Assassin's Creed II Review
Even restrictive DRM doesn't stop this game from soaring
Assassin’s Creed II, like its predecessor, is an ambitious third-person action adventure game with a clever conceit: You’re a modern-day bartender reliving your assassin ancestors’ adventures. But where the first game fell short—in repetitive, sometimes-monotonous gameplay—the sequel soars. It’s not revolutionary by any means, but it’s one hell of a fun ride.
This time around, you primarily play as goofy-charmer-turned-hooded-murder-machine Ezio Auditore. He’s got personality in spades, but that has its drawbacks—the first few hours of the game devoted to Ezio’s character development come at the expense of any truly exciting or pulse-pounding moments. Folks who want to leap straight into the face-stabbing will have to stow their bloodlust for a bit.

Leonardo Da Vinci: The Q to Ezio's Bond.
Once you make it past the slow start, though, the game really hits its stride. As with the first game, Assassin’s Creed II takes place across multiple meticulously constructed cities (although this game is set in Renaissance Italy). In the first game, the problem was that the cities were nice to look at, but they essentially lacked substance. Assassin’s Creed II, meanwhile, fills its locales with so many side missions, collectables, and other nooks and crannies for you to sniff out that it’s nearly overwhelming. Hell, some of these “optional” portions of the game are its most enjoyable.
But what about the main story missions—which were, without a doubt, the original game’s biggest failing? Well, unless you actually liked grinding your teeth while collecting flags for the 20th time, you’ll be happy to hear that Assassin’s Creed II’s missions are both fun and relevant to, you know, assassination. Indeed, this time around, a larger portion of your missions actually involve killing people. Which is not to say the game lacks variety. Sometimes you’ll be tasked with silently offing key figures, while other assassinations turn into colossal multi-man melees, with you and your quarry duking it out mano-a-mano on a rooftop while the battle rages below. Other missions might task you with tailing people and eavesdropping on their conversations, while hiring prostitutes and thieves to distract guards for you. And you’ll run into a number of historical figures, chief among them Leonardo Da Vinci.
We suppose you could criticize the game for featuring essentially the same combat system as the first game, but even that’s been tweaked and polished—especially with the addition of upgradeable weapons and armor.
As a game, Assassin’s Creed II is absolutely fantastic. As a piece of software, however, Assassin’s Creed II’s worth is debatable. Why? Three letters: DRM. Assassin’s Creed II requires an Internet connection at all times during gameplay as part of its copy protection. Fortunately, if you lose your connection mid-game, it resumes right where you left off once you reconnect. And even on a pretty shaky wireless connection, we were only interrupted a couple of times. Still, if you’re a fan of gaming on-the-go, this could be a deal-breaker. On top of that, recent downtime-laden “server attacks” have called into question the stability of Ubisoft’s setup.
But even DRM woes were not enough to keep us from having an absolute blast playing Assassin’s Creed II. It’s an excellent game, and it’s a damn shame Ubisoft is forcing PC gamers to jump through so many hoops in order to experience it.
Assassin's Creed II

Party in the Front
Tons of things to collect; gigantic, lovingly crafted cities to explore.
Knife in the Back
Ubisoft's infamous DRM--while not quite as awful as feared--is still a pain in the neck.
9
Comments
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Tekzel
June 29, 2010 at 5:14pm
Anyone who bought this game should be ashamed of themselves. You are supporting the most asinine DRM method I have ever heard of.
I can tell you that UBIsoft will absolutely never receive a dime of my money while they keep this travesty in place. Sure, I wanted to play ACII and the new Splinter Cell game, but not enough to suppor this lunacy.
---
You know users... Buncha bitchy little girls.
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g00djake
June 29, 2010 at 5:11pm
but I am soon to be leaving for Afghanistan. WHY OH WHY must the fates deny me the constant reliable internet connection required to play this? Why can't Ubisoft have mercy on me and others like me by not requiring an internet connection to play. They must know the sacrifices active-duty service members make for their customers here in America. Is it too much to ask that I be able to spend a few hours a week playing this wonderful game. Why does Ubisoft not care for us, WHY!!!
Oh yeah, now I remember, Yves Guillemot is a dick.
(Yes, I know Ubisoft is based in France, but there are quite a few French soldiers out there too.)
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omen3330
June 26, 2010 at 6:05am
I will not support something I do not agree with, this game looks great and I would love to play it but I will not purchase any Ubisoft products until they use a less restrictive method of DRM. Remember; it's the drops of rain that make the flood.
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bingojubes
June 25, 2010 at 1:55pm
yes, the DRM on it sux. i ended up buying it, only to experience most of all the drawbacks of the new DRM system that is set in place. However, it is a good game should those fortunate enough to enjoy it. The only possible drawback i can add is that since getting to around 95% completion, i took a break from the game for some months. Upon reloading (thru steam) AC2, i was not expecting my saved game to NOT be there.
Yes, apparently their servers had issues during my abscence, erasing my saved game in the process. Thanks for not letting me have a copy OFFLINE, Ubisoft. If they charged me a dollar for everytime i wanted an OFFLINE copy of my saved game (due to constant saving) i would rather have that, but was let down in the end.
Good game, though. The new "tomb raiding" levels are well worth the altair armor towards the end. Thankfully i marathoned through the game, and now i can put it to rest, and say "i completed the AC2 main story, and have no saved game file to show for it!".I would give gameplay a 9, as well, because those extra puzzles were pretty creative for a minigame.
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Retnil
June 25, 2010 at 1:04pm
Seriously? A 9 for a single player game that needs a constant internet connection?
I'd love to know what happens when Ubi decids to take down the servers. Everyone gets stuck with a $50 coaster?
The first Assassin's Creed was fun but no way Ubi will get any of my hard earned money while employing this DRM system I don't care how good the game is.
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duncansil
June 25, 2010 at 10:26am
The DRM on this product requires you to be connected to the internet AT ALL TIMES to play the game. Have a hiccup in your connection? Kicked out of the game and loose your progress. This is a far overreach of DRM and should not be encouraged. Never mind disenfranchising people who do not have access to internet 24/7.
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