LucasArts Looking for Level Designers and Other Gaming Talent
We've all dreamed at one time or another of growing up to become a game designer. It used to sound so rad, up until we got a little older and discovered there's actual work involved, the kind of work that entails sitting in a dungeon hammering out code under the crack of the whip. Those fears were probably unfounded, and if you have the background for that sort of thing, LucasArts is looking to hire for three different unannounced gaming projects.
The first position is for Lead Designer of a first person shooter title. You'll be tasked to develop core concepts, game sysytems, and game content and to "contribute substantially and decisively to the evolution of the game design from intial documentation through testing." LucasArts is also looking for a Senior Gameplay Engineer for an aerial combat title, and a Games Producer for an action/adventure game.
Our minds run wild wondering what these games could be. As Gamespot points out, LucasArts has a history in all three genres, including the company's X-Wing series from back in the 1990s, Secret Weapons of the Luftwaffe, Star Wars Dark Forces, Indiana Jones titles, and plenty more.