What Halo Would Have Looked Like on the Atari 2600
We have to give props to Ed Fries, the former vice president of Microsoft's game publishing division, for going out and not only recreating Halo for the Atari 2600, but for putting together an actual cartridge that's playable on the legacy console so many gamers grew up with.
Halo 2600, as it's aptly called, made its debut at the Classic Gaming Expo in Las Vegas this past weekend. It all started off as a simple project to help learn the system, but Fries took it a giant step further by turning it into an actual game with the goal of creating it using no more than 4 kilobytes of data.
The finished game plays something like a cross between "Adventure" and "Berserk." You control Master Chief through 64 rooms with different enemies to shoot and items to pick up, culminating in a final boss battle.
Good luck trying to add Halo 2600 to your collection, though, as only about 100 cartridges were produced. If all you want to do is play the game, you can do so online for free at www.halo2600.com.

Comments
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admobadmo
August 04, 2010 at 10:26pm
It's well done, but I can't control it properly without my Atari joystick.
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Torqumada286
August 04, 2010 at 9:18am
My Atari VCS (what the 2600 was called before it was called the 2600) is still in working condition 31 years after we bought it. Nothing says gaming goodness like a console partially made out of wood. I would love to try this out on my console. I wonder how it would look in HD. ;-)
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