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So Team Fortress 2 Heard You Like Multicore Support

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Other Valve games, we’re sure you’re great and all, but we think Valve is playing favorites. Really, just look at the numbers: Left 4 Dead, Valve’s tossing you just enough of the ol’ meat and mead to ensure your survival. And Half-Life 2: Episode 3, we thought we saw you once in a tabloid with Bigfoot, but that might’ve just been this guy. Meanwhile, it seems like Team Fortress 2 gains some new appendage at least once per week, and, well, you can probably guess where this is going.

This week’s TF2 to-do adds multicore CPU rendering to the team-based shooter’s ever-growing repertoire, though it’s apparently not quite ready for primetime just yet. From the patch notes:

Added Multicore Rendering

  • This initial release is aimed at testing compatibility, so the option is OFF by default
  • To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option

Well, that’s all for now, TF2 fans. See you guys and gals next week.

COMMENTS
avatarIt's all good. Feel the

It's all good. Feel the love.

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avatarIs that multicore as in

Is that multicore as in multicore CPU's or multiple Video cards like in SLI or CrossFire?

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avatarCPU

Yeah, what the title said.

I updated the post to reflect that, just so you know. 

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avatarCause it's so hard to get

Cause it's so hard to get 60fps on TF2. 

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avatarIt can be

It can be when one team goes all Engineers and every time you step around a corner you have 6 sentries tracking you and launching rockets.

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avatarThen I take itall back! :-p

Then I take itall back! :-p

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