What Does the Future Hold for Kinect?
Microsoft's Kinect motion-sensing add-on for the Xbox 360 hasn't even been on the market for two months, yet we're already impressed with what the modding community has been able to do with the device. This is just the beginning, folks.
According to Eurogamer, an upcoming firmware release will improve the device's compression technology and depth sensor. As it currently stands, the Kinect detects movement at 30 frames per second at a 320x240 resolution, which is dictated by an artificial limit placed on the USB controller to use around 15MB/s even though it's capable of 35MB/s.
What Microsoft is trying to do is double the spec of the depth camera to 640x480 via a dashboard update. In theory, this could make the Kinect capable of detecting finger movements and hand rotations, which would open a whole new world for the modding community to play around with.
Comments
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spoonard
February 21, 2011 at 11:19am
So far the Kinect's titles are less than impressive. In fact, i'd say they are downright shitty, stupid games. The Kinect's potential is SO much more. I want to see more interactive AI's like the Milo demo. Stuff like that impresses me, not dance games, or other games that involve me jumping around and waving my linbs about like a retarded monkey. I'm sure those games are great for the simple minded folks that are wowed by the initial impression that the Kinect gives. But it's the truly interactive titles that will grasp and hold the audience.
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codepath
December 21, 2010 at 11:30am
After the resolution update, shrink it down and put it in a cell phone so deaf people can use sign language and finger spelling to communicate (much faster and more natural that texting).
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novatvstdios
December 20, 2010 at 2:28pm
Anyone who associates kinect with minority report doesn't get it. in fact you're on the opposite end of cutting edge, safely grasping the handle, pandering all that unintuitive horse manure to connoisseurs of shit (now in 3d)
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