Sexy PS3 Slim Boasts a New 45nm Cell Processor



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Well, I was one of the early adopters and got the first generation PS3 and still in love with it. It plays all my Blu-Ray movies, games, and I can stream music, video, and pictures over my LAN from my media server. All with one box. I still paid a premium for it when I bought it, but I am glad that they are bring the box to the masses this break and I think if Sony decides to package it with a free game or two that will really drive sales. Every 360 owner I know has had a hardware failure so far with their device and I've never heard of a hardware (or software) failure with the PS3s since they were released. You get what you pay for, and this holiday, consumers are the winners!



Apparently its the same RSX gpu.

 If this makes some performace gains, I might be interested, but I have an original 80GB with software BC so i'll stick with that for awhile.

 I like the matte since I have to dust the top off of my PS3 every week lol




Ah, The 45nm (code name Ferg) follow on to the 65nm (code name Cell 11) CPU chip used by Sony in the PS3. Please note that this chip was designed with the stated objectives of:
  Decreasing the die area so that more die per 300mm wafer would be realized.  
 (an area per die that is 73% the size of the 65nm Cell 11 die was reached)
 Maintaining 100% pin compatibility of the resulting modes.

 Decrease in price payed to IBM of $20 per tested good die.

Since the Cell chip is underutilized in the PS3 there was no desire to increase the speed of the smaller 'Ferg' CPU nor any call to increase it's computational powers over the 65nm 'Cell 11' version. By keeping the performance characteristics the same the smaller chip does use less electric and does generate less heat but those factors were merely pleasant by products of the 3 major design requirements imposed by Sony.
 This new slim version of the PS3 is a dedicated redesign with the objective of decreasing manufacturing costs. The large decrease in component parts and lower assemble costs point to a success in reaching that goal on Sony's part. If any increase in computing power is for coming it will only be as a secondary by product of the PS3's redesign or an incorporation of a more powerful GPU.
 I do know that Intel did make a pitch to Sony to replace the Nvidia licensed GPU with a GPU from Intel. I never heard what the specifications were though.



Can it still fold?



I have and like my original xbox, but the xbox 360's game lineup leaves me cold. I don't care for shooters, so that's a huge ding right there. Over 50% failure rates - I'll pass. Loud as a jet when playing games - no thanks.

The PS3 presents far more interesting options, however Sony's stubborn lack of backward compatibility kills it for me.



Well the reason to have a smaller cpu die is because it's smaller. If they have used the older cpu then that could fry up. The PS2 Slim had issues with heat I hope so this doesn't either. The GPU might be smaller too.



Well, i still don't care, and never will, it is an inferior system in all regards.



Black Lable 69

Aside from Corporate greed being mutual
I ask myself many questions about this. #1 Do I really care that much
about an improved processor, slimmer look & a 120gb hard drive? I
bet there are more people out there that would rather have backwards
compatibility or Linux support over a slimmer look or improved
processor. Albet the price drop is tempting & will draw attention
but will it be enough? #2 Do I really care about a "Blue Ray"
player? This is for the extreme movie freak in my opinion, a regular
old DVD suites me just fine for now.  #3 Does the PS3 have or
will have enough "Exclusive" games to attract a broad range
of people? Again the price drop is nice "Finally" but
besides a few shooting titles, Little Big Planet & others, I
don't see that many mega reasons for tens of thousands of people to
go gaga over it. RED RING OF DEATH to the way side, the 360 has &
will have something for EVERYONE "Exclusively".


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