Nintendo Tried to Fight Off Patent Troll, Now Faces Injunction
Posted 07/24/08 at 09:07:43 AM | by Chris Moody
Last year a company called Anascape brought a lawsuit against Nintendo and Microsoft, claiming the companies violated several of its patents on game controllers. Microsoft’s deep pockets settled the case for an undisclosed amount. Nintendo decided to continue the fight, but lost. A jury awarded Anascape $21 million in damages.. The judge has refused to give Nintendo a new trial and threatens to halt sales of GameCube controllers, Wavebirds, and Wii Classic controllers until Nintendo puts up the money or posts a bond so it can continue fighting.
With Sony losing a similar suit to Immersion and Microsoft caving in, it doesn’t look good for Nintendo to win its case.
ArsTechnica looked deeper into Anascape and its patents. They found that Anascape doesn't have a web site. All of its patents belong to Brad Armstrong of Carson City, Nevada. Searches for Anascape’s offices haven't turned up anything. Anascape's lawyer Doug Cawley claims that the company wants to enter the game controller business, but Nintendo has "clogged the market”.
ArsTechnica also listed some of Anascape’s patents:
• Patent 6,135,886, "Variable Conductance Sensor with Elastomeric Dome Cap"
• Patent 6,208,271 "Remote Controller with Analog Button"
• Patent 6,222,525 "Image Controller with Sheet Connected Sensors"
• Patent 6,343, 991 "Game Control with Analog Pressure Sensor"
• Patent 6,344,791 "Variable Sensor with Tactile Feedback"
• Patent 6,347,997 "Analog Controls Housed with Electronic Displays"
• Patent 6,906,700 "3D Controller with Vibration"
They rightfully point out that these are all pretty broad ideas that could apply to most any type of controller.
Patent trolling is becoming more prevalent, after all why bother making anything when you can sue your way to profits without lifting a finger. This sort of mentality will lead to a decline in innovation, as small companies can’t afford to litigate weak claims and larger companies will seek ways around them.
Patent and copyright law is broken; it is an obscenely long time before technology/music/Mickey Mouse falls into the public domain. Quinn Norton, had a great article in her column in the June or July issue of MPC you should check out on this subject.
We run the risk of patent “gridlock” and it will be small business and consumers that will pay the price. Will you want to pay it?

(Image Credit: Flickr.com yrocq
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Submitted by plman14 on Thu, 2008-07-24 20:17
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Software Biz Is Approaching Patent Gridlock Also
Submitted by SpazzAttack on Thu, 2008-07-24 08:30
It's rapidly becomming impossible to create any new software without infringing on some obscure software patent somewhere. The patent system is seriously screwed up because too many things are now allowed to be patentable that were not 15 years ago. Heck there is a 5 year backlog on software patenets alone!
How about Gravis?
Submitted by Talcum X on Thu, 2008-07-24 08:25
Cant include these companies without including Gravis and thier GamePad. Of course, I havnt heard much on Gravis in years so maybe they are no more.
The laws regarding patent infringments needs to be changed to where the patent holder needs to show a product they have or at least show develpment of said product of the filed patent, showing intent of development and marketing, and not just come up with an idea and sit on it till someone infringis to make money. It's so bogus.
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Every morning is the dawn of a new error.
This whole patenting of
Submitted by Digital-Storm on Thu, 2008-07-24 07:30
This whole patenting of electronics needs to end. It only hold's us back from newer greater games, companys cant make so and so games because they don't have rights and companys can't use so and so idea's because some guy decided to patent the idea and will sue at the moment someone trys the idea. Who will be the first to end it?
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