Valve: PC Is “The Center of Innovation” in Gaming

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szore

...but I thought 1/2 Life 2 sucked hard. I tried to like that game, try to play it for months, but i couldn't find 1 redeeming quality to that game. The gameplay sucked, the graphics and voice performance were horrible...the weapons sucked...

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Caboose

Can you elaborate on what you did not like about the graphics, gameplay mechanics, weapons and voice acting instead of "It sucked!"

That's the kind of response my 8yo cousin gives.

When Half-Life 2 (Is typing Half-Life so difficult?) was released, graphically it was simply amazing. Its physics engine and collision mechanics were excellent. Heck, "Gary's Mod" is still quite active to this day, and there are a number of mods being released still based around the Source and Source 2 engines. Just look at Goldeneye Source for a prime example of what is possible.

The weapons used were very similar to the ones in the first game. Its hard to tell the EXACT timeframe passed between Half-Life and Half-Life 2, and it would make perfect sense if the same weapons were used as with a global alien occupation it wouldn't leave much room for weapons development. Half-Life 2 had a pretty good compliment of weapons IMO. If you really have that much of an issue with it, download a mod for the game. Swap out weapons for something else.

As for the voice acting. What issue do you have with it? I found that the voice acting was pretty good, and the ability for the CGI characters to appear to actually be speaking those words were top notch. Even transferring over to the various game mods.

 

I've stated my piece on those areas in which you say that the "game sucked". Care to share yours?

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LatiosXT

Valve is dead as a game developer for all I know, or at least the main Half-Life team. Sure, Portal 2. But what about Episode 3? I stopped caring about Valve as a developer a year after the Orange Box came out, because it was obvious they found some cash cows called Left4Dead and Team Fortress 2.

Sort of how I laugh when John Carmack tries to talk about something in video games. Yes, the dude's respectable, but I don't think he really has anything new to bring to the table these days.

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sniggler

HL franchise IS a huge cash-cow. It will easily meet the same demand as L4D on the PC platform; it just won't surpass it overall because of the console idiots who would never pay for such a great game on 360 / PS3 not knowing what the hell it is. I honestly believe Gabe Newell has an affection for HL in that it will always be his baby, and he would not ever let the development of it come to a grinding halt.

As for Carmack, I'm looking forward to what he could still bring out now that ID is working with Bethesda.

I'm a little pissed that he's focusing on Iphone and Xbox right now, but you've already seen how thin the guy is. Clearly he can't afford to eat unless the 2 Steves are showering him with money.

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someuid

I know this comment is probably going to get ground into the dust by all those who can't read and think critically, or who have giagantic egos and feel everyone else is wrong except them, but I'm going to post it anyway.

I think Gabe's comment about consoles and PC games was misunderstood.  With Sandy Bridge, I think Gabe was referring to the fact that in the future, for PC games, a developer will be able to more easily code and balance their game to run, on low settings, for the GPU integrated into the new CPUs of the day from Intel and AMD.  Rather than having to test their game across dozens and dozens of GPUs, trying to find the magical spot where the game runs acceptably at low settings so they can publish a minimum spec, they'll only need to test their game against a few CPU/GPU units.  This will give the PC a more console like environment.  Console players do not need to check a game's specs against the hardware in their system because, obviously, every PS3 or XBox has the same CPU/GPU hardware in it.  This is the complete opposite in the PC world.

Will this help you and I and the other MaximumPC readers?  No, not really.  We know what it is in our systems and a quick glance at a game's minimum and recommended settings will tell us whether to buy the game or put it back on the shelf.  But not every PC gamer is like us.  They will like the added simplicity of checking the minimum CPU/GPU needed to play a game and be happy with that, while we will be able to continue upgrading our systems, slamming in high powered video cards and enjoying visuals that blow away console systems.

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Scootiep

Ehem...THANK YOU CAPTAIN OBVIOUS!!!!!!

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damicatz

It's too bad that the Swedish government will steal over half of the income from Minecraft in order to support the parasites of society.

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chipmunkofdoom2

"We see [the PC] as the centre of innovation"

I'll believe it when I see it. Where's HL2: Ep. 3? (or HL3 or whatever they're going to call it in 2017 when it finally comes out). If you truly believe that the PC is the center of innovation (instead of trying to save face from when you said that it would be better if PCs were more console-like), then let's see some god damn proof. Create a game that was just as innovative as HL2 was when it first came out. Until then, Valve = sellouts in my book.

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cpuking2010

but I sure as hell would like to play games with out installing them.

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Caboose

Then you'll want to use Steam or a console. Steam the game "installs" as it downloads. When you first run it, it just sets up a couple of additional things sometimes. Like DirectX or .net.

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logicmaster2003

Now that Gabe is sober, he declare PC is the king.

Last week when he was high, he declared Console to be the king.

and now that you're sober.. Give us Half Life 3 !!  like what the other guy said :D

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theblur05

everytime I read something about valve or see another game release I scream......GIVE ME HALF LIFE 3!!!!!!!!!!!!!

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I Jedi

While my heart flourishes with relief, my thoughts dwell on Gabe's nice talk of console systems as of late.

While I can certainly understand Valve's want for a more stable PC platform, I honestly am confused if Valve is going to develop heavily for both platforms, or just stick to the tried and true way of gaming.

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someuid

There is no way in "the firery underworld of the Devil" Sony or Microsoft or Nintendo would let Steam set up an online store for their consoles.  If Steam does any console related work, it is going to be writing games and that's that.

I doubt they want to wade into that though.  They are in a wonderful situation right now with selling other people's games rather than making them (as in, doing more selling than coding of new games).  Look at Amazon.  They started selling books.  Then they expanded into selling just about everything.  Now they do more work as a store front/logistics company for others making/writing/producing books and products.

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Nolndi

I think valve will continue to focus on the PC platform. They already have a very good distribution system for games on the PC, and when they call it the "centre of innovation" I find it hard to believe that the "centre of innovation" won't be their focus. That being said I don't think it would be out of the question or, a bad move for them to develop a few games for consoles.

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I Jedi

As someone else put it on here,"If you truly believe that the PC is the center of innovation (instead of trying to save face from when you said that it would be better if PCs were more console."

Do I believe Valve is ever going to fully leave PC gaming, no. They own Steam, and that's a pretty good indication that they intend to stay around on the PC platform. As I said, the problem I basically have with Valve is that Gabe is giving mixed messages to his fans. On the one hand, he's touting how great the console systems are, specfically the PS3. The next minute, Gabe is praising the PC platform because it is the innovative platform.  Can both platforms be important, sure, and they are. I personally hate console systems with all my heart, but I can definitely understand why its people like it for its moron-proof stability.

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