Nvidia Reveals 3D Vision for Glasses-Enabled 3D

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Abstrakt

can it run like a normal LCD, but at 120 hz.. or is that only with the 3D enabled?

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jcollins

I believe it runs at 120Hz normally, and 60Hz in 3d mode.

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Shalbatana

 My pr0n collection will never be the same.

_______________________________

"There's no time like the future."

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QuadCoreAbe

I signed up to MPC just to lol at that post......HAHAHAHAHAHA

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KaylaKaze

LCD shutter glasses have been around like forever. I have a pair I bought many years ago for like $30. The only reason they'd need to be replaced is because A) Nvidia did a crap job supporting the 3D stereo drivers and B) they don't work with LCD or DVI technology (if the LCD screen is not polarized in the proper direction with relation to the polarized lenses,  the screen is dark unles you tilt the screen or your head 90 degrees)

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Dunimas

Looks like an epeleptic torture device.

 ::.Dunimas.::

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jcollins

Well, since waterboarding has gotten the bad press, they had to find something else to take its place with... :P

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hogkill

I dont entirely understand.  Can the graphics card easily change the camera angle for every 3D game, or only compatible ones.

I do get the effective halfing of fps, just don't see how the card can pick the angle.

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jcollins

Not sure how much you know about the 3d technologies out there.  Essentially the way that most of them work is that they show offset images on the screen.  You wear special glasses that filter each image separately to each eye (so if you only have one eye, it won't work).  Your brain combines the two images you see into a 3d image that has depth.  Doesn't always work great, and can cause headaches/tiredness (it's a bit gimmicky). 

The source app usually has to have the capability of providing that depth information.  I'm assuming the drivers may be able to do some faking of it as long as the depth info is there (ie. 3d games), but not sure how well that works.

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