be a bit of an HD renaissance happening for PC games these days. The recent announcement that <a title="MPC Grim Fandango" href="http://www.maximumpc.com/double_fine_confirms_grim_fandango_remake_headed_pc_2014" target="_blank"><span style="color: #ff0000;">Grim Fandango</span></a> is being remastered is certainly a reason to celebrate. And it's also nice we're getting an HD remake of GTA V. But these are but a few awesome games to be revisited. Other games, such as Age of Empires II, have been touched by the hand of HD. Then there is The Secret of Monkey Island: Special Edition, which was fully re-imagined with a remastered musical score, full voiceover, and new art style.&nbsp;</p> <p>So we decided to come up with a list of games, in chronological order by release date, that we would like to see remastered.&nbsp;</p> <p>Obviously, we are going to exclude a lot games. As a result of this, we would love to hear what games you think should be remastered and why. Please sound off in the comments below!</p> <p><em>Follow Sean on&nbsp;<a title="SeanDKnight Google+" href="https://plus.google.com/+SeanKnightD?rel=author" target="_blank"><span style="color: #ff0000;">Google+</span></a>, <a title="SeanDKnight's Twitter" href="https://twitter.com/SeanDKnight" target="_blank"><span style="color: #ff0000;">Twitter</span></a>, and <span style="color: #ff0000;"><a title="SeanDKnight Facebook" href="https://www.facebook.com/seandknight" target="_blank"><span style="color: #ff0000;">Facebook</span></a></span></em></p> http://www.maximumpc.com/top_20_games_we_want_remastered_2014#comments 20 games remastered remastered classic games remastered PC games Top 20 games remastered Gaming Features Fri, 05 Sep 2014 18:43:36 +0000 Sean D Knight 28372 at http://www.maximumpc.com Civilization: Beyond Earth Direct-Feed Video http://www.maximumpc.com/civilization_beyond_earth_direct-feed_video_2014 <!--paging_filter--><h3>Maximum PC and PC Gamer compare notes</h3> <p>Intrepid Editor Tom McNamara and PC Gamer Managing Editor Cory Banks&nbsp;<a href="http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014" target="_blank">descended upon Civilization: Beyond Earth recently</a>, getting our grubby hands on it ahead of its October 24th release, and our coverage was but words and pictures. We now have a full-blown video that slices together six minutes of direct-feed video, during which you will hear Tom and Cory go over their experience in a charmingly off-the-cuff manner that you are sure to enjoy and recommend frequently to your friends and neighbors.</p> <p><iframe src="//www.youtube.com/embed/E6t9N3dD8-4" width="560" height="315" frameborder="0"></iframe></p> http://www.maximumpc.com/civilization_beyond_earth_direct-feed_video_2014#comments alpha centauri beyond earth Civilization Firaxis MPCTV Sid Meier turn-based strategy video Gaming News Web Exclusive Wed, 03 Sep 2014 22:21:45 +0000 Tom McNamara 28472 at http://www.maximumpc.com No BS Podcast #231: AMD and Origin PC Settle Past Dispute on the Show http://www.maximumpc.com/no_bs_podcast_231_amd_and_origin_pc_settle_past_dispute_show <!--paging_filter--><h3>Plus: AMD's commitment to high-end CPUs, DDR4, 5-way GPU support, 20nm GPUs, and more!</h3> <p>In a bit of a surprise to us, <a title="amd" href="http://www.maximumpc.com/tags/amd" target="_blank">AMD</a> and <a title="origin pc" href="http://www.maximumpc.com/tags/Origin_PC" target="_blank">Origin PC</a> wanted to come into the podcast room together for <a title="No BS podcast 231" href="http://dl.maximumpc.com/maxpc_231_20140828.mp3" target="_blank"><strong>episode 231 of the No BS Podcast</strong></a>. As you may recall, this pairing is kind of surprising considering that last October, Origin PC’s co-founder and CEO Kevin Wasielewski announced that the company would be <a title="origin pc drops amd gpus" href="http://www.maximumpc.com/origin_pc_now_dealing_exclusively_nvidia_graphics_claims_amd_gpus_are_problematic2013" target="_blank">dropping AMD graphics cards from its systems</a>, stating, “This decision was based on a combination of many factors including customer experiences, GPU performance/drivers/stability, and requests from our support staff.” He then later added, “Based on our 15+ years of experience building and selling award winning high-performance PCs, we strongly feel the best PC gaming experience is on Nvidia GPUs.”</p> <p>Well, not only did we get Wasielewski in the room, but we also got AMD’s VP of Global Channel Sales Roy Taylor and AMD’s Director of Public Relations Chris Hook to come on. In the show, the two parties settle their past dispute with Taylor suggesting that AMD is now committed to giving hardware partners like Origin PC more support and communication. In the podcast, he outlines some of the strategies to do so. Wasielewski also confirmed that you can now get AMD video cards in Origin PCs again and shot down any <a href="http://semiaccurate.com/2013/10/07/nvidias-program-get-oems-like-origin-pc-dump-amd-called-tier-0/" target="_blank">rumors</a> that Nvidia was compensating Origin PC to slander AMD late last year when the announcement came about.