PCGA: PC Significantly Bigger, Better than Other Gaming Platforms

Like a family engaged in an annual game of holiday card one-upmanship, the PC Gaming Alliance’s numbers, figures, and, er, printed-on coffee stains – courtesy of its State of the PC Gaming Industry in 2008 report – are shining with that make-everyone-else-jealous-of-your-obvious-superiority sheen that’s so popular with these sorts of things.
Most notably, the report states that PC gaming still brings home pounds upon pounds of bacon – nearly enough to necessitate tossing away a few slabs before fording the river, in fact – making it the largest single gaming platform in existence. As of now, industry revenues sit at $11 billion, and are expected to continue making our fingers, toes, and abaci feel inadequate in spite of the current Harsh Economic Climate.
In addition, PCGA president Randy Stude emphasized the PC gaming market’s unique advantages, saying:
“The biggest story in PC games is the expansion beyond retail. PC games have successfully pioneered online subscription and distribution models that have resulted in a global boom that shows no signs of slowing. Despite the advances of the likes of Xbox LIVE and the PlayStation Network, the online platform that remains the most accessible and robust worldwide is the PC.”
Buried at the bottom of scenic Oh-God-Don’t-Look, State of the PC Gaming Industry U.S.A. were a few roadblocks the industry’s currently negotiating, mostly stemming from variations in hardware configurations, piracy, and – of course – the economy.
You can check out the full, 33-page PDF file on the PCGA’s website, if you really want. Be warned, though – it’s large enough to become the butt of many a “Yo momma’s so fat” joke. Peruse at your own peril.
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I Jedi
March 24, 2009 at 7:15am
And not too long ago they were spelling the doom of the PC platform. I'm a PC gamer 100%.. I own an Xbox, I admit... However, I only played Halo 2 on it back in the olden' days.. Now it just sits on my bed's shelf gathering dust...
I truly do think that PC game publishers need to seriously come up with a standard for graphics... People cannot afford to pay these large sums of money for a new graphics card that cost almost as much as an Xbox 360... Not to mention that overtime having to practically get a new PC, as yours becomes garbage after three years of falling behind new technology. I think having an industry standard on PC gaming graphic would single handily help PC gaming out more than anything else could for it. There will always be pirating, but I feel that once gaming publishers learn not to screw their customers over with Securom, etc, things will significantly smooth out. See: Sins of a Solar Empire
Any thoughts on this?
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AntiHero
March 24, 2009 at 11:54am
I've been saying that since i got into pc gaming...."i can't afford this video card to play this game..." and then i'm stuck on older stuff (i still lay CSS and 1.6....it's awesome) Valve has the right idea, standardizing graphics, and keeping them in a good range (god did i just advocate Steam?!?!)
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I Jedi
March 24, 2009 at 12:59pm
Yep, a game industry standard for the PC would DEFITINTELY help out a lot. Unfortunately, game publishers don't like to be asked to downgrade their graphics to meet the needs of the end users. So, ultimately, our faith is in their hands and they seem to be turning a blind eye and back stabbing us all at the same time. Valve does have the right idea, but their source engine is getting really old. I think within the next two or so years it should be time for them to update their graphics, even if they look good in-game.
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AntiHero
March 24, 2009 at 4:26pm
They are now, look at the graphical needs of the Orange Box (Excluding portal, which is a mod of the base HL2 stuff) and look at Left 4 Dead, heavier on the graphics and CPU than CS:S (which i still love) They even updated Day of Defeat: Source to be a little prettier, using a lot of the TF2 engine stuff. I woul like CSS to get the same overhaul, would add to he game.
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BaggerX
March 24, 2009 at 8:03pm
Nice thing about the PC is that you can adjust the settings to fit your hardware. Sure, sometimes when my system is getting a little long in the tooth, I'm running the newer games at medium settings rather than maxed out, but I can still play the games and they still look as good as the older games that I could play maxed out. They've just raised the bar.
I still have the option of upgrading, something you don't really get with consoles. Slap a new vid card in, even one that's only middle of the pack, and you can usually run everything maxed again for another year or two, and they'll look way better than anything on a console.
I like my Xbox 360 for playing games with my wife and just generally screwing around with some of the odd little XBLA games that come out, but I wouldn't trade PC gaming for anything.














