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QuakeCon 08: John Carmack: "Modern Games are About Coddling the Player so They Have Fun"

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One of the big themes to this year's QuakeCon is the idea that id Software wants to put a new emphasis on making games that are fun. The creaters of Quake and Doom are well-known for the technical prowess and graphical achivement in their games, but it sounds like they realized that a few of their most recent games were missing a key ingredient: Fun. 

At this year's keynote, John Carmack used the "F" word (fun, of course) when describing id Software's upcoming projects: Quake Live, Rage, and Doom 2 RPG. For Quake Live, they are tweaking the matchmaking to ensure that players of all skill levels can have fun. With Rage, the only word they'll give about a release date is that it'll ship "when it's fun and when it's done." 

Is "fun" the new "killer graphics"?

For more QuakeCon details, hit our Keynote liveblog here!

COMMENTS
avatarGood, that's the way it

Good, that's the way it should be.

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