Hands-On Impressions: Diablo III is Good Old-Fashioned Fun

I had the pleasure of taking a stab (and a hack and a slash) at an obscure little game called Diablo III during last week’s BlizzCon and, well, it was pretty nifty. How nifty, you ask? Well, let’s see, I think I abandoned my infinitely stealable laptop to play the demo, oh, four or five times. (Happily, my laptop remains safe-and-sound. How anyone could refuse the allures of its sexy 900 MHz Celeron processor and cutting-edge integrated graphics card, though, is beyond me.)
So, Diablo III’s shaping up quite nicely. If you were afraid (or… hoping?) Blizzard might finally stain its spotless reputation with a sub-par game, you can put those fears to rest. Now then, without further ado, let’s dive into the specifics of Diablo III’s diabolical brand of fun.
The demo I played opened with my character in a small desert outpost. Other characters told me that leaving the outpost would mean certain doom and all that jazz, so – of course – I completely ignored them and dove headlong into the sandy deathtrap. As I strolled about, clicking on things until other things came out (usually blood, loot, or some combination of the two), I quickly noticed something: the desert was enormous. A departure from Diablo’s usual linear dwellings, it presented a plethora of potential paths, and without that medieval global positioning system sometimes known as a “map,” I would’ve gotten all kinds of lost.
Fortunately, my semi-aimless wanderings were anything but uneventful. When I wasn’t poking and prodding enemies until they erupted into gore geysers (more on that later), I was partaking from a veritable buffet of sidequests. One saw me avenging the death of a girl who was both exploited and exploded (no joke) by cultists, while another sent me into a rapidly deteriorating tomb to raid its treasures before its time -- and mine -- ran out. Better yet, from what I could tell, a number of tombs – basically, mini-dungeons – littered the demo's landscape, each with its own treasures and objectives. If you want mission variety, Diablo III looks to have it in spades. And knowing Blizzard, I’m sure my Aladdin-style collapsing cave encounter was only the tip of iceberg.
During my many runs on Diablo III’s demo station, I toyed around with each of the game’s thus-far-announced classes, but for the purpose of this preview, I’m going to focus on the recently unveiled Monk – partially because I’m assuming you guys have already dug up and devoured plenty of information on the other classes, but mostly because the Monk is awesome.

Really, I can see why he’s chosen to devote his life to whatever religion he practices; I mean, its main teachings involve pummeling people into putty, and, well, I certainly wouldn’t refuse a pamphlet from a religion like that. The upside of this? The Monk cuts through hordes of demonspawn like a hot knife through butter. He’s a damage-dealing machine, and – even better – he’s fun as hell to play.
Remember when I said we’d talk about the “gore geysers” later? Well, that’s happening now. The Monk’s default combo ends with a strike that causes a “bleed” symbol to appear over enemies’ heads. If those enemies happen to eat one too many knuckle sandwiches while bleeding, they explode into a bloody, chunky mess, damaging nearby enemies with their airborne giblets. The Monk does have other attacks, but I nearly didn’t notice.
That's not the only "combo" in the Monk's repertoire, either. Many of his strikes can be chained together, with each strike having different effects on your enemies. The "exploding strike," as it's known, then, is merely the end strike on an already devestating combo.
Also useful is the seven-sided strike, which Blizzard described as “chain lightning, only you’re the lightning.” I have to agree with that assessment. The attack sees you warp into the fray, bathed in holy aura, bouncing from enemy-to-enemy in a Tasmanian Devil-esque ballet of violence. The strikes themselves aren’t too damaging, but it’s a nice attack for closing distance, and it’s fun to watch, to boot.
Gear-wise, the Monk can’t equip much, which may give loot lovers second thoughts about playing him. In fact, during the demo, I didn’t even encounter a single weapon he could actually use. However, if you’d rather forget all those complicated equipment-based distractions and focus on the pure art of demon-slaughter, the Monk’s probably your man.

Be warned, though: Even when the Monk is clad in his finest threads, he's still no Barbarian. The Monk's best defense is a good offense, but when the going gets too rough, he tends to crumble. Watch your health meter; you may feel all high and mighty with all your blood inside your body now, but within a few seconds, that might not be the case.
