Tim Schafer: Brutal Legend Skipping PC “Right Now”
Posted 07/04/09 at 01:07:37 AM by Nathan Grayson

Sometimes, crying is ok – like when a loved one dies or it’s your party. Bawling like a little girl, though? Well, that’s only permitted when Tim Schafer’s involved. Typically, of course, Mr. Schafer’s games turn on the waterworks by sending players into fits of laughter thunderous enough to awake even your newly deceased loved one. But now, he’s finally got us blubbering out of sincere grief. Why? Because Brutal Legend is a console exclusive.
Eurogamer asked Schafer why he’d make such a glaring omission, to which he replied:
“Well it's really an action game, that when you play it you'll see that it was meant to be on a console."
However, all hope isn’t lost just yet. While a PC version may not be in development at the moment, Schafer neither confirmed nor denied the possibility of such a port in the future.
“We are really focused on the Xbox 360 and PS3 version right now,” he said.
Pray to the rock gods, people. It’s all we can do at this point. And if you think that’s sacrilege, well, look at it this way: The normal gods didn’t give you Brutal Legend on the PC. What have you got to lose?
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I would rather have no PC
Submitted by onewithazureskies on Sun, 07/05/2009 - 2:20pm
I would rather have no PC port than yet another crappy one. What we need is more games conceived for the PC, not more games ported to it.
Remember
Submitted by QUINTIX256 on Sat, 07/04/2009 - 8:57am
Psychonauts was oringinaly going to be a console only title. This was very upseting, considering that Tim under Lucas Arts produced games for the PC primarily. It ended up on PC anyway. I wouldn't threat.
You can have your recession. I'm not participating.
I believe you mean fret.
Submitted by grayscare0 on Sat, 07/04/2009 - 11:51am
I believe you mean fret.
I meant both. You can
Submitted by QUINTIX256 on Sat, 07/04/2009 - 9:12pm
I meant both.
You can have your recession. I'm not participating.
Meant for consoles?
Submitted by nmanguy on Sat, 07/04/2009 - 12:00am
If only there were an $11 peripheral you could attach to your PC to give it a gamepad...
And people with an Xbox 360 already have one they can use.
The main problem is that
Submitted by Arkhon on Wed, 07/08/2009 - 11:37am
The main problem is that they would have to make the game for keyboard & mouse, and from what I've seen of the gameplay, it would be horrible. They wouldn't sell very many copies if they required you to have a gamepad to get it to work.
360 controller? I still have
Submitted by dph1077 on Sat, 07/04/2009 - 1:34pm
360 controller? I still have my original Gravis pad in the basement from over 10 years ago. The gamepad is not a new idea for the pc, and I wish thesedevelopers would figure it out.
I'm sure they know all about
Submitted by tehR0XX0Rz on Sun, 07/05/2009 - 6:41am
I'm sure they know all about it. The real problem is piracy. Why make something that's just going to be copied & stolen en masse?
When Spiderman: Web of
Submitted by Jox on Sun, 07/05/2009 - 2:53pm
When Spiderman: Web of Shadows launched it was the console versions that were being heavily downloaded. The PC version was a buggy piece of crap and most people didn't even bother to attempt to pirate it. Piracy will ALWAYS be a problem for ALL modes of gaming. The secret to fighting it is to make games people WANT to buy.
-Jox
but...but..that would
Submitted by nekollx on Mon, 07/06/2009 - 9:17am
but...but..that would require developers to actually thiiiiiiiiiiiiiiiiiiiiiiiink
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Submitted by wytworm on Sat, 07/04/2009 - 6:50am
http://www.newegg.com/Product/Product.aspx?Item=N82E16874103054
Well this bit of news sucks.
Submitted by D.E. on Fri, 07/03/2009 - 11:15pm
Well this bit of news sucks. Oh well, I wish Tim well and hope the game is successful enough to give Tim the freedom and monies to do Psychonauts 2.
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