Realtime Worlds Promises “Major Overhaul” of All Points Bulletin

An action-oriented, highly customizable MMO that’s not about elves, spaceships, or elves in spaceships from some of the minds behind Grand Theft Auto and Crackdown? If some games look “good” on paper, then All Points Bulletin is a drawing of the world’s most beautiful supermodel. Unfortunately, that too-good-to-be-true concept got in a fender-bender with a little something called “reality,” and All Points Bulletin’s release failed to set the world on fire. But don’t count the cops ‘n’ robbers MMO out just yet.
“Over the last number of months, through closed beta and then KttC, we've collected a huge number of issues, complaints, suggestions and requests covering all aspects of the game. Because of the focus on getting the game stable and going through the process of launch, many of these may appear to have fallen through the cracks. But they didn't - they've been sitting in our rather copious 'to do' list, waiting for us to have the time to begin to address them properly,” a Realtime Worlds dev wrote on APB’s official forums.
Apparently, that time is now – or, more accurately, in “the coming weeks.” And while we have no idea how long the process will actually take, Realtime Worlds has certainly charted a promising course. Vehicle handling and “every aspect of combat” are in for overhauls, as are rulesets, matchmaking, missions, cheating, and plenty more.
The ultimate goal, according to Realtime Worlds, “is to grow APB into the game that its players want it to be.” So basically, watch the public test servers like you’d watch a ski mask-wearing man in a bank. All Points Bulletin may not be the game you’d hoped for right now, but that certainly doesn’t mean all hope is lost.
Comments
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aCi11i3s
July 19, 2010 at 8:27am
I bought and played this game this past weekend, and I was very pleasantly suprised. Very fast action style open world combat. Very very easy to group up with others. Many instances already available, and you can still quest alone if you want. I had a blast last night as an Enforcer, dodging bullets, helping out, solo questing and taking out some criminals. Game does need some fixing. Controling a vehicle is ridiculous, but you can drive just about anything. More npc interacting would be nice too, but again I've only been playing APB for 24 hours. I will skip WoW tonight and go for it again.
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aCi11i3s
July 14, 2010 at 4:46pm
You're exactly right. AoC had such great potential, but came out at least a year too early. I hope these game developers can start making great quality mmo's without the huge pressure of a deadline. too bad.
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Obsidian
July 14, 2010 at 2:31pm
The game play seems like it's ok. It uses the UT3 engine to great effect. The payment model is really nice too, it's good to see something different in the MMO industry. But like Hellgate: London before it, I declare this game dead. The development teams always mean well, and I hope them the best. I know they belive in the product they're delivering ... but sometimes it just doesn't come together. This game released before it was done. Good luck finishing it while loosing the people that would have been the largest fanatics (early adopters).
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Digital-Storm
July 14, 2010 at 6:47am
Major overhauls should be done in beta before the game is released, not after it is released. This is why Age of Conan did so poorly.
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