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Ubisoft to Set up Shop in Canada

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Toronto, eager to offset some of the losses in its manufacturing sector, has lured Ubisoft to set up shop north the border by offering the game publisher $263 million. Ubisoft has published such hits as Assassin's Creed, Call of Juarez, Brothers in Arms: Hell's Highway, Far Cry, Prince of Persia, and many more across all gaming platforms.

The $263 million deal, which comes in the form of a tax credit, keeps Ubisoft in Canada for at least 10 years and is expected to create 800 jobs. For Ubisoft's part, the publisher plans to invest upwards of $500 million. Ubisoft reportedly made $1.7 billion last year.

While the tax break is significant, the government said it plans to make the money back through jobs created, tax revenues, and spin-offs, The Inquirer reports.

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avatarBlame Canadaaaa, blame

Blame Canadaaaa, blame Canadaaaa!

 

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avatar Hey good for Toronto

 Hey good for Toronto :)

________________________________________________________________
.: vires et honos :.

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avatarUbisoft Montreal, Quebec

Ubisoft Montreal, Quebec City and Vancouver must be excited that Ubisoft will be "setting up shop north of the border".

 

;-)

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avatarExactly what I thought.

Exactly what I thought.

Assasin's Creed (1 and 2), most Splinter Cell, the latest Prince of Persia games, Far Cry 2 were all made in Montreal, Canada.

Take a look at the list here: http://games.ign.com/objects/733/733359.html

I don't think the Vancouver or Quebec city studios have been as productive but definetly, most of Ubisoft AAA workforce is already in Canada.

 

And, yes I also am a Canadian, I work for a different publisher though. 

 

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avatarYou beat me to it.

Yes, a company with several divisions already in Canada must be thrilled to be setting up shop there.

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avatarYay for canada! we're

Yay for canada! we're getting a company that already exists here!

 

didn't they make Assassins Creed in Montreal?

       -Denis

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avatarA correction from Maximum PC?

...maybe start with amending the title.

Then try correcting the article? (no manufacturing, lots of head-offices)

--

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avatarYou can only really have one

You can only really have one "Head Office".

Comic Book Guy

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