</p> <p>Taylor also asserts that AMD’s graphics drivers have gotten a lot better over the past year, but admits this wasn’t always the case and that the company is still getting burned by that bad reputation.&nbsp;</p> <p>While Gordon was away on vacation, he did submit several questions for the rest of the crew to ask on the air, and in the show we cover a ton of ground from topics that range from:</p> <ul> <li>The possibility of 5-way GPU support</li> <li>AMD’s renewed commitment to battling Intel at the high-end CPU market</li> <li>AMD’s plans to start using DDR4</li> <li>Origin PC and AMD’s thoughts on Valve’s upcoming <a title="maximum pc steam machine" href="http://www.maximumpc.com/everything_you_need_know_about_steam_machines_2014" target="_blank">Steam Machine</a> initiative</li> <li>AMD’s take on the&nbsp;<a title="oculus rift" href="http://www.maximumpc.com/tags/oculus_rift" target="_blank">Oculus Rift</a>/VR</li> <li>Freesync monitor availability</li> <li>Why <a title="AMD ssd" href="http://www.maximumpc.com/amd_reportedly_gearing_sell_radeon-branded_line_ssds_2014" target="_blank">AMD is getting into the SSD market</a></li> <li>AMD’s presence (or lack thereof) in the laptop/gaming notebook segment</li> <li>20nm GPUs</li> <li>And then we of course top it off with your fan questions!&nbsp;</li> </ul> <p><iframe src="//www.youtube.com/embed/dTB2Uk43LKU" width="620" height="349" frameborder="0"></iframe></p> <p>The old format isn’t going away, and Gordon’s rants will return, but in the meantime, give this episode a listen, and let us know what you think!</p> <p><a title="Download Maximum PC Podcast #231 MP3" href="http://dl.maximumpc.com/maxpc_231_20140828.mp3" target="_blank"><img src="/files/u160416/rss-audiomp3.png" width="80" height="15" /></a>&nbsp;<a title="Maximum PC Podcast RSS Feed" href="http://feeds.feedburner.com/maximumpc/1337" target="_blank"><img src="/files/u160416/chicklet_rss-2_0.png" width="80" height="15" /></a>&nbsp;<a href="https://itunes.apple.com/podcast/maximum-pc-no-bs-podcast/id213247824"><img src="/files/u160416/chicklet_itunes.gif" alt="Subscribe to Maximum PC Podcast on iTunes" title="Subscribe to Maximum PC Podcast on iTunes" width="80" height="15" /></a></p> <h4 style="margin: 0px 0px 5px; padding: 0px; border: 0px; outline: 0px; font-size: 19px; vertical-align: baseline; letter-spacing: -0.05em; font-family: Arial, sans-serif; font-weight: normal; color: #990000;">Subscribe to the magazine for only 99 cents an issue:</h4> <h5><a title="Subscribe to Maximum PC Magazine" href="https://w1.buysub.com/pubs/IM/MAX/MAX_subscriptionpage.jsp?cds_page_id=63027" target="_blank">In print</a></h5> <h5><a title="Subcribe to Maximum PC Magazine on Zinio" href="https://www.zinio.com/checkout/publisher/?productId=500663614" target="_blank">On Zinio</a></h5> <h5><a title="Subscribe to Maximum PC Magazine on Google Play" href="https://play.google.com/store/newsstand/details/Maximum_PC?id=CAoww6lU&amp;hl=en" target="_blank">On Google Play</a></h5> <h5><a title="Subcribe to Maximum PC Magazine on iTunes" href="http://goo.gl/UIkW4" target="_blank">On iTunes</a></h5> <h5><a title="Subscribe to Maximum PC Magazine on Amazon Kindle" href="http://www.amazon.com/Maximum-PC/dp/B005XD5144/ref=sr_1_1?ie=UTF8&amp;qid=1406326197">On the Amazon Kindle Store</a></h5> <h5><a title="Subcribe to Maximum PC Magazine on Your Nook" href="http://www.barnesandnoble.com/w/maximum-pc-future-us-future-publishing/1119741259" target="_blank">On the Barnes &amp; Noble Nook Store</a></h5> <h4 style="margin: 0px 0px 5px; padding: 0px; border: 0px; outline: 0px; font-size: 19px; vertical-align: baseline; letter-spacing: -0.05em; font-family: Arial, sans-serif; font-weight: normal; color: #990000;">Stalk us in a number of ways:</h4> <p>Become a fan&nbsp;<a title="Maximum PC Facebook page" href="https://www.facebook.com/maximumpc" target="_blank">on Facebook</a></p> <p>Follow us&nbsp;<a href="https://twitter.com/maximumpc" target="_blank">on Twitter</a></p> <p>Subscribe to us&nbsp;<a title="Maximum PC Youtube page" href="https://www.youtube.com/user/MaximumPCMag" target="_blank">on Youtube</a></p> <p>Subscribe&nbsp;<a title="Maximum PC RSS Feed" href="http://feeds.feedburner.com/maximumpc/1337">to our RSS feed</a></p> <p>Subscribe&nbsp;<a href="https://itunes.apple.com/us/podcast/maximum-pc-no-bs-podcast/id213247824" target="_blank">to the podcast on iTunes</a></p> <p>email us at:&nbsp;<a href="mailto:maximumpcpodcast@gmail.com">maximumpcpodcast AT gmail DOT com</a></p> <p>Leave us a voicemail at 877-404-1337 x1337</p> http://www.maximumpc.com/no_bs_podcast_231_amd_and_origin_pc_settle_past_dispute_show#comments 231 amd cpu ddr4 episode graphics cards maximum pc No BS Podcast nvidia origin pc rumors Gaming News No BS Podcast Thu, 28 Aug 2014 20:37:32 +0000 The Maximum PC Staff 28441 at http://www.maximumpc.com Civilization: Beyond Earth Hands-On http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014 <!