So Team Fortress 2 Heard You Like Multicore Support

Other Valve games, we’re sure you’re great and all, but we think Valve is playing favorites. Really, just look at the numbers: Left 4 Dead, Valve’s tossing you just enough of the ol’ meat and mead to ensure your survival. And Half-Life 2: Episode 3, we thought we saw you once in a tabloid with Bigfoot, but that might’ve just been this guy. Meanwhile, it seems like Team Fortress 2 gains some new appendage at least once per week, and, well, you can probably guess where this is going.
This week’s TF2 to-do adds multicore CPU rendering to the team-based shooter’s ever-growing repertoire, though it’s apparently not quite ready for primetime just yet. From the patch notes:
Added Multicore Rendering
- This initial release is aimed at testing compatibility, so the option is OFF by default
- To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option
Well, that’s all for now, TF2 fans. See you guys and gals next week.
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Keith E. Whisman
March 19, 2009 at 1:17am
Is that multicore as in multicore CPU's or multiple Video cards like in SLI or CrossFire?
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Vahn16
March 19, 2009 at 1:37am
Yeah, what the title said.
I updated the post to reflect that, just so you know.