With all that said, Diablo III’s looking great. Really, the BlizzCon demo was so polished that I’d have sworn it came from a completed game. Sadly though, that’s not even close to being the case. Blizzard’s keeping its lips sealed in regard to an exact release date, but since the developer hinted that a fifth Diablo III class will probably be revealed at next year’s BlizzCon, I’m not getting my hopes up for anything earlier than a late 2010 release.
So, uh, Blizzard, do you need any beta testers? Huh? Why am I asking? Oh, no reason. Just curious.
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Zazubovich
September 01, 2009 at 5:48pm
The details of the construction of sentences including punctuation, spacing, kerning, indents, fonts, super- and sub-scripts and all of the other details that live on the "Home," "Page Layout," "References" and "Review" tabs of your Windows Office 2007 Edition Word (c) are completely dependent upon the audience, journal, and editorial standards of the target of your document. Modern Language Association is one of the major groups defining these standards, but every professional journal you may write for and every book publisher will provide these standards to you and will expect you to abide by them regardless of whether or not they comport with what you were taught in the eighth grade. Some reports demand two spaces following the period at the end of a sentence; others only one. The Zen is reached when one can be internally consistent within the document one is presenting to the client.
Also, moran, right/write, threw/through, and other confusions and misspellings are no longer acceptable. If you can't say what you mean, you don't mean what you say. Now I feel like Garrison Keillor. Look what you have made me do. You are bound for the lake of fire!
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BXDfreedom
August 31, 2009 at 3:16am
OMG i have waited for this game since late last year i thought itll be release this year but hey good work for blizzard though they will really polish it & i think for what time they put up on this itll be another great game, way to go Blizzard! still waiting.....
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Larzs13
August 29, 2009 at 8:32pm
What you done here is wrong you are like the headcheer leader wearing those too little skirts with what you have told us of the new D3 game with the hacking and slashing in all so gerusome detail
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icsmith
August 29, 2009 at 3:17pm
I have been playing Diablo 2 for many years now and from looking at screen shots and ingame footage i am worried about diablo 3 turning into WoW2 does anybody else share my fears?
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Jeffredo
August 29, 2009 at 12:00pm
They've had their nose up WoW's butt for way, way too long to the detriment of their single player games. We shouldn't have to wait 9-11 years for a sequel to a popular game.
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ghot
August 29, 2009 at 7:49am
Freeeeeeeeee....microtransactions....what? Besides the game itself ofc.
Take an OS, and edit out all the efficiency, and what you have left is a post-XP Microsoft operating system :)
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doomgrunt
August 29, 2009 at 7:37am
Do you think my 4890 will be able to obtain playable framerates in MW2 with all graphics setting maxed?
Never played Diablo II, but Diablo III looks awesome! I don't think I've ever played a Blizzard game that wasn't fantastic. I believe that they are second only to Bungie studios in making amazing games. Oh, and they announced another expansion pack for WoW.
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Velcrow
August 29, 2009 at 10:23am
Second to Bungie? Really? ... Really? Well I guess I shouldn't say much, we all have our opinions.
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doomgrunt
August 29, 2009 at 11:18am
I've been a console gamer since the Super Nintendo, and the "Halos"
have been my favorite games so far. Until recently, the only PC games I
played were Blizzard games. I'm aware that Bungie isn't too big amongst
PC gamers.
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LVmonkey
August 30, 2009 at 4:17pm
HALO was awesome. HALO 2 was only for vista and was a mess (from what bungie themselves stated in an article in wired - on the making of the third installment... they were embarrassed and forced to put HALO2 out too early by their overlords at microsoft --- incidently they blamed growing pains and microsoft for the mess that it became).
...and the third is not even available for pc.
Vista blows, but you can get a hacked port of HALO2 for a pc running XP (i've played the thing... for a short time before wanting to stop in dismay).
So what are you left with from Bungie as a PC gamer? the first HALO or sell your soul to the Vista for the Bungie-discouraged HALO2... great... w00t w00t <sarcasm>
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Velcrow
August 30, 2009 at 8:56pm
Yes, HALO was one hell of a fun time. I, too, did the HALO 2 for XP port. And like you only played it a short while before giving up on it. Tried to play it again with my girlfriend on her XBOX, but a couple hours in I was still unimpressed. The story completely turned me off. Where HALO was a tight, personal story, the sequel tried to go all 'big time'. It wasn't the same. Felt campy and lame. The thrill was gone. I hear HALO 3 is better, so may give that a try in the future.
