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Announced earlier this week, Final Fantasy XIV is an MMO, and – as such – will be coming to the PC. However, even though the game shares a number of cosmetic genes with direct predecessor Final Fantasy XI, the two games’ developers insist that they, like two adolescent identical twins, are “completely different.”
"FFXIV is completely different from FFXI and as such, there won’t be any porting over of characters from FFXI to FFXIV, even though the character design is similar. We will not be using the PlayOnline system but a new design," said Producer Hiromichi Tanaka.
And while we’re certainly glad that we’ll no longer have to jump through PlayOnline’s many flaming, crocodile-moat-surrounded hoops in order to play FFXIV, Tanaka didn’t exactly explain how the game is different from FFXI. That’s where Director Nobuaki Komoto came in.
“The game systems will be different. FFXIV will have new in-game systems for character development as well as an expanded job system. It is quite different from FFXI. Many features of FFXI will be improved upon. We want to bring content for solo players and casual players as well as large party play from the beginning of the game,” he explained.
Tanaka also added that FFXIV will have plenty of content for “those that just want to play 40 minutes a day and content for those that wish to play all day.”
Will it have content for people who want to play Star Wars: The Old Republic all day, though? Yeah, that might be a bit of a sticking point for us.