Valve's Steam Cloud will Keep Your Savegames Forever
Valve announced today that Steam Cloud will be the next major update for the digital distribution service, allowing gamers to store not only their profiles and key bindings online, but also all of their savegames created through Steamworks-supported applications.
Steam has had 114 client updates since their launch in 2003, but the biggest one is yet to come. Steam Cloud is Valve’s plan to further engage PC gamers with their games, and is one more step to Steam becoming the core of the PC gaming experience.
Community enhancements include improved event planning – RSVP, calendar functions, and official communities are all part of the feature list. Gamers will be able to coordinate tournaments, use calendars to check up on their friends, and join communities set up by game publishers and developers.
The biggest news is that game-generated data will now be stored with your Steam accounts in Valve servers. This includes game profiles, configuration settings, and even savegames! Valve will first be rolling this feature out to existing games like the Half-Life franchise, TF2, Counter-Strike. Left4Dead will be the first new game to remotely save your progress.
This system will be completely transparent to the user. The files cache locally, and will upload when Steam detects an internet connection. There will be no restrictions on users – no save quotas or file management – the system will “just work.”
Any Steamwork game will be able to support these features, and it’ll be FREE for customers and developers. Steam Cloud is set to launch in the “near future.”
The next step is enabling the system to save other types of game-data remotely, including deathcam screenshots in TF2 and game demo recordings of your online matches. Other possible updates may include user-created annotations in-game (similar to the commentary tracks in Portal and Half-Life 2) that gamers can use to share gameplay strategies.
Steam will also deliver automatic driver-updates for hardware and integrate a system requirements checker for games (which will provide useful feedback to gamers), which developers can also incorporate with the Steamworks development suite.
Valve also announced that "Meet the Sniper" will be the next Team Fortress 2 video.
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RCA ieftin
August 19, 2011 at 4:56am
The cloud technology will help us to store the data in a safe location, without any risk. In short time will replace the classical hard drives. asigurare rca ieftin
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CrimsonKnight13
May 29, 2008 at 7:54pm
This is a welcome surprise. Keeping all of my saved games over Steam is just what I've been looking for.
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vistageek
May 29, 2008 at 8:58pm
I wonder if you can access your saved games across multiple computers?
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CrimsonKnight13
May 30, 2008 at 3:21am
That's the whole idea of it. Access your saved games from anywhere at anytime.
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mobo_dojo
May 29, 2008 at 4:16pm
Wow...STEAM just keeps getting better. Now I just have to build a new system to replace the last one I built back in '03.
WAAAAAAAAAAAAAAAY past due for a new one.