As a side note, I started on consoles with the original NES. Jumped to SEGA, then back to the N64. Damn near played them all though. FPS and real-time strategy are my favorite genre's so I made the switch to PC pretty much full time after N64. PC gaming may not have all the games consoles have (no big loss there), but it's certainly the best platform for them. Graphics, controls, mods, multiplayer.
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FunkySquirrel
August 29, 2009 at 3:34am
"Pummeling people into 'puddy'"? You mean, into that guy from Seinfeld?
It's not hard to proofread, guys. Say it with me: PUTTY.
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jct270
August 29, 2009 at 8:12am
Why do you think you're the grammar police of the Internet? I'm not exactly sure why you think you've been appointed to correct website articles. However, since you have snobbishly set out to do so I will now correct your post.
"It's not hard to proofread, guys."
A coma serves as an introductory offset, a list splicer, or in place of a conjunction: for, and, nor, but, or, yet and so. As you may have noticed neither of these three definitions apply to your sentence.
You appear to have inserted the coma where you would naturally pause in speaking. This is INCORRECT. You are not speaking but typing.
Also, I noticed you put two spaces in-between connecting sentences. This isn't first grade. We only use one space in proper grammar land. Sorry, this isn't a type-writer. We now have proportionally spaced fonts that do not require extra readability.
Your punctuation is outside your quotation marks. What a silly child.
Need I go on? Actually, I will proceed to correct the rest of your posts on this website. :)
May I suggest one thing to you? Grow up.
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winmaster
August 30, 2009 at 10:40am
"Need I go on? Actually, I will proceed to correct the rest of your posts on this website. :)
May I suggest one thing to you? Grow up."
Nobody likes a troll. Perhaps you should grow up as well.
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The quick brown fox jumps over the lazy dog.
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SuperiorBeing
August 29, 2009 at 7:57pm
I know it isn't helpful, but I did note some errors that you made: that comma was necessary, because "It's not hard to proofread guys." sounds like you are proofreading guys, not the guys are proofreading. Also, only in American English does the punctuation always go within quotation marks, and if you think about it, it doesn't make much sense.
(http://en.wikipedia.org/wiki/Comma#Differences_between_American_and_British_usage)
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jcseely
August 29, 2009 at 1:12pm
Jesus dude, take that oak tree out'cher ass.
Oh, and by the way, it's spelled 'comma,' but yes your post actually did put me into a coma.
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roninnder
August 29, 2009 at 8:40am
Yes, but "Funky Squirrel" isn't a professional journalist reviewing a video game for a nationwide publication. He isn't being paid to post here, and I assume he doesn't have editors. Furthermore, it is perfectly acceptable to use two spaces after a period. Please refer to http://www.mla.org/style_faq3.
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jct270
August 29, 2009 at 10:11am
The only reason two spaces would ever, ever be used after a period is on a monospace font, and modern word processing has made this obsolete. Sorry, the default fonts on this web page demand one space. If he handed me a manuscript in a Courier monospaced typeset, it would be easier and acceptable.
Have you ever read a book? Take "The Lord of the Flies" which doubtless has typographical errors. Do you write letters to the publisher proclaiming in all capital letters TYPO?
No you do not. It's petty and pathetic, just like "FunkySquirrel". That is my issue with the former.
Sorry, nice try.
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deadgarth
August 29, 2009 at 12:03pm
You don't use two spaces after periods anymore? Wtf world have I been
living in the last twenty years. I've never been told not to by any
college English teachers. I must research this further.
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winmaster
August 30, 2009 at 10:39am
The modern rules state that you only use two spaces after a colon. Otherwise, one space is plenty.
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The quick brown fox jumps over the lazy dog.
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giraffe
August 29, 2009 at 2:31am
Blizzard has got to release this for linux. I played diablo2 exclusively for 2 years and this looks just as addictive, but i since made the linux switch. Hopefully running in wine won't be a problem.
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Occiput57
August 29, 2009 at 12:58am
Nathan,
Great review and me3 if they are looking...
Next year, damm this sequel took way too lomg but hey if it is as good as you report I guess we will forgive them.
TTFN
Better than yesterday; not as Great as tomorrow!














