So Team Fortress 2 Heard You Like Multicore Support
Posted 03/19/09 at 03:54:10 AM by Nathan Grayson

Other Valve games, we’re sure you’re great and all, but we think Valve is playing favorites. Really, just look at the numbers: Left 4 Dead, Valve’s tossing you just enough of the ol’ meat and mead to ensure your survival. And Half-Life 2: Episode 3, we thought we saw you once in a tabloid with Bigfoot, but that might’ve just been this guy. Meanwhile, it seems like Team Fortress 2 gains some new appendage at least once per week, and, well, you can probably guess where this is going.
This week’s TF2 to-do adds multicore CPU rendering to the team-based shooter’s ever-growing repertoire, though it’s apparently not quite ready for primetime just yet. From the patch notes:
Added Multicore Rendering
- This initial release is aimed at testing compatibility, so the option is OFF by default
- To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option
Well, that’s all for now, TF2 fans. See you guys and gals next week.
It's all good. Feel the
Submitted by BroadSide on Thu, 03/19/2009 - 12:20pm
It's all good. Feel the love.
Is that multicore as in
Submitted by Keith E. Whisman on Thu, 03/19/2009 - 1:17am
Is that multicore as in multicore CPU's or multiple Video cards like in SLI or CrossFire?
CPU
Submitted by Vahn16 on Thu, 03/19/2009 - 1:37am
Yeah, what the title said.
I updated the post to reflect that, just so you know.
Cause it's so hard to get
Submitted by mike2060 on Thu, 03/19/2009 - 5:32am
Cause it's so hard to get 60fps on TF2.
It can be
Submitted by kc7wbq on Thu, 03/19/2009 - 8:47am
It can be when one team goes all Engineers and every time you step around a corner you have 6 sentries tracking you and launching rockets.
Then I take itall back! :-p
Submitted by mike2060 on Fri, 03/20/2009 - 3:19am
Then I take itall back! :-p
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