--paging_filter--><h3>We play through the first 100 turns of Firaxis' next Civ game</h3> <p>We're still a couple months away from the retail release of Civilization: Beyond Earth (C:BE), but publisher 2K Games couldn't hold back the horde any longer. We've been eager to try it out because it's Civ, but also because it feels like a spiritual sequel to Alpha Centauri, which itself dealt with a nagging question from earlier entries in the series: What happens when you win the game by launching an interstellar ship into space? Where do those people go? At first glance, C:BE looks like a sci-fi Civilization V with an exotic color palette, but a number of new layers unfolded during our time with it.</p> <p>Most Civ games begin with selecting your starting conditions (unless you like to live on the edge and randomize all your choices). Your options include the usual things like world size, continent shape, and faction leader characteristics. In the build that we played, we could choose from three randomly generated planets. We could also let the game randomly choose one of those three for us, or we could tell C:BE to roll the dice and generate three new worlds. If that's not your cup of tea, we could also go to the "Advanced Worlds" menu and choose from about ten worlds with scripted conditions. 82 Eridani e, for example, has no oceans and little water. Or we could choose Archipelago, which was basically the opposite. Eta Vulpeculae b, meanwhile, has one large continent and an abundance of resources and wildlife.</p> <p><img src="/files/u160416/screenshot_terrain_lush02.jpg" width="600" height="354" style="text-align: center;" /></p> <p>Six of the worlds that are accessible from this menu come from the Exoplanets Map Pack, which you get by pre-ordering the game before October 24th. Each of these planets will randomize its geography each time you play, leading to an additional layer of replayability. We were not able to dig up a menu that allowed us to fine-tune specific map or gameplay attributes (such as disabling neutral factions or hostile wildlife), but this was not a final build.</p> <p>Then you can also choose to begin the game with a soldier or worker unit, instead of an explorer. Or you could have a clinic installed in your first city automatically. This building improves the city health stat, which indicates population growth and the happiness of your citizens. You will also choose what ship type you want to use to arrive on the planet. This determines bonuses like starting with 100 energy (the currency of C:BE); the initial visibility of coast lines, alien nests, certain resources; and the size of the fog of war around your first city.</p> <p><img src="/files/u160416/screen_combat_satellitebombard.jpg" width="600" height="341" style="text-align: center;" /></p> <p>Then you choose your colonist type. For example, the Refugee type adds +2 food to every city, which promotes growth. Engineers give you +2 production in every city, which decreases the time it takes to construct buildings. Scientists, unsurprisingly, give you +2 science in every city, which increases the speed at which you research new technology. Lastly, you designate your sponsor, which determines who your faction leader is. There are no historical leaders this time, like George Washington or Ghandi. This new gang consists of fictional characters set in a speculative future. We had eight sponsors to choose from. Going with the African Union grants us +10% food in growing cities when their Health rating is 1 or greater. With the Pan-Asian Cooperative, you get a 10% production bonus for Wonders, and 25% faster workers.</p> <p>So after agonizing over all of those branching decisions, you can finally drop into the game. If you're familiar with the last couple Civ games, the interface should be pretty familiar. Your resources appear in the upper right-hand corner, with positive and negative numbers indicating gains or losses per turn. Hovering the cursor over each one gives you a detailed breakdown of where the resources are coming from, and how they're being consumed. Your lower right-hand corner is for notifications and to run through your list of available actions The lower left-hand shows you your selected unit (if any) and its abilities.