Why OnLive “Can’t Possibly Work”

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ladrael

Here after you guys think it wont work i can do it on a 4.9mbps connection and still good quality go to this link good fight. www.youtube.com/watch?v=EPIGkyzeAMU or look dirt 2 max settings onlive. 

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Jox

Let's assume for a moment that OnLive manages to deliver on every claim it has made thus far.  Let us further assume that they come up with a reasonable pricing scheme.  If everything works out perfectly, I can see OnLive dominating the console market.  Let's face it:  Sony, Microsoft, even Nintendo only make consoles because they have to in order to sell games.  If they can sell their games using someone else's technology thereby eliminating overhead costs like stamping, warehousing and shipping game discs, well... I can't see them turning their collective noses up at such a prospect.  OnLive has the potential to completely dominate the console market.

However:  Unless they can bring Blizzard, SoE, NCSoft and the myriad other producers of MMORPG's onboard, they will hardly make a splash in the PC market. I, for one, have a hard time conceiving of Blizzard agreeing to share the profits of their cash cow.

 

-Jox

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VoodooChicken

It sounds a lot more fun

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Look behind you! A THREE-headed monkey!!!!!!!!

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Vegan

I agree with the guy in the article. Most people have been skeptical in regards to internet lag, and have been ignoring the even more ludicrous pipedream of CPU/GPU power. Forget internet video transmission. This service could be over a local network and I would be just as skeptical.

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FrancesTheMute

Of course, lag wouldn't be that much of an issue if the ISPs in the US would ever get off their asses and upgrade their infrastructures to allow for the bandwidths that we see in other developed countries (Japan, Korea, etc)  Still pretty sad that we're paying $50+ per month for 15mbps (if we're lucky) when in Japan you can get a 100mbps connection for like $10-20 per month.  for what we pay for internet access here, in Japan you could get a 1gbps connection!

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mesiah

There is a reason why japan and korea lead the world in internet and mobile phone infrastructure. Its not that the US is lazy, Its because of the sheer size difference. Japan has a total land mass of 146k sq. miles (70% of which is uninhabitable mountainous regions) South korea only has a mass of 39k Sq. miles (also 70% mountains.) The US weighs in at 3.5 MILLION sq. miles. Thats nearly 19 times the size of BOTH countries put together. The state of texas alone at 269k sq. miles is over 40% larger than both of those countries combined.

Countries like south korea can implement new mobile and internet technologies in a matter of months, where is would take us years, and likely billions of dollars. As with most things, there is a price to pay that comes with size. Just like big companies aren't as agile and are usually slower to adapt than the little guy, so are the big countries. Theres just alot more at stake. But if you really like being on the cutting edge, you can give up your high paying position with the big guys and go work for the little guy.

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Netram

I don't get how they can say this is a PC, when it's quite clearly a console.

Fucking marketting retards. 

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carlosceu123

It aignt no thang but a chiken wang!

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Geeksquadmyss

Because everything is run on servers/pc thats why, did you read the article on OnLive? or this one it'll run graphics cards and cpu's etc, like a computer. 

 This guy really doesnt bring up any problems i'm sure OnLive hasnt thought about, this company is a business and i cant imagine that they would release a product with goals that are this huge without being able to back it up.

 I dont think Internet speed for most gamers will be a problem.  And as far as this company making money off of this, Think of it this way, if everyone playing Xbox 360 stops using it because this service makes consoles obsolete, thats a lot of people who are going to want to play video games.

I dont know if this thing will succeed but i'm routing for it, i think this is a great idea.

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mesiah

I think the reason they concidering it to be a PC and not a console is because the actual machines running the games really are computer servers. Its not a proprietary system designed by a company that runs a special OS (albeit linux) to play games that are only made for that exact hardware setup. Its nothing more than a bunch of servers strung together, with graphics cards that you can buy on newegg, running windows, and playing games made for PC. So, in that aspect it sounds like a PC to me. But I can also see the other way around if you are focusing on the home unit. It most definately has less in common with your PC than even your Tivo does.

 As far as businesses touting key selling points that aren't based in the real world and will never make it to market.... that happens all the time. Manufactureres always make huge claims, then cross their fingers and pray that their engineers can back it up, and more often than not they can't. But noone would get excited if they told us the truth "Right now we aren't even sure that this will really work, but were hoping." Isn't going to have people running to game stop asking when preorders start. The thing I am most skeptical about is input lag. If any of you remember the first wireless controlers that came out, they were horrible. You couldn't play most games effectively because the game would respond nearly a second after you pressed the button. Even a half second delay for most people would be unacceptable in a game that takes precision movements. I just can't imagine me pressing a button on my controller, the info being sent to the server, it being proccessed, then video being encoded and sent back to me from a location hundreds or thousands of miles away in half a second. Although maybe they have found ways around this. I for one am really interested to see how it all pans out.

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Velcrow

@geeksquadmyss - Actually, he may not be wrong. Think of it this way, the XBOX 360 is basically a PC. It's even hacked for Linux. It's only really defined as a console because it's a portable gaming machine intended for use on a TV and limited in functionality. Microsoft is pretty much providing a cheap gaming PC. If you purchase the streaming device, you've suddenly got a portable gaming device with highly restricted functionality. And thinking of it that way... this is less of a PC than even the XBOX 360, which can be modded.

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Phated1

its unfortunate, but A LOT of companies do just that. The most recent one that comes to mind is aventurine with the whole darkfall fiasco. They built a game and touted its ability to have MASSIVE hundreds vs hundreds battles, but then have such low quality servers barely anyone can get in the game, not to mention the servers cant handle the load those types of battles put on it, instead just refusing connections from half the people.

When something is in production, they will say anything to get you really excited about it.

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anonuser

Encoding can be done on the fly, welcome to the 21st century. Someone really needs to check their computer knowledge before writing an article dissing a new-age product.

That said, I don't believe OnLive will work to be honest. The first part is really the biggest problem. I can't see OnLive making money (hey, it's a business, they have to make money somewhere) by having expensive computers in their centers and then streaming it to the user unless they charge a lot, enough to cover the cost of the computers on their lifespan. Not talking about the lifespan of the hardware here, sure it can last 10 years, but obviously it won't be able to play up-to-date games in 10 years.

Obviously, a user isn't going to be playing a game 24/7, so they can finance 1 computer by charging many users... unless WoW is a game they offer.

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nekollx

the original article did mention it would work well for MMOS, imagine having a on 80 MS lage with WoW or guildwars or Wahtever on untra high res. 

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FrancesTheMute

problem is, it's *NOT* ultra high res, it's only 720p, which is 1280x720.

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nekollx

and WoW isn't HD, i was referign to the highest settings in WoW at SD

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stige

the euro gamer article has some good reasons to be skeptical about OnLive.  but I, like the author of that article, want OnLive to succeed.

D.E. .....  QQ more.

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D.E.

Why not just copy and paste the entire article to make up your entire post?

 

You actually have more quoted content in this post than original content that you came up with. Really now? You are making a blog post about a blog post and fill the majority of your post with what you are blogging on. :| 

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Antilogic81

aww it's like a tiny dog that thinks it bigger than it really is.

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billysundays

Oh, shut up you lousy cunt.

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