Time for DirectX 10 - Charting the Future of Windows 3D Graphics and Audio
If it's August, it must be time for a new DirectX SDK, and Microsoft obliges by rolling out the August 2007 DirectX SDK. So, what's new?
- A new version of Direct3D: Direct3D 10.1, which introduces Shader Model 4.1 and improved antialiasing and block rendering techniques, including application-controlled antialiasing.
- A beta release of a new 3D audio standard for both PCs and the Xbox 360: XAudio2. XAudio2 is based on the current Xbox 360 Xaudio API, and works with both XP and Vista. XAudio2 is optimized for multicore processors, and is designed to replace DirectSound.
- The last go-round for legacy DirectX component support, such as DirectPlay, Direct3D 8.x, and others.
- And, the biggest news: developers must have Windows Vista SP1 installed to use Direct3D 10.1, so it's likely to be coming soon to MSDN subscribers, if not to the rest of us until later.
Comments
Comments are closed on this article
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dave23d
August 04, 2007 at 8:21pm
I'm switching to OpenGL games thanks!!!
I've had enough of this. We are going in pointless directions that cause more issues for the hardware developer and end user.
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Gamer100gs
August 02, 2007 at 8:34pm
I wounder if this has any connection with the rumored 9800 Nvidia card supposedly coming out this November?
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Nuxes
August 01, 2007 at 8:40pm
Vista SP1 is just going to be a collection of all the previous updates, so if you have been keeping up with those, you won't even need to install it.
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bluedog98
August 01, 2007 at 4:00pm
Ummmm..........to put it bluntly, no. That is unless you managed to already get SP1 somehow. So unless that is the case just sit and wait for SP1.
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Hitachi
August 01, 2007 at 3:24pm
i've got a question, should i be DOING anything? i have windows vista, is there stuff i should be downloading? or is this just speaking of things to come? until then i'll just chill..
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