</p> <p style="text-align: right;"><a href="http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014?page=0,1" target="_blank"><strong>Page 2: Exploration, affinities, and virtues</strong></a></p> <hr /> <p>But while the UI should be familiar, this is definitely an exotic planet, with unfamiliar formations like canyons and craters, clouds of poisonous gas, alien critters used for resources, and other alien critters that are actively hostile. It's definitely dangerous terrain for a fledgling civilization. But you'll find resource pods dotted throughout the landscape, which usually contain caches of energy or satellites. Satellites are launched into orbit and extract energy from the planet's surface, though it's not clear how. They stay up for a limited time, though, so you'll need to keep finding them, or produce them on your own. You'll also encounter stations, which behave similarly to city-states in Civ V.</p> <p>And your explorer (scout) unit can excavate native ruins and giant animal bones to grant more bonuses, like free technology. He can only carry one of these excavation kits at once, though, and he needs to return to a city to get more. It also takes five turns to excavate something. This slower pace maintains the unit's viability for a longer stretch than in previous games, and compels you to make more agonizing decisions. Competing factions also don't like it when you excavate something that's closer to their territory than to yours. So you have to balance your desire for discovery against your long-term political risks.</p> <p><img src="/files/u160416/screen_fielding_diplomacy.jpg" title="text-align: center;" width="600" height="341" /></p> <p>Meanwhile, you'll be conducting research on new buildings and units. Instead of going left to right and hitting up pretty much everything along the way, you begin from a central point on the research map and must choose between different branches, each of which contains "leaves" or individual research choices. Each branch has a theme, usually divided into cultural, military, and scientific categories. You can try focusing on one theme, or it might be better to balance as many as you can. Since we were limited to 100 turns, we weren't able to see which turned out to be the better strategy. The things you encounter on the map, the things you build, and the tech you research will frequently trigger binary choices. At one point, the game made us choose between two stations to conduct business with. One station specialized in converting military equipment for civilian use, while another could increase our science score. Both choices have effects on your relationship with the planet's flora and fauna, and you have three affinities to balance: Harmony, Supremacy, and Purity.</p> <p>Each choice grants you a mix of experience points in each affinity, and enough points in one will move you up a level and grant you a bonus. Hovering your mouse over each affinity (located in the upper left-hand corner) tells you what different levels will do. Level 1 of Harmony, for example, reduces the aggression level of the native creatures. Eventually you'll actually gain health from the poison clouds (called "miasma"), and the highest level of your primary affinity grants a critical element for one of the five available victory conditions. At the same time, you'll eventually be at odds with the factions that have different affinities than yours. You can attempt to smooth over relations by establishing lucrative trading routes, engaging in joint military actions, and good old-fashioned bribery. Or you can attempt to wipe them off the map, if you're not into the whole diplomacy thing.</p> <p><img src="/files/u160416/screen_ui_virtues.jpg" width="600" height="341" style="text-align: center;" /></p> <p>And let's not forget about the Virtue system. These operate like Civ V's social policies, but this time there are four of them with nine tiers, so there's more focus and depth to your choices here. On top of that is a grid of synergies, designed to encourage the exploration of multiple virtues. Activating the first tier of each virtue, for example, gives you a bonus activation of your choosing.</p> <p>Eventually, the 2K staff gently ushered us out the door, and we were reluctant to leave. Beyond Earth has a more layers of faction evolution and political intrigue than we're used to seeing in Civ, and we were eager to see the choices that the game would present us with next. We also wanted to build more stuff, of course, and establish more trade routes, explore more of the map, investigate the critters, and maybe start a war or two. Thankfully, we only have about eight more weeks until the game launches into orbit.</p> http://www.maximumpc.com/civilization_beyond_earth_hands-on_2014#comments alpha centauri beyond earth civiliation pc game PC gaming pre-review Sci-fi Sid Meier strategy Games Gaming News Features Web Exclusive Thu, 28 Aug 2014 18:43:23 +0000 Tom McNamara 28439 at http://www.maximumpc.com