Nvidia Tegra 3 Toting Eee Pad Transformer Prime Tablet from Asus Pops Up for Pre-order

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usmckozmo

"...a single stereo speaker..." Huh? Stereo= Seprate L/R channel. Mono= Single 

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alex_dh9

I thought the 32gb model was going for 399. That sucks. 499 is too much. At 400 i'd be all over this. Hell, I'm probably still going to get it but i'm not happy about it. 

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illusionslayer

I've never really had a need for more than a gig of memory in my Transformer but as games grow to meet the quad-core capability I may need it.

I imagine the Market is going to get flooded with "Speed up X Game Free!" apps that just kill background tasks.

Edit: @Raswan

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Raswan

Someone explain this to me: How are we up to a quad-core in these tablets at this point, but are still puttering along with 1 gig of RAM? Is it a space thing? Is it just not needed? It certainly can't be cost, since RAM prices are the lowest they've ever been. So what is it? 

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brentrad

1 GB is plenty of RAM for an Android tablet or phone for the current versions of Android.  Android doesn't need multi-GB of RAM like Windows does - at least not currently.  I'm sure as the capabilities of Android and applications grow, its memory requirements will also - but I also kind of hope they don't.  Remember that it's only within the last 5 years or so that more than 1 GB of RAM started being really necessary for Windows.  And a lot of people consider that due to app and OS bloat.  Microsoft really shot themselves in the foot by requiring even more resources for Vista than XP, just as netbooks started to become popular.  They made the smart move with Windows 7 by making it run well on most hardware that could run XP or Vista, and in my experience Windows 7 puts much less demand on your hardware than Vista did.

I have an Asus Transformer tablet with 1 GB of RAM, and I can have 8-10 tabs open in the browser, Gmail and my corporate email open, and several other apps open, and still have plenty of free RAM, and the performance of the tablet is great.

Another reason for not needing huge amounts of RAM is that if Android starts to run low, it saves apps' state and kills the app (depending on several different factors such as how long the app has been in the background, whether it's registered as needing to run in the background or if just saving its state is fine - I'm wildly simplifying here, but you get the gist.) This behind-the-scenes memory management makes sure that it always has enough RAM to run your foreground app at full speed with plenty of RAM available.

Like another poster says, if Android games continue to become more sophisticated, we might start seeing the need for more RAM.  But IMO there's a lot to be said for optimizing your apps for the constraints of the OS and hardware, and not making them require rediculous amounts of system resources.

All that said, I actually disagree with your assertion that it can't be about cost.  Even though RAM is fairly cheap, every item you add to a tablet adds to the cost, and also adds to the weight and size.  Several reports I've seen about Asus's costs for the Transformer indicate that they are taking a loss on every tablet they sell at $400, and are making up that loss on sales of the keyboard dock.

Tablet sales in 2011 have clearly shown that cost is definitely a huge issue for Android tablet adoption.  The Asus Transformer is one of the best selling Android tablets, and the fact that it's also the cheapest decent tablet is not a coincidence.  Many people are much more willing to pay $400 for a tablet than $500.  And if you look at the huge sales numbers of the Kindle Fire - many people are willing to sacrifice performance and abilities for the low cost ($250) of the tablet